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https://forums.elderscrollsonline.com/en/discussion/668861

End of Campaign Reward Tier changed after patch

slayer7800
I have 2 characters that had their End of Campaign Reward Tier at 3 (max) before the patch. They are now sitting somewhere near the beginning of Tier 2. A 3rd character is still at Tier 3. All the characters are somewhere between rank 6 and 8, but I have been guesting on Wabbajack since Auriel's Bow is pretty much dead now.

Anyone else having this issue? Sadly, in order to get back to tier 3, I am going to have to switch home campaigns which will start me back at 0 again.
  • Lowbei
    Lowbei
    ✭✭✭✭✭
    it takes like 1 day of pvp at most to get to tier3.

    there should be much higher tiers
  • Avidus
    Avidus
    ✭✭✭
    I agree, the tier should be more tiers, but im glad to see they have adjusted the requirements for the current ones.
    Hopefully with that the rewards do stand out, cant wait to see though.
  • menfousub17_ESO
    menfousub17_ESO
    Soul Shriven
    I didn't see anywhere in the patch notes where they adjusted these, but maybe I missed them. I had the same issue. Was Tier 2, now pushed back to a 25% through Tier I.
  • Myrron
    Myrron
    ✭✭✭
    Same thing happened to me. I was 75% through tier 1 after having switched home campaigns a while ago. Logged in last night and was still at 75% after the patch. Did a scouting mission and upon turning it in, dropped to 0%. I did another scouting mission and helped take a keep, and it did not increase or return back to 75%. Logged in this morning, just in case it was a glitch. Still barely above 0%.

    I don't mind a re-adjustment of progress, but it really should be done at the close of the first campaign, not nearly 2/3rds of the way through it. I wonder if this is related to the bug that wiped out the EP server (can't remember the name)...they said they had intended to remove that server at the end of the campaign, but something happened with the patch and the whole server got deleted early. Perhaps this re-adjustment was intended for later and got pushed early, too?

    Did anyone post this issue in the bugs forum?

    --Myrron
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