KingYogi415 wrote: »Is being a shield heavy magicka sorc tank viable for vet dungeons?
CreepyPahuska wrote: »KingYogi415 wrote: »Is being a shield heavy magicka sorc tank viable for vet dungeons?
Totally. For a v16 character, aim for :
- 28k Hp
- 13k Stamina (using purple food is enough for that)
- 30k+ Magicka
- 1300+ Magicka recovery
- 32.5k Resistances
Use Sword & Board in the first bar & resto staff in the second. This way you can recover your ressources with heavy attacks.
For the damage shields, it's probably obvious, but use Hardened Ward & Harness Magicka.
And don't forget to put some crowd control skills in your bars, like Restraining Prison & Negate. They are the sorcerer's strength
DerAlleinTiger wrote: »I'd give my own build, but I'm not a magicka sorc-tank, nor a stamina sorc-tank. I'm a raw health and armor kind of sorc-tank. Neither am I a min-maxer so it's probably not even greatly optimized. All I know is that it works and I'm happy with it, especially as a roleplayer.
KingYogi415 wrote: »CreepyPahuska wrote: »KingYogi415 wrote: »Is being a shield heavy magicka sorc tank viable for vet dungeons?
Totally. For a v16 character, aim for :
- 28k Hp
- 13k Stamina (using purple food is enough for that)
- 30k+ Magicka
- 1300+ Magicka recovery
- 32.5k Resistances
Use Sword & Board in the first bar & resto staff in the second. This way you can recover your ressources with heavy attacks.
For the damage shields, it's probably obvious, but use Hardened Ward & Harness Magicka.
And don't forget to put some crowd control skills in your bars, like Restraining Prison & Negate. They are the sorcerer's strength
What about gear advice?
Should i run 5 heavy 2 light? or 5 light 2 heavy?
KingYogi415 wrote: »DerAlleinTiger wrote: »I'd give my own build, but I'm not a magicka sorc-tank, nor a stamina sorc-tank. I'm a raw health and armor kind of sorc-tank. Neither am I a min-maxer so it's probably not even greatly optimized. All I know is that it works and I'm happy with it, especially as a roleplayer.
If you have successfully tanked multiple vet dungeons i'm open to all input!
Septimus_Magna wrote: »Most vet dungeons can be tanked with 5x light, 1x medium and 1x heavy armor and a couple dmg shields. Hardened Ward for physical dmg, Harness Magicka for spells and Healing Ward for difficult moments (or to help a group member out).
With S&B (extra magicka enchant) you should aim for 43k+ max magicka with tri-stat food, inner light and bound aegis. This will make your dmg shields huge with 100 CP into the Bastion. With a max spell dmg setup my sorc gets a 25k dmg shield just from hardened ward. If you stack more into max magicka (with 4pc spell power cure and elemental succession for example) this will be even more.
Defensive Posture (S&B) helps to reduce block cost but you only need to block heavy attacks to avoid getting knocked down etc. Dont block to much because it only wastes stamina because your shields take the dmg. If you make a build with a very big magicka pool, decent magicka regen and some block cost reduction you'll have no issues tanking most vet dungeons.
CreepyPahuska wrote: »KingYogi415 wrote: »CreepyPahuska wrote: »KingYogi415 wrote: »Is being a shield heavy magicka sorc tank viable for vet dungeons?
Totally. For a v16 character, aim for :
- 28k Hp
- 13k Stamina (using purple food is enough for that)
- 30k+ Magicka
- 1300+ Magicka recovery
- 32.5k Resistances
Use Sword & Board in the first bar & resto staff in the second. This way you can recover your ressources with heavy attacks.
For the damage shields, it's probably obvious, but use Hardened Ward & Harness Magicka.
And don't forget to put some crowd control skills in your bars, like Restraining Prison & Negate. They are the sorcerer's strength
What about gear advice?
Should i run 5 heavy 2 light? or 5 light 2 heavy?
I'm Running 7 Heavy, but I'm way over the Resistances cap so I guess that 5 Heavy, 1 Med & 1 Light could work as well, to get the Undaunted Passive.
I use 5 Armor Master (including 1 shield), 3 Alessia, 2 Willpower and 2 Endurance
The Armor Master set is a bit hard to get however, since its a 9 traits crafted set, so before, I used :
4 Spectre's Eye, 4 Alessia (including 1 shield), 2 Willpower and 2 Endurance
CreepyPahuska wrote: »Indeed, resistances do not count on shields. I like having a good resistance cause I like having a backup solution and not rely on only one thing to survive. Also, I hate to focus on only one thing and be like "heyyyy look at me guys ! I got 150k shields, I'm indestrrrrrructible !". I prefer to invest on what's really necessary. When I'm happy with one stat, I focus on the next one on the list of priorities.
I've always played with about 30k shields, and always felt like having more was a waste of effort. So at that point, instead of getting more magicka, I prefer to focus on ressource management. I play with about 1400 magicka recovery and some reduced Mag cost. Here again, I don't need more, because I manage my ressources with heavy attacks. When you know the bosses mechanics well enough, you know when you can place a fully charged heavy attacks, and ressources management becomes easy.
Now that I got enough ressource management, I focus on stamina. Actually, for most content, the only stam I need comes from the purple food. In raids I try to get like 2k more by switching some jewelry pieces.
Finally, now that I'm happy with all those stats, I can focus on the last one: resistances. As I said, I want good resistances, because if you rely on only one thing and that thing fails you, for any reason, you're dead. Those things happen... (Mantikora's DoT, your cat is sitting on your shield key, a T-Rex ate your fingers, etc... and the list goes on. ) and when they happen, your group will most likely follow you in death. Being more versatile is safer in my opinion.
Besides, I like tanking with Energy Overload, it's fun and adds a bit of DPS, having good resistances allows me to be a bit more careless when I do that (I wouldn't try that on a raid boss though...)
Now for the choice of playing armor master... well I just like it cause it allows me to reach the resistances I want easily, plus I already have Harness Magicka in my bar wich triggers the set bonus. However, It may or may not be the best choice (especially since DB patch), but the only thing that matters in the end, is that you get the proper stats.
Now I'm not saying the sorc tanks builds with big shields, light armor, crappy resistances and 11k HP sucks. I don't like them but that's my opinion, it's only a different playstyle.
Thank you, I will definitely use your input and tweak my stuff around!
As I said, I am scared to tank new veteran Law and Sanctum. Mainly all my "buddies" (well its not the main guild, just a raidgroup, u have to do that stuff on ps4) are very sceptical and I hear all the time "why the *** we want a mag sorc tank instead of a DK" etc.
Well, ICP was easy, but I am scared to totally get demolished. Right now If I use hardened ward and harnesss magicka with my 39k mag I can run around without block against bosses for like 4-5 seconds. Manticore will demolish it with 1 hit, wont he?