nerevarine1138 wrote: »Well, since VR kill xp is being heavily increased as of today, the second half of your thread is now invalid.
As for double-hp, etc., I think you may be exaggerating. There's a difficulty bump every VR level, but I found that by upgrading my weapons/gear when I hit a new VR level, I'm able to kill enemies with about the same amount of effort as in prior zones. If you aren't upgrading your armor and weapons... well, we've found your problem.
I absolutely love the difficulty of the VR Zones!
It is most refreshing compared to most of the other MMO's I have played.
ESO VR's can be challenging, but not in a totally overbearing way.
nerevarine1138 wrote: »It really isn't that drastic an increase. Every VR area is "just an upscaled version" of the normal area. And it certainly isn't "double" HP or damage dealt, because I'm not doing double the damage, yet I'm still able to take enemies down with the same number of hits as in prior zones. I'm also not dying instantly, which is what would have happened if VR2 mobs actually did double the damage of VR1.
countesscrownub18_ESO wrote: »nerevarine1138 wrote: »It really isn't that drastic an increase. Every VR area is "just an upscaled version" of the normal area. And it certainly isn't "double" HP or damage dealt, because I'm not doing double the damage, yet I'm still able to take enemies down with the same number of hits as in prior zones. I'm also not dying instantly, which is what would have happened if VR2 mobs actually did double the damage of VR1.
Seriously? You can take each normal mob down in exactly the same amount of attacks with the same sequence?
Then maybe I am bugged. I can use the exact same sequence of attacks and I have to throw in 2 more special attacks and 1 more spell. Weapons have been upgraded obviously skills have not. However, I am only comparing VR1 area to VR2 area.
Thechemicals wrote: »Xp sux. When they fix xp...everyone will grind because questing gas a lot if noxp gaps
nerevarine1138 wrote: »Thechemicals wrote: »Xp sux. When they fix xp...everyone will grind because questing gas a lot if noxp gaps
Or, and I know this sounds crazy, or the same people who already grind will continue to do that, and those of us who actually enjoy the storylines and exploration involved in questing will continue to quest.
As for xp, if you do all the zone bosses and anchor drops you easily get a boatload of xp for completing these, and the xp progression seems to correlate 1 VR level per zone if you complete all the quests in the zone. There are 10 areas to complete by the time you are done with the Main Story, so frankly they didn't even need to add xp for mob kills but too many ppl just wanted to be instant VR10s so there you go with the increase....
As for xp, if you do all the zone bosses and anchor drops you easily get a boatload of xp for completing these, and the xp progression seems to correlate 1 VR level per zone if you complete all the quests in the zone. There are 10 areas to complete by the time you are done with the Main Story, so frankly they didn't even need to add xp for mob kills but too many ppl just wanted to be instant VR10s so there you go with the increase....
Utter rubbish, even Zenimax have had to admit their judgement of the VR xp was flawed, hence the fact they are doubling it !
As for xp, if you do all the zone bosses and anchor drops you easily get a boatload of xp for completing these, and the xp progression seems to correlate 1 VR level per zone if you complete all the quests in the zone. There are 10 areas to complete by the time you are done with the Main Story, so frankly they didn't even need to add xp for mob kills but too many ppl just wanted to be instant VR10s so there you go with the increase....
Utter rubbish, even Zenimax have had to admit their judgement of the VR xp was flawed, hence the fact they are doubling it !
What is "rubbish" is your logic. This was changed due to the sheer proliferation of complaining about the xp from mob kills. If people did the zones as intended they would not be complaining. End of story.
countesscrownub18_ESO wrote: »As for xp, if you do all the zone bosses and anchor drops you easily get a boatload of xp for completing these, and the xp progression seems to correlate 1 VR level per zone if you complete all the quests in the zone. There are 10 areas to complete by the time you are done with the Main Story, so frankly they didn't even need to add xp for mob kills but too many ppl just wanted to be instant VR10s so there you go with the increase....
Utter rubbish, even Zenimax have had to admit their judgement of the VR xp was flawed, hence the fact they are doubling it !
What is "rubbish" is your logic. This was changed due to the sheer proliferation of complaining about the xp from mob kills. If people did the zones as intended they would not be complaining. End of story.
When I read this I think about South Park and the World of Warcraft Episode. Grinding out levels. Actually the amount of exp per kill is significantly less then what we got when going from 49 to 50 AND the amount of exp necessary is significantly higher.
Now I will admit the exp per quest is high. 5k to 12k so far.
As stated, if you level in the zone as intended there are no xp issues. Ppl planning on grinding for xp - and gold most likely - are the ones upset by the mob xp thus far. Not hard to see.
As stated, if you level in the zone as intended there are no xp issues. Ppl planning on grinding for xp - and gold most likely - are the ones upset by the mob xp thus far. Not hard to see.
As stated, if you level in the zone as intended there are no xp issues. Ppl planning on grinding for xp - and gold most likely - are the ones upset by the mob xp thus far. Not hard to see.
No, there are xp issues. I was curious about it and I took notes on the V4 map I'm currently in. I just finished the last world boss a couple of hours ago, did every quest (way past the achievement), every dungeon, every anchor, all the public dungeon bosses and the challenge. I even grinded the public dungeon some more for enchantment runes. I'm now sitting 300k short of V5 (out of 1.8M).
What I haven't done is any group dungeon or PvP. Yes, I know that I will get the vp I need from there but there are not enough vp in a veteran map to advance the level.