Maintenance for the week of November 11:
• PC/Mac: NA and EU megaservers for patch maintenance – November 11, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Patch Fixes and Changes - (NB/Vamp)
Wow, so many great changes. I am very pleased. I am so happy that I won't have to relog on death to get my passives back. Huge list of good changes but these are my favorites.
- Death Recap has been added to the game.
- The XP awarded for killing enemy player characters has been doubled.
- Fixed an issue where you could encounter extremely long loading screens while zoning into Cyrodiil.
- Fixed an issue if you were dead and could detect stealthed enemy player characters.
- Increased the amount of ultimate generated by single target damage spells.
- You are now immune to immobilizing effects during the time you are roll dodging, in addition to breaking out of existing effects when you begin the roll dodge.
- Dark Talons: Reduced the overall radius.
- Fixed an issue that was causing Nightblade abilities to become unresponsive in high-intensity combat situations.
- Vampire passive abilities will no longer stop working when your character dies.
- Nightshade Set: This set will now correctly reduce the stamina cost of sneaking.
- Fullscreen exclusive mode is now supported on AMD and Nvidia video cards that support this feature.
Can't wait to play.