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Sneak Fix After Killing, I am Happy NB + Some Other Nice Changes.

Kewljag_66_ESO
Kewljag_66_ESO
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Dead enemy players cannot detect you anymore, This was my biggest complaint killing an enemy then being unable to sneak or like 45 seconds and getting run over. Now you should be able to sneak a few seconds after killing. Few other changes i like.

Slight DW damage increase. (i use flurry and have many armor debuffs)

Huntingtons Rage Set melee damage changed from 5% Now 15% at VR1 and 18% at V10 (This also effects NB class melee abilities like teleport strike and vielled strike, they are magika based but work off of melee crit chance and melee damage bonuses)

DKs got nerf or balanced, which ever way you see it. I can beat good DKs 1v1 but i have to land sneak attack and do everything right and block certain attacks, now looks like i can still win if i dont do everything perfect.

I hear we will get some class fixes and even some ability buffs in a few future patches so the outlook is good for me for my NB

  • GeeYouWhy
    GeeYouWhy
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    Yeah, I'm excited to try out of some of the changes and not having the NB ability lag will be very nice and save me some re-spawns.
    Edited by GeeYouWhy on 22 May 2014 17:46
    Konrandir, Vampire Sorcerer
  • Mends_from_Shadows
    Yeah too bad we didn't get those fixes in this patch. They addressed 4 of our skills (with one of them being nerfed).

    Not exactly a reason for Nightblades to be jumping for joy at the moment. Maybe next patch though.
    Cyrodiil Issues as of 6/3/2014
    - Massive Lag since Craglorn patch.(Still bad lag on "Laggajack" NA and some other campaigns.)
    - Forward Camps and other Siege bugging out frequently
    - Caltrops granting Immunity to Siege Weapon Damage
    - Massive Faction Imbalances in Most Campaigns / Several Dead Campaigns
    - Mercenary Mage Spam (sometimes causing them to go invulnerable)
    - Players exploiting Keeps/Scrolls through DK Chain Pulls to go around defenses

    Yay Zenimax is doing things.
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Yeah too bad we didn't get those fixes in this patch. They addressed 4 of our skills (with one of them being nerfed).

    Not exactly a reason for Nightblades to be jumping for joy at the moment. Maybe next patch though.

    Yes i know but the sneak fix is huge for me, so many times i would die becaus i killed an enemy at a hotspot and couldnt get back in sneak
  • Mends_from_Shadows
    Yeah I would get that same issue, but fortunately dark cloak would get me out of detection in most of those cases.
    Cyrodiil Issues as of 6/3/2014
    - Massive Lag since Craglorn patch.(Still bad lag on "Laggajack" NA and some other campaigns.)
    - Forward Camps and other Siege bugging out frequently
    - Caltrops granting Immunity to Siege Weapon Damage
    - Massive Faction Imbalances in Most Campaigns / Several Dead Campaigns
    - Mercenary Mage Spam (sometimes causing them to go invulnerable)
    - Players exploiting Keeps/Scrolls through DK Chain Pulls to go around defenses

    Yay Zenimax is doing things.
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