erster Fehler
2008BCBA
/EsoUI/Pregame/AccountLogin/Keyboard/ZO_CreateLinkAccount.lua:26: attempt to index a nil value
stack traceback:
/EsoUI/Pregame/AccountLogin/Keyboard/ZO_CreateLinkAccount.lua:26: in function 'CreateLinkAccount_Keyboard:Initialize'
<Locals> self = [table:1]{logoUpdated = T}, control = ud </Locals>
/EsoUI/Pregame/AccountLogin/Keyboard/ZO_LoginBase.lua:20: in function 'ZO_LoginBase_Keyboard:New'
<Locals> self = [table:2]{__isAbstractClass = F}, object = [table:1] </Locals>
(tail call): ?
/EsoUI/Pregame/AccountLogin/Keyboard/ZO_CreateLinkAccount.lua:345: in function 'ZO_CreateLinkAccount_Initialize'
<Locals> control = ud </Locals>
ZO_CreateLinkAccount_Keyboard_Initialized:3: in function '(main chunk)'
<Locals> self = ud </Locals>
2ter Fehler
127DF3D1
/EsoUI/Pregame/CharacterSelect/ZO_CharacterSelect_Manager.lua:281: attempt to index a nil value
stack traceback:
/EsoUI/Pregame/CharacterSelect/ZO_CharacterSelect_Manager.lua:281: in function 'ZO_CharacterSelect_Manager:RefreshConstructedCharacter'
<Locals> self = [table:1]{bestSelectionPriority = 0, accountChampionPoints = 0, mostRecentCharId = 4.3469338471622e-308} </Locals>
/EsoUI/Pregame/CharacterSelect/ZO_CharacterSelect_Manager.lua:271: in function 'ZO_CharacterSelect_Manager:SetSelectedCharacter'
<Locals> self = [table:1] </Locals>
/EsoUI/Pregame/CharacterSelect/ZO_CharacterSelect_Manager.lua:359: in function 'ZO_CharacterSelect_Manager:OnCharacterListReceived'
<Locals> self = [table:1], numCharacters = 20, maxCharacters = 20, mostRecentlyPlayedCharacterId = 4.3469338471622e-308, numCharacterDeletesRemaining = 3, maxCharacterDeletes = 3 </Locals>
/EsoUI/Pregame/CharacterSelect/ZO_CharacterSelect_Manager.lua:35: in function 'OnSavedVarsReady'
<Locals> savedVars = [table:2]{} </Locals>
/EsoUI/Pregame/StateManager/PregameStateManager.lua:951: in function 'OnReady'
<Locals> savedVars = [table:2] </Locals>
3ter Fehler
663329F5
/EsoUI/Pregame/CharacterCreate/ZO_CharacterCreate_Shared.lua:89: attempt to index a nil value
stack traceback:
/EsoUI/Pregame/CharacterCreate/ZO_CharacterCreate_Shared.lua:89: in function 'OnCharacterConstructionReady'
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
<Locals> self = [table:1]{fireCallbackDepth = 2}, eventName = "OnCharacterConstructionReady", registry = [table:2]{}, callbackInfoIndex = 1, callbackInfo = [table:3]{4 = F}, callback = /EsoUI/Pregame/CharacterCreate/ZO_CharacterCreate_Shared.lua:82, deleted = F </Locals>
/EsoUI/Pregame/StateManager/PregameStateManager.lua:70: in function 'AttemptToFireCharacterConstructionReady'
/EsoUI/Pregame/StateManager/PregameStateManager.lua:630: in function 'OnCharacterListReceived'
<Locals> _ = 262150, characterCount = 20, maxCharacters = 20, mostRecentlyPlayedCharacterId = 4.3469338503936e-308, isPlayingVideo = F </Locals>
4ter Fehler
137611D7
/EsoUI/Pregame/CharacterSelect/ZO_CharacterSelect_Manager.lua:441: operator < is not supported for nil < nil
stack traceback:
/EsoUI/Pregame/CharacterSelect/ZO_CharacterSelect_Manager.lua:441: in function 'ZO_CharacterSelect_Manager:CanCreateNewCharacters'
<Locals> self = [table:1]{bestSelectionPriority = 0, fireCallbackDepth = 0, accountChampionPoints = 0, mostRecentCharId = 4.3469338503936e-308} </Locals>
/EsoUI/Pregame/CharacterSelect/Gamepad/ZO_CharacterSelect_Gamepad.lua:551: in function 'CreateList'
<Locals> self = ud, scrollToBest = T, slot = 3, numCharacterSlotsAdded = 0, characterDataList = [table:2]{} </Locals>
/EsoUI/Pregame/CharacterSelect/Gamepad/ZO_CharacterSelect_Gamepad.lua:575: in function 'RecreateList'
<Locals> self = ud </Locals>
/EsoUI/Pregame/CharacterSelect/Gamepad/ZO_CharacterSelect_Gamepad.lua:1014: in function 'OnPregameFullyLoaded'
<Locals> self = ud </Locals>
/EsoUI/Pregame/CharacterSelect/Gamepad/ZO_CharacterSelect_Gamepad.lua:1119: in function 'callback'
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
<Locals> self = [table:3]{fireCallbackDepth = 3}, eventName = "PregameFullyLoaded", registry = [table:4]{}, callbackInfoIndex = 4, callbackInfo = [table:5]{4 = F}, callback = /EsoUI/Pregame/CharacterSelect/Gamepad/ZO_CharacterSelect_Gamepad.lua:1117, deleted = F </Locals>
/EsoUI/Pregame/StateManager/PregameStateManager.lua:714: in function 'OnSubsystemLoadStateChanged'
<Locals> _ = 262147, subSystem = 9, isComplete = T </Locals>
ES REICHT......