And if you think this is still too prone to abuse, you can make it so that you get completion if you join group by queue but not by friend invite...
Excuse me? What are you refering to?Is group finder working well for you guys?
You are jealous of someone who has to deal with a leaver-group and don't even grant him a solved pledge for his efforts? And some sentences after this statement you admit that this group may "even [getting] anything at all since the group may turn out so weak it won't be able to even finish the pledge"? For me, those two parts don't really fit together.I don't like the idea, since some people will profit from it and have an easy completion for many dungeon where the mid boss is actually harder than the last one.
And if you think this is still too prone to abuse, you can make it so that you get completion if you join group by queue but not by friend invite...
I poll isn't about friend invites, it's only about the group finder tool. Good you mention it again, since people doesn't seem able to read before hitting "i didn't understand so better i press no".
vyndral13preub18_ESO wrote: »i would like to say this would be unlikely since i wouldnt do it. But Ive played enough online games to know people would do it.
vyndral13preub18_ESO wrote: »i would like to say this would be unlikely since i wouldnt do it. But Ive played enough online games to know people would do it.
What do you think is more time consuming, in terms of frequency and effort:
a) running a dungeon and beeing kicked at some point (because people are trying the tactic you just explained)
b) getting in a group with progressed dungeon (what this thread is about)
Since your plan "already works" with random dungeons and i never heard of anyone trying it (since when this guy gets into the wrong group, they all have to wait 15 mins. Remember, the waiting queue is for the whole europe server.) but encounter the "progressed dungeon"-problem every week, i still stick to b).
And if you think this is still too prone to abuse, you can make it so that you get completion if you join group by queue but not by friend invite...
I poll isn't about friend invites, it's only about the group finder tool. Good you mention it again, since people doesn't seem able to read before hitting "i didn't understand so better i press no".
Of course it will happen. But it will fail and won't be a anything near to a frequent problem. Contrary to the actual freqent problem this topic is about. That's my opinion.vyndral13preub18_ESO wrote: »
I don't understand the problem. The game can differ between automatic assignments to groups and manual invites. If you have a dungeon running with defeated bosses and invite someone manually, he should not get any gifted progress. If you get someone assigned through the tool, he should. Not sure if i understood your issue, though.SolarCat02 wrote: »On Xbox, even if you used group finder to start your group, you can invite a friend to fill up that last spot. You do have to wait five minutes or so do for the dungeon to recognize that you have less than four people, of course.I poll isn't about friend invites, it's only about the group finder tool. Good you mention it again, since people doesn't seem able to read before hitting "i didn't understand so better i press no".And if you think this is still too prone to abuse, you can make it so that you get completion if you join group by queue but not by friend invite...
If this will be implemented without the progress adopting feature, you won't ever get a replacement for leavers.SolarCat02 wrote: »Personally, I think a toggle when queuing that eliminates already-formed groups from your search would be the easiest way to resolve this issue.