NB Grim focus and morphs stacks reset on leaving combat in PVP Zone

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Ovcian
Ovcian
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Basically as the title says. When you leave combat you are losing all the bow stacks (in PvP zones). Scanned through patchnote and its not there, so I suppose silent change or a bug?
  • dark_hunterxmg
    dark_hunterxmg
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    That has been a thing for a while. Merciless Resolve shouldn't reset though. Unless that has changed since I last used it. It's pretty annoying to have a skill act differently in pvp vs pve with no description on the tool tip.
  • Lozeenge
    Lozeenge
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    this was a thing back when Grim Focus was changed to stack passively without having to activate the ability first. their excuse was to prevent players stacking Relentless Focus and then just holding it for a permanent 400 weapon/spell damage buff. it doesn't apply to Merciless Resolve because with that morph you're almost always gonna want to fire that boosted spectral arrow for its massive burst damage.
    PC-NA / 1600+ CP / PVE sometimes / "Mama didn't raise no tank."
  • Ovcian
    Ovcian
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    Lozeenge wrote: »
    this was a thing back when Grim Focus was changed to stack passively without having to activate the ability first. their excuse was to prevent players stacking Relentless Focus and then just holding it for a permanent 400 weapon/spell damage buff. it doesn't apply to Merciless Resolve because with that morph you're almost always gonna want to fire that boosted spectral arrow for its massive burst damage.

    Yeah, but now all the morphs just reset in PVP zones as soon as you leave combat. I would not ask if there was something about it in patch notes. But since they didn't let us know literally anything I am confused
  • Lozeenge
    Lozeenge
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    Ovcian wrote: »
    Yeah, but now all the morphs just reset in PVP zones as soon as you leave combat. I would not ask if there was something about it in patch notes. But since they didn't let us know literally anything I am confused
    i'm assuming then that Merciless Resolve's exemption to this change was unintentional and now they've finally got around to it. @ZOS_Kevin any clarification here would be appreciated!
    PC-NA / 1600+ CP / PVE sometimes / "Mama didn't raise no tank."
  • olsborg
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    Its really annoying when this happens while pvping because whenever youre surrounded by enemy players in a skirmish, the stacks vanish if you happen to kill all the players currently directly in combat with you, same for npcs.

    PC EU
    PvP only
  • Aegonnn
    Aegonnn
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    man this is a really annoying ninja nerf and i hope its just a bug that will be fixed
    Grand Overlord DK - EP/DC
    Havöc and Dracarys
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Thanks for flagging this. I missed the patch note. This is working as intended and resolved a previous bug allowing the stacks to carry over. We have updated the patch note according.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Oldaraness
    Oldaraness
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    ZOS_Kevin wrote: »
    Thanks for flagging this. I missed the patch note. This is working as intended and resolved a previous bug allowing the stacks to carry over. We have updated the patch note according.

    Wow, another thing going to kill nighblade class, grats... after changes to Cloak (with toggle is a [snip]) this change to Grim Focus is the end of this class if you want to play like ganker... the burst of damage of a NB now is faded away.

    [Edit for profanity]
    Edited by ZOS_GregoryV on 11 March 2025 00:42
  • dark_hunterxmg
    dark_hunterxmg
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    Oldaraness wrote: »

    Wow, another thing going to kill nighblade class, grats... after changes to Cloak (with toggle is a [snip]) this change to Grim Focus is the end of this class if you want to play like ganker... the burst of damage of a NB now is faded away.

    [Edit for profanity]

    Grim focus has been like this before. Like 4 patches ago. Lots of people still played NB back then including me. Changing it back just makes a very strong class only slightly harder to play as a ganker. Stay in the fight and you'll get your stacks.
    Edited by ZOS_GregoryV on 11 March 2025 00:42
  • ruskiii
    ruskiii
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    Oldaraness wrote: »

    Wow, another thing going to kill nighblade class, grats... after changes to Cloak (with toggle is a [snip]) this change to Grim Focus is the end of this class if you want to play like ganker... the burst of damage of a NB now is faded away.

    [Edit for profanity]

    Toggle cloak with no timer on guaranteed crit is objectively a buff if you play it right. Removing stacks of merc resolve is annoying but not class destroying. The worst thing for gankers/bombers this patch, is the changes they made to a lot of skills that will now pull you from stealth during their cast time, its going to make it harder to combo people who are aware of their surroundings.
    Edited by ZOS_GregoryV on 11 March 2025 00:43
  • SkaraMinoc
    SkaraMinoc
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    ZOS_Kevin wrote: »
    Thanks for flagging this. I missed the patch note. This is working as intended and resolved a previous bug allowing the stacks to carry over. We have updated the patch note according.

    Thank you for fixing this.

    For anyone interested, here's the thread discussing the issue of Merciless stacks not expiring. NBs should have never been able to sit on stacks infinitely and frontload the damage of a 5-stack bow proc.
    PC NA
  • Oldaraness
    Oldaraness
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    It's always the same discussion... they continue to nerf the NB without thinking that it is a fragile class unless you want to play yet another class as a tank... which honestly sucks. The only class that could be used as a true, invisible ganker that did a lot of damage in a short time but had big problems if caught in open combat... it's gone. If you want to use a NB in ​​PVP you have to adapt to the disgusting standards that ZOS has imposed by allowing ball groups and wanting all characters as tanks. In the face of fun and diversity... the classes in Cyrodiil basically have to be played all the same way otherwise you are cut off from 90% of the game. I tried to come back after months... with the new patch it's even worse... the NB class, say what you want, no longer exists as it was conceived, it's something unclear, without an identity. And all this for the whining of those who didn't know how to counter a ganker... big ***. I'm sorry because I missed ESO... I lost the desire after 30 minutes... too bad.
  • ruskiii
    ruskiii
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    Oldaraness wrote: »
    It's always the same discussion... they continue to nerf the NB without thinking that it is a fragile class unless you want to play yet another class as a tank... which honestly sucks. The only class that could be used as a true, invisible ganker that did a lot of damage in a short time but had big problems if caught in open combat... it's gone. If you want to use a NB in ​​PVP you have to adapt to the disgusting standards that ZOS has imposed by allowing ball groups and wanting all characters as tanks. In the face of fun and diversity... the classes in Cyrodiil basically have to be played all the same way otherwise you are cut off from 90% of the game. I tried to come back after months... with the new patch it's even worse... the NB class, say what you want, no longer exists as it was conceived, it's something unclear, without an identity. And all this for the whining of those who didn't know how to counter a ganker... big ***. I'm sorry because I missed ESO... I lost the desire after 30 minutes... too bad.

    All my current NB builds are glass cannon, less than 20k hp and all use cloak as a toggle. Ganking and bombing playstyles very much alive and well mate... maybe should spend longer than 30 minutes getting used to it after a break?
  • fred4
    fred4
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    Oldaraness wrote: »

    Wow, another thing going to kill nighblade class, grats... after changes to Cloak (with toggle is a [snip]) this change to Grim Focus is the end of this class if you want to play like ganker... the burst of damage of a NB now is faded away.

    [Edit for profanity]
    Got to agree with ZOS on this one. It's only amazing how long it took them to fix it and how some (newer?) players, like you, have taken it for granted in the meantime. The orginal class spec never allowed NB to have Grim Focus ready after Incap during a gank or, say, for a ranged gank combo. I'm a nightblade main in PvP, by the way.

    You can more or less return Cloak to work as a non-toggle via an addon. This is a great help with muscle memory from before the change:

    https://forums.elderscrollsonline.com/en/discussion/comment/8218520#Comment_8218520
    Edited by ZOS_GregoryV on 11 March 2025 02:29
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Afterip
    Afterip
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    ZOS_Kevin wrote: »
    Thanks for flagging this. I missed the patch note. This is working as intended and resolved a previous bug allowing the stacks to carry over. We have updated the patch note according.

    As pvp player im happy of that change bcs ill stop dying in 1 sec by incap+resolve gankblade's combo. Thank you very much @ZOS_Kevin.
  • Turtle_Bot
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    Considering how prevalent the stuck in combat bug is in Cyrodiil, I doubt fixing this bug with MR keeping stacks outside of combat will change much for NB ganking playstyle until the stuck in combat bug also gets properly fixed as well.

    That being said, it's always nice to see a bug get squashed.
  • acastanza_ESO
    acastanza_ESO
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    ZOS_Kevin wrote: »
    Thanks for flagging this. I missed the patch note. This is working as intended and resolved a previous bug allowing the stacks to carry over. We have updated the patch note according.

    This is an awesome change! There was zero reason NBs should have been able to pre-buff a skill as strong as an ultimate by light attacking a random wolf in the middle of a field 15 minutes previously.
  • Vaqual
    Vaqual
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    Good to see this being officially acknowledged as unintended and fixed. I don't want to be ungrateful or snarky, but why did it take more than a year for both of these things to happen?
  • Oldaraness
    Oldaraness
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    fred4 wrote: »
    You can more or less return Cloak to work as a non-toggle via an addon. This is a great help with muscle memory from before the change:

    https://forums.elderscrollsonline.com/en/discussion/comment/8218520#Comment_8218520

    Thanks! I'll give it a try! I hate the toggle mode for cloak... I don't understand how they could change the essence of the main ability of a class... it had been played a certain way for 10 years... distorting it like this still doesn't make sense to me.
  • Oldaraness
    Oldaraness
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    ruskiii wrote: »
    All my current NB builds are glass cannon, less than 20k hp and all use cloak as a toggle. Ganking and bombing playstyles very much alive and well mate... maybe should spend longer than 30 minutes getting used to it after a break?

    Good for you mate!
    And yes, it's possible... but changing my playstyle after 10 years is honestly a big bummer...
  • opethmaniac
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    Skill is pretty useless now. Time to slot an execute like Killer's Blade now to get the Incap combo to work.
  • silky_soft
    silky_soft
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    I'd trade the stacks for shards tooltip.

    Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much.
    I have no will left to help with lag until high action per minute devs play via a vpn from Asia or Oceania to NA and live stream thier experience of thier actions being declined by the server because they are out of frame.
  • dark_hunterxmg
    dark_hunterxmg
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    Skill is pretty useless now. Time to slot an execute like Killer's Blade now to get the Incap combo to work.

    Only useless if you're trying to gank someone when no combat has been initiated. Stay in the fight and you can use it no problem.
  • opethmaniac
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    Only useless if you're trying to gank someone when no combat has been initiated. Stay in the fight and you can use it no problem.

    You are right. But I don't want a brawler, I want a fast in/fast out gankblade, that's why I play Nightblade. I don't care anymore, I cancelled sub (again) and will make a pause from pvp/the game.
  • dark_hunterxmg
    dark_hunterxmg
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    You are right. But I don't want a brawler, I want a fast in/fast out gankblade, that's why I play Nightblade. I don't care anymore, I cancelled sub (again) and will make a pause from pvp/the game.

    That skill worked this way for a long time before the "bug" which allowed for the stacks to remain out of combat. It may not be what you're used to, but it was the norm for a very long time. Gankers existed than and they will now too.
  • Avran_Sylt
    Avran_Sylt
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    That skill worked this way for a long time before the "bug" which allowed for the stacks to remain out of combat. It may not be what you're used to, but it was the norm for a very long time. Gankers existed than and they will now too.

    Basically means though it’s just ganking noobs and even further reduction of punching up.

    Streamer probably got ganked and whined to ZoS.

    But hey, that bloody persistent glow is still there.
    Edited by Avran_Sylt on 13 March 2025 18:39
  • moosegod
    moosegod
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    The doomer mentality is strong here... the skill functioned like this before and NB was still very succsesful. It was unintended for the stacks on merciless to maintain out of combat. Yes, it was beneficial to NBs but this is the right move to fix a broken bug.

    I main a NB and am very okay with this fix. Maybe people will consider running grim focus again.
  • Avran_Sylt
    Avran_Sylt
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    moosegod wrote: »
    The doomer mentality is strong here... the skill functioned like this before and NB was still very succsesful. It was unintended for the stacks on merciless to maintain out of combat. Yes, it was beneficial to NBs but this is the right move to fix a broken bug.

    I main a NB and am very okay with this fix. Maybe people will consider running grim focus again.

    Why would people use the skill unmorphed? Or did you mean Relentless Focus.
  • Avran_Sylt
    Avran_Sylt
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    moosegod wrote: »
    The doomer mentality is strong here... the skill functioned like this before and NB was still very succsesful. It was unintended for the stacks on merciless to maintain out of combat. Yes, it was beneficial to NBs but this is the right move to fix a broken bug.

    I main a NB and am very okay with this fix. Maybe people will consider running grim focus again.

    Eh. There’s players that don’t build resistances that I can pop with a single Snipe/LA/EleWep/proc weave.

    All this does is just make the sweats less prone to getting ganked with an Incap/Merciless/proc while the casual player still does with even less investment, and the casual ganker having even fewer opportunities and reinforcing meta-slave builds whose adopters just stomp on noobs more.

    During the time this bug has been around, people have just gotten steadily more and more tanky.

    But hey, guess the devs want to continue down the route of further restriction of viable gameplay.

    And this isn’t doomer mentality, just something I’ve noticed over the years.
  • blktauna
    blktauna
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    I enjoyed the stacks staying, but now they're off again, I'm dropping the skill. It now continues to drop off before I can use it so no thanks.
    PCNA
    PCEU
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