Techwolf_Lupindo wrote: »Need werewolf more then sets. Allow us to play what we want and balance around that. You have different races, classes, etc. Balance can be done via gear and skills.
Some sets are currently not providing bonuses, and this is a known issue, though the majority are.
Some sets are currently not providing bonuses, and this is a known issue, though the majority are.
It's fine to test these changes if one wants to volunteer for it, but why remove Greyhost and Blackreach? There are people that don't want to be part of this "test" or want to participate in Vengeance. You're only inconveniencing them by removing their preferred play mode.
Hello All,
As part of our ongoing PvP work in ESO, we will be testing the addition of Item Sets in the Vengeance campaign next week. For this test, most Item Set "final bonuses" will be active as we look at server performance. This includes Mythics, Monster masks and shoulders, and five- or three-piece set "final bonuses." Other stats from Item Set bonuses will not be active during this test, even though the UI displays them as enabled.
Some sets are currently not providing bonuses, and this is a known issue, though the majority are.
With this test, both the Gray Host and Blackreach Cyrodiil campaigns will be closed from July 20th to July 27th, unless it is determined that we need to turn them back on due to performance issues in Vengeance.
As always, please let us know your thoughts and feedback during the testing period.
Erickson9610 wrote: »It's fine to test these changes if one wants to volunteer for it, but why remove Greyhost and Blackreach? There are people that don't want to be part of this "test" or want to participate in Vengeance. You're only inconveniencing them by removing their preferred play mode.
Consider that Vengeance is mostly dead when the population is split between three campaigns. Focusing people into one campaign ensures there is enough population to properly test these changes.
Further, there are always people playing Vengeance when it's the only campaign. Despite all of the people complaining about it, it's still an active campaign during these tests.
Hopefully when Crossplay is implemented, the higher population caps of Vengeance is able to support all of the players from every platform in Cyrodiil at the same time, without fragmenting the playerbase. I think that's what these Vengeance tests are for — making something as similar to Grey Host as possible, but with a higher population cap.
Erickson9610 wrote: »It's fine to test these changes if one wants to volunteer for it, but why remove Greyhost and Blackreach? There are people that don't want to be part of this "test" or want to participate in Vengeance. You're only inconveniencing them by removing their preferred play mode.
Consider that Vengeance is mostly dead when the population is split between three campaigns. Focusing people into one campaign ensures there is enough population to properly test these changes.
Further, there are always people playing Vengeance when it's the only campaign. Despite all of the people complaining about it, it's still an active campaign during these tests.
Hopefully when Crossplay is implemented, the higher population caps of Vengeance is able to support all of the players from every platform in Cyrodiil at the same time, without fragmenting the playerbase. I think that's what these Vengeance tests are for — making something as similar to Grey Host as possible, but with a higher population cap.
So in "reality" this will just be a dumbed down version of Gray Host? Where item sets rule the meta and all the negative that brings with it, the reason ppl play vengeance atm is to get away from the braindead meta that rules on GH and on vengeance skillfull play is more in the driverseat.... Sad news indeed.
Hello All,
As part of our ongoing PvP work in ESO, we will be testing the addition of Item Sets in the Vengeance campaign next week. For this test, most Item Set "final bonuses" will be active as we look at server performance. This includes Mythics, Monster masks and shoulders, and five- or three-piece set "final bonuses." Other stats from Item Set bonuses will not be active during this test, even though the UI displays them as enabled.
Some sets are currently not providing bonuses, and this is a known issue, though the majority are.
With this test, both the Gray Host and Blackreach Cyrodiil campaigns will be closed from July 20th to July 27th, unless it is determined that we need to turn them back on due to performance issues in Vengeance.
As always, please let us know your thoughts and feedback during the testing period.
Artisian0001 wrote: »Hello All,
As part of our ongoing PvP work in ESO, we will be testing the addition of Item Sets in the Vengeance campaign next week. For this test, most Item Set "final bonuses" will be active as we look at server performance. This includes Mythics, Monster masks and shoulders, and five- or three-piece set "final bonuses." Other stats from Item Set bonuses will not be active during this test, even though the UI displays them as enabled.
Some sets are currently not providing bonuses, and this is a known issue, though the majority are.
With this test, both the Gray Host and Blackreach Cyrodiil campaigns will be closed from July 20th to July 27th, unless it is determined that we need to turn them back on due to performance issues in Vengeance.
As always, please let us know your thoughts and feedback during the testing period.
Wasting resources after mass layoffs on things the VAST majority of the player base does not want is so tone deaf and telling of what's going wrong with this company.
Indeed, there is a reason Vengeance is mostly dead when all three campaigns are active. I understand fully that Vengeance can't pull in enough people for a proper "test" without taking drastic measures like shutting down the other campaigns. It doesn't make what they're doing any less frustrating for those that want nothing to do with Vengeance.Erickson9610 wrote: »Consider that Vengeance is mostly dead when the population is split between three campaigns. Focusing people into one campaign ensures there is enough population to properly test these changes.