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you buffed, DK, REALLY?

Inzababa
Inzababa
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Resistance is FUtilez
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
Tyranny, like hell, is not easily conquered; yet we have this consolation with us, that the harder the conflict, the more glorious the triumph. What we obtain too cheap, we esteem too lightly: it is dearness only that gives every thing its value.

Resistance is FUtilez
  • Aliquot
    Aliquot
    Soul Shriven
    The "buffed" abilities aren't really anything very relevant for AvA. The two nerfs: Inhale and Dark Talon range are significant AvA nerfs. (also sword/board got nerfed which will affect a lot of DK's).

    I think they should have put more effort into nightblade fixes but arguing that this patch was a DK "buff" seems more than a little shrill. There were some bugfixes and some nerfs.
    Edited by Aliquot on 22 May 2014 16:40
  • SeinSchatten
    SeinSchatten
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    Aliquot wrote: »
    arguing that this patch was a DK "buff" seems more than a little shrill.

    But otherwise it wouldn't made it to the headlines. :(
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    LOL DKS were nerfed or balanced, but certainly not buffed
  • YuccaPalm
    YuccaPalm
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    You cant roll out of talons anymore =). But they *** up the range which was already small.
  • joshisanonymous
    joshisanonymous
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    YuccaPalm wrote: »
    You cant roll out of talons anymore =). But they *** up the range which was already small.

    Huh? I read the notes to say that you can roll out of talons now:
    You are now immune to immobilizing effects during the time you are roll dodging, in addition to breaking out of existing effects when you begin the roll dodge.

    That sounds like you can't be caught mid dodge by someone spamming talons.
    Fedrals: PC / NA / EP / NB

  • Agrippa_Invisus
    Agrippa_Invisus
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    Totally buffed us. Didn't you see the note mid way down?

    "Resolved an issue where occasionally other players were surviving attacks by Dragon Knights. This has been corrected, so all non-DK classes cannot survive the initial attack as intended."
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • smercgames_ESO
    smercgames_ESO
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    Totally buffed us. Didn't you see the note mid way down?

    "Resolved an issue where occasionally other players were surviving attacks by Dragon Knights. This has been corrected, so all non-DK classes cannot survive the initial attack as intended."

    No thats been in there since day 1 don't spread lies!
  • Lord_Draevan
    Lord_Draevan
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    Totally buffed us. Didn't you see the note mid way down?

    "Resolved an issue where occasionally other players were surviving attacks by Dragon Knights. This has been corrected, so all non-DK classes cannot survive the initial attack as intended."

    I'm ashamed to admit I went to check the notes to see if you were serious >_<
    I'm a man of few words. Any questions?
    NA/PC server
  • SeinSchatten
    SeinSchatten
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    Totally buffed us. Didn't you see the note mid way down?

    "Resolved an issue where occasionally other players were surviving attacks by Dragon Knights. This has been corrected, so all non-DK classes cannot survive the initial attack as intended."

    You forgot the part that now even more NB skills are bugged, Bolt Escape teleports you to Balmora and templars can now dual wield resto staffs.
  • crowfl56
    crowfl56
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    nerf or do something with those stupid Vamp's and Woff's in pvp no one class or one person, should be able to control and mass kill over say 3 people. Just my opinion :)
  • Agrippa_Invisus
    Agrippa_Invisus
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    Totally buffed us. Didn't you see the note mid way down?

    "Resolved an issue where occasionally other players were surviving attacks by Dragon Knights. This has been corrected, so all non-DK classes cannot survive the initial attack as intended."

    You forgot the part that now even more NB skills are bugged, Bolt Escape teleports you to Balmora and templars can now dual wield resto staffs.

    DKs can also dual wield shields and Bash damage has been increased and the interrupt has been upgraded to be a 3 second knockdown.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • sevcik.miroslaveb17_ESO
    Long list of changes/fixes. Looking forward to see the results. Yet no word about bot problem:-S
  • Evergreen
    Evergreen
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    Totally buffed us. Didn't you see the note mid way down?

    "Resolved an issue where occasionally other players were surviving attacks by Dragon Knights. This has been corrected, so all non-DK classes cannot survive the initial attack as intended."

    The damage buff to Dark Talons pretty much makes your second statement no joke. They really need to buff Immovable to be able to counter Dark Talons. Here is a pic of what PvP has been looking like for me post patch against Dragon Knights

    [img][/img]mty2s0.jpg
  • Inzababa
    Inzababa
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    to be fair, DK are performing less well now which is good cause they were OP :)

    next comes mage blink and then god knows? :)
    Resistance is FUtilez
    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
    Tyranny, like hell, is not easily conquered; yet we have this consolation with us, that the harder the conflict, the more glorious the triumph. What we obtain too cheap, we esteem too lightly: it is dearness only that gives every thing its value.

    Resistance is FUtilez
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