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Maelstrom Arena needs a revision and rework.

Ysbriel
Ysbriel
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First things first before the "L2P" crew decides to drop in with the non constructive banter, yes I've done it and photo because it did happen.
4ndaVq.png

I love the idea of challenge but inconsistent random glitchy performance and mechanics are not my idea of challenge, having to exit the arena and re enter to have it behave properly is simply
not selling it to me. Getting damage from stunned enemies, the lass boss teleporting even when the blast stunned him first, when fighting the behemoth argonian the spores suddenly decide to stack and re spawn and this is among other things that suddenly once again if I exit and enter again they don't happen and that ruins both the experience and trying to compete for the leader board which I believe Ive done twice. (never said I was a top player anyways).

The RNG is totally ridiculous, like seriously getting the same item over and over again is a total disappointment and the community explanation about "do it with a stam character if you want the staff" is really not one that we should be accepting and business as usual.

Please ZOS Make the Malestrom Arena Great Again.

Edit: wasn't even doing anything and my FPS dropped to 34 as seen on the photo as well and I thought there were improvements and that is not my username just noticed it on top.
Edited by Ysbriel on 5 November 2019 19:06
  • RogueShark
    RogueShark
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    The entire game needs revision and rework.

    Looking at you, laser boss in Frostvault who will occasionally one-shot everyone through the shield.
    Does Felms still not jump when someone is dead in the back?
    Will people ever stop desyncing on death in vSS?

    Etc, etc, etc.
    Everything needs reworked. :[
    PC NA
    Will heal DPS for memes.
  • r34lian
    r34lian
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    I've been all in for removing rng completely from vMA since its a single player content
    And honestly vMA is just a bad design amount of effort != reward also continously fighting an AI doesn't improve one combine with lag it feels amazing right and yea I've flawless conqueror on several of my toons and don't like to back up flawed design content.
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • Sordidfairytale
    Sordidfairytale
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    Reward should be a token that you can exchange for a weapon.
    The Vegemite Knight
  • OG_Kaveman
    OG_Kaveman
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    yea I've flawless conqueror on several of my toons and don't like to back up flawed design content.


    Doesn't like flawed content; yet has played the content enough to get the best title for it. Seems legit.
  • halucin0g3n
    halucin0g3n
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    Ysbriel wrote: »
    First things first before the "L2P" crew decides to drop in with the non constructive banter, yes I've done it and photo because it did happen.
    4ndaVq.png

    I love the idea of challenge but inconsistent random glitchy performance and mechanics are not my idea of challenge, having to exit the arena and re enter to have it behave properly is simply
    not selling it to me. Getting damage from stunned enemies, the lass boss teleporting even when the blast stunned him first, when fighting the behemoth argonian the spores suddenly decide to stack and re spawn and this is among other things that suddenly once again if I exit and enter again they don't happen and that ruins both the experience and trying to compete for the leader board which I believe Ive done twice. (never said I was a top player anyways).

    The RNG is totally ridiculous, like seriously getting the same item over and over again is a total disappointment and the community explanation about "do it with a stam character if you want the staff" is really not one that we should be accepting and business as usual.

    Please ZOS Make the Malestrom Arena Great Again.

    Edit: wasn't even doing anything and my FPS dropped to 34 as seen on the photo as well and I thought there were improvements and that is not my username just noticed it on top.

    I feel you, did vMA like 15-20 times and NOT a single staff of ANY type. Just stamina garbage.
  • OG_Kaveman
    OG_Kaveman
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    Ysbriel wrote: »
    First things first before the "L2P" crew decides to drop in with the non constructive banter, yes I've done it and photo because it did happen.
    4ndaVq.png

    I love the idea of challenge but inconsistent random glitchy performance and mechanics are not my idea of challenge, having to exit the arena and re enter to have it behave properly is simply
    not selling it to me. Getting damage from stunned enemies, the lass boss teleporting even when the blast stunned him first, when fighting the behemoth argonian the spores suddenly decide to stack and re spawn and this is among other things that suddenly once again if I exit and enter again they don't happen and that ruins both the experience and trying to compete for the leader board which I believe Ive done twice. (never said I was a top player anyways).

    The RNG is totally ridiculous, like seriously getting the same item over and over again is a total disappointment and the community explanation about "do it with a stam character if you want the staff" is really not one that we should be accepting and business as usual.

    Please ZOS Make the Malestrom Arena Great Again.

    Edit: wasn't even doing anything and my FPS dropped to 34 as seen on the photo as well and I thought there were improvements and that is not my username just noticed it on top.

    I feel you, did vMA like 15-20 times and NOT a single staff of ANY type. Just stamina garbage.

    15-20 times? Those are rookie numbers, you got to pump those numbers up. There are people that had 1k+ runs and didn't get a single sharpened fire staff, before there was transmute.
  • halucin0g3n
    halucin0g3n
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    OG_Kaveman wrote: »
    Ysbriel wrote: »
    First things first before the "L2P" crew decides to drop in with the non constructive banter, yes I've done it and photo because it did happen.
    4ndaVq.png

    I love the idea of challenge but inconsistent random glitchy performance and mechanics are not my idea of challenge, having to exit the arena and re enter to have it behave properly is simply
    not selling it to me. Getting damage from stunned enemies, the lass boss teleporting even when the blast stunned him first, when fighting the behemoth argonian the spores suddenly decide to stack and re spawn and this is among other things that suddenly once again if I exit and enter again they don't happen and that ruins both the experience and trying to compete for the leader board which I believe Ive done twice. (never said I was a top player anyways).

    The RNG is totally ridiculous, like seriously getting the same item over and over again is a total disappointment and the community explanation about "do it with a stam character if you want the staff" is really not one that we should be accepting and business as usual.

    Please ZOS Make the Malestrom Arena Great Again.

    Edit: wasn't even doing anything and my FPS dropped to 34 as seen on the photo as well and I thought there were improvements and that is not my username just noticed it on top.

    I feel you, did vMA like 15-20 times and NOT a single staff of ANY type. Just stamina garbage.

    15-20 times? Those are rookie numbers, you got to pump those numbers up. There are people that had 1k+ runs and didn't get a single sharpened fire staff, before there was transmute.

    I have also a life. 15-20 tries to get a staff i believe are very good numbers. I was ok with any of the staff but there was none. Not talking about trait.

    But i'm sure the drop rates are rigged, if you could get whatever you want in a decent time, then probably lots of people wouldn't pay Eso+ to get access to Orsinium DLC and farm vMA.
    Edited by halucin0g3n on 5 November 2019 19:35
  • OG_Kaveman
    OG_Kaveman
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    OG_Kaveman wrote: »
    Ysbriel wrote: »
    First things first before the "L2P" crew decides to drop in with the non constructive banter, yes I've done it and photo because it did happen.
    4ndaVq.png

    I love the idea of challenge but inconsistent random glitchy performance and mechanics are not my idea of challenge, having to exit the arena and re enter to have it behave properly is simply
    not selling it to me. Getting damage from stunned enemies, the lass boss teleporting even when the blast stunned him first, when fighting the behemoth argonian the spores suddenly decide to stack and re spawn and this is among other things that suddenly once again if I exit and enter again they don't happen and that ruins both the experience and trying to compete for the leader board which I believe Ive done twice. (never said I was a top player anyways).

    The RNG is totally ridiculous, like seriously getting the same item over and over again is a total disappointment and the community explanation about "do it with a stam character if you want the staff" is really not one that we should be accepting and business as usual.

    Please ZOS Make the Malestrom Arena Great Again.

    Edit: wasn't even doing anything and my FPS dropped to 34 as seen on the photo as well and I thought there were improvements and that is not my username just noticed it on top.

    I feel you, did vMA like 15-20 times and NOT a single staff of ANY type. Just stamina garbage.

    15-20 times? Those are rookie numbers, you got to pump those numbers up. There are people that had 1k+ runs and didn't get a single sharpened fire staff, before there was transmute.

    I have also a life. 15-20 tries to get a staff i believe are very good numbers. I was ok with any of the staff but there was none. Not talking about trait.

    Have a life? Congratulations. Welcome to mmos though. You want the good stuff, you have to grind. And there is only a 5% chance at getting a 16% chance to get any destro at the end. Meaning at the end of then 20 runs, you will have a 2.6% chance not to get what you wanted, or a 97.4% chance that you get a staff, any staff. While that is low, that is still a possibility. You are just unlucky.

    If you really wanted to maximize your time there, you would just wait for double drops when the wrothgar event is on. That is pretty much the only time I run it.

    But i'm sure the drop rates are rigged, if you could get whatever you want in a decent time, then probably lots of people wouldn't pay Eso+ to get access to Orsinium DLC and farm vMA.

    I have not had a sub in this game since 2015, no idea what you need a sub for to access it, pretty sure it has been on sale many times, for cheap.
    Edited by OG_Kaveman on 5 November 2019 19:38
  • halucin0g3n
    halucin0g3n
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    OG_Kaveman wrote: »
    OG_Kaveman wrote: »
    Ysbriel wrote: »
    First things first before the "L2P" crew decides to drop in with the non constructive banter, yes I've done it and photo because it did happen.
    4ndaVq.png

    I love the idea of challenge but inconsistent random glitchy performance and mechanics are not my idea of challenge, having to exit the arena and re enter to have it behave properly is simply
    not selling it to me. Getting damage from stunned enemies, the lass boss teleporting even when the blast stunned him first, when fighting the behemoth argonian the spores suddenly decide to stack and re spawn and this is among other things that suddenly once again if I exit and enter again they don't happen and that ruins both the experience and trying to compete for the leader board which I believe Ive done twice. (never said I was a top player anyways).

    The RNG is totally ridiculous, like seriously getting the same item over and over again is a total disappointment and the community explanation about "do it with a stam character if you want the staff" is really not one that we should be accepting and business as usual.

    Please ZOS Make the Malestrom Arena Great Again.

    Edit: wasn't even doing anything and my FPS dropped to 34 as seen on the photo as well and I thought there were improvements and that is not my username just noticed it on top.

    I feel you, did vMA like 15-20 times and NOT a single staff of ANY type. Just stamina garbage.

    15-20 times? Those are rookie numbers, you got to pump those numbers up. There are people that had 1k+ runs and didn't get a single sharpened fire staff, before there was transmute.

    I have also a life. 15-20 tries to get a staff i believe are very good numbers. I was ok with any of the staff but there was none. Not talking about trait.

    Have a life? Congratulations. Welcome to mmos though. You want the good stuff, you have to grind. And there is only a 5% chance at getting a 16% chance to get any destro at the end. Meaning at the end of then 20 runs, you will have a 2.6% chance not to get what you wanted, or a 97.4% chance that you get a staff, any staff. While that is low, that is still a possibility. You are just unlucky.

    If you really wanted to maximize your time there, you would just wait for double drops when the wrothgar event is on. That is pretty much the only time I run it.

    But how come the drop rate for stamina items, exactly the opposite of what i needed was so high? So high that it made it so i don't get any of the magicka items, not resto nor destro.
    Edited by halucin0g3n on 5 November 2019 19:40
  • Donny_Vito
    Donny_Vito
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    Gonna get this argument in first before anyone else does....


    Do you remember the days before transmutation gems and you had to keep running it over and over again to get the right trait. You kids these days have it so easy...shame on you.
  • halucin0g3n
    halucin0g3n
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    Not to mention that i'm one of the lucky ones, i don't get that staff, it's fine, in the end is just a game, but there are a lot of no-lifers out there, farming it for 1k times and still didn't get any. What about that? =))
  • Donny_Vito
    Donny_Vito
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    Not to mention that i'm one of the lucky ones, i don't get that staff, it's fine, in the end is just a game, but there are a lot of no-lifers out there, farming it for 1k times and still didn't get any. What about that? =))

    I like the subtle (well, maybe not too subtle) shade being thrown at people who are persistent (i.e. no-lifers).
  • Nucklez
    Nucklez
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    I must've gotten extremely lucky. I've heard of how annoying the drops can be, and seeing his screenshot just helped me realize how fortunate I was. I have completed vMA only once, on my Mag DK. Only that one run, I got the Fire Destro staff. I haven't reentered vMA ever again. With the odds that you've shown, I don't know that it's something I want to do to try and get the bow for another character.
  • OG_Kaveman
    OG_Kaveman
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    But how come the drop rate for stamina items, exactly the opposite of what i needed was so high? So high that it made it so i don't get any of the magicka items, not resto nor destro.

    the drop rate is higher because there are more, 4 stam weapons, s/b, 2h, DW and bow and only 2 magic weapons, so that creates an uneven split in the first place, if they all have even weights, and i have no reason to believe they dont, each on of those 6 weapon types have a 16.6% chance to drop. pretty simple stuff.

  • halucin0g3n
    halucin0g3n
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    Well, he pointed out that if you have both legs and can go outside, you don't deserve the staff. 15-20 tries that can take over 1 hour if you're over medium skilled, can take also 2-3 hours per run, depends what you're running.. I think it's more than enough.

    The idea is to improve MA. If you want equal right, make a token that have 15% chance to drop, or 10% and i can use that to get what i need. There you go, and i can keep my legs as well and we all are equal.
    Edited by halucin0g3n on 5 November 2019 19:56
  • SidraWillowsky
    SidraWillowsky
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    Not to mention that i'm one of the lucky ones, i don't get that staff, it's fine, in the end is just a game, but there are a lot of no-lifers out there, farming it for 1k times and still didn't get any. What about that? =))

    Good for you *pats head*
  • Maulkin
    Maulkin
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    Ysbriel wrote: »
    sio2zxu.png

    Cool outfit bruh
    EU | PC | AD
  • Ysbriel
    Ysbriel
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    Maulkin wrote: »
    Ysbriel wrote: »
    sio2zxu.png

    Cool outfit bruh

    Thanks Brah, ive been roleplaying calling myself The Golden Centurion xD
  • MasterSpatula
    MasterSpatula
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    I love reading the excuses people are making for an inherently bad concept. Oh hey, some people had to run it a thousand times, so don't complain about your own numbers? One thousand attempts without success is something a game designer only allows to happen if they think the players' time is completely without value, and the value you place on a person's time is precisely the value you place on a person. Good designers shouldn't even have been capable of allowing it, and it's something they addressed (inadequately) with transmutation.

    Transmute may leave us with ⅑ as much RNG to deal with, but anyone who's bashed many 85% locks knows that improbably high numbers of improbably poor results are stunningly common in this game.

    Low-drop-rate RNG grinds are bad. They're a thing you do when you're bad. Once upon a time, ZOS used these as a crutch to present the illusion of more content than there actually was, but there's plenty of content now. And in 2019, there are all sorts of ways to mitigate the quirks and foibles of RNG. Not doing any of these shows active disdain for the player.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • AndyMac
    AndyMac
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    I love vMA but there’s no denying it’s a laggy, buggy mess sometimes. Pretty much every run something bizarre happens.

    That said, it’s old content that some players can do in much less than an hour. It seems to me sometimes that have of zone has a Stormproof title or a vMA weapon. People with CP lower than 300 in some cases.

    So I think the odds of ZOS thinking it’s broken and needs fixing are very, very long.

    The weapon grind is still real but, in my experience, they all drop eventually.
    Andymac - Magicka DK - EP Grand Overlord - Flawless Conqueror
  • Stebarnz
    Stebarnz
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    Agreed, ive run it more times than I care to remember, ive suggested some kind of token reward giving access to a loot table before but obviously nothing happened.

    It has gotten easier since launch but also more buggy, the random deaths and rng in some rounds is a bit silly at the min, couple that with the heavy attack bug and ridiculous target system it is more frustrating for me now.

    I would love a rework with some kind of token reward access to loot table and also a 2 man arena.
  • GrigorijMalahevich
    GrigorijMalahevich
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    vMA token system was asked for since Orsinium was introduced and nothing happened.

    That moment when you finally get sharp vma inferno staff and it is not the meta on next day
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • ForzaRammer
    ForzaRammer
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    So what you are asking is just a rework on the drop instead of the whole thing, why don’t you specify in title then?
  • Saltisol
    Saltisol
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    I love reading the excuses people are making for an inherently bad concept. Oh hey, some people had to run it a thousand times, so don't complain about your own numbers? One thousand attempts without success is something a game designer only allows to happen if they think the players' time is completely without value, and the value you place on a person's time is precisely the value you place on a person. Good designers shouldn't even have been capable of allowing it, and it's something they addressed (inadequately) with transmutation.

    Transmute may leave us with ⅑ as much RNG to deal with, but anyone who's bashed many 85% locks knows that improbably high numbers of improbably poor results are stunningly common in this game.

    Low-drop-rate RNG grinds are bad. They're a thing you do when you're bad. Once upon a time, ZOS used these as a crutch to present the illusion of more content than there actually was, but there's plenty of content now. And in 2019, there are all sorts of ways to mitigate the quirks and foibles of RNG. Not doing any of these shows active disdain for the player.

    I totally agree with you, in all you've written.
    It's shows lack of ideas and imagination when RNG plays to big of a role.
  • Saltisol
    Saltisol
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    So what you are asking is just a rework on the drop instead of the whole thing, why don’t you specify in title then?

    I just have to ask, why do you ask a question like that ?
  • Luckylancer
    Luckylancer
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    vMA token system was asked for since Orsinium was introduced and nothing happened.

    That moment when you finally get sharp vma inferno staff and it is not the meta on next day

    Transmute is the token system in the game. People are so stupid, some was suggesting trading transmutes with other players without understanding what the transmutes are, tokens.
  • Stebarnz
    Stebarnz
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    vMA token system was asked for since Orsinium was introduced and nothing happened.

    That moment when you finally get sharp vma inferno staff and it is not the meta on next day

    Transmute is the token system in the game. People are so stupid, some was suggesting trading transmutes with other players without understanding what the transmutes are, tokens.

    ok ill just transmute my winterborn boots into a succession inferno staff!!!!
  • Shantu
    Shantu
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    RGN is just stupid and lazy game design. Most game designers don't give a spit about player enjoyment. They just want to keep you logged in so you can obsess about random crap.
  • El_Borracho
    El_Borracho
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    vMA token system was asked for since Orsinium was introduced and nothing happened.

    That moment when you finally get sharp vma inferno staff and it is not the meta on next day

    Transmute is the token system in the game. People are so stupid, some was suggesting trading transmutes with other players without understanding what the transmutes are, tokens.

    That transmute crystal doesn't do much when you run vMA over and over and over and get more maces and hammers than you know what to do with, when all you want is a g*&^%$# bow.
  • Taleof2Cities
    Taleof2Cities
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    OG_Kaveman wrote: »
    the drop rate is higher because there are more, 4 stam weapons, s/b, 2h, DW and bow and only 2 magic weapons, so that creates an uneven split in the first place, if they all have even weights, and i have no reason to believe they dont, each on of those 6 weapon types have a 16.6% chance to drop. pretty simple stuff.

    Correct, there are no weighted drops in vMA.

    Overall, I’ve gotten more staves and 1H+shield combined ... than all other stam weapons combined.

    But, I’m not going to admonish the tin foil hat wearers. Because they’ve at least completed the content.
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