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ständig (UI-) Fehler mein Antiqitäten sammeln

Ergalon
Ergalon
✭✭✭
Hallo zusammen,
ich hab 2 Probleme beim sammeln von Antiquitäten:

1. kommt immer wieder beim ausgraben die Frage, ob ich wirklich abbrechen will

2. kommen immer wieder Ui-Fehler beim Ausgraben

zb sowas
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:661: attempt to index a nil value
stack traceback:
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:661: in function '(anonymous)'
(tail call): ?
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:327: in function 'GetKeybindDescriptorDebugIdentifier'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:340: in function 'ZO_KeybindStrip:HandleDuplicateAddKeybind'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:374: in function 'ZO_KeybindStrip:AddKeybindButton'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:548: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:834: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:116: in function 'ZO_CallbackObject:FireCallbacks'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:276: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:291: in function 'ZO_SceneManager_Leader:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:374: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:321: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
EsoUI/Ingame/Scenes/IngameSceneManager.lua:372: in function 'ZO_IngameSceneManager:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:277: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:426: in function 'ZO_Scene:OnTransitionComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:421: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:333: in function 'ZO_Scene:RefreshFragments'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:286: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:221: in function 'ZO_SceneManager_Base:HideScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:295: in function 'ZO_SceneManager_Leader:HideScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:259: in function 'ZO_SceneManager_Leader:Show'
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:811: in function 'MainMenu_Keyboard:ShowSceneGroup'
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:820: in function 'MainMenu_Keyboard:ToggleSceneGroup'
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:883: in function 'ZO_MainMenuManager_ToggleCategoryInternal'
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:902: in function 'MainMenu_Keyboard:ToggleCategory'
:1: in function '(main chunk)'


jmd ne Idee ?

danke im Voraus
  • OwenDaring
    OwenDaring
    ✭✭✭✭✭
    Ergalon schrieb: »
    Hallo zusammen,
    ich hab 2 Probleme beim sammeln von Antiquitäten:

    1. kommt immer wieder beim ausgraben die Frage, ob ich wirklich abbrechen will

    2. kommen immer wieder UI-Fehler beim Ausgraben

    z. B. so was
    EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:661: attempt to index a nil value
    stack traceback:
    EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:661: in function '(anonymous)'
    (tail call): ?
    EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:327: in function 'GetKeybindDescriptorDebugIdentifier'
    EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:340: in function 'ZO_KeybindStrip:HandleDuplicateAddKeybind'
    EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:374: in function 'ZO_KeybindStrip:AddKeybindButton'
    EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:548: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
    EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:834: in function 'callback'
    EsoUI/Libraries/Utility/ZO_CallbackObject.lua:116: in function 'ZO_CallbackObject:FireCallbacks'
    EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:276: in function 'ZO_Scene:SetState'
    EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
    EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:291: in function 'ZO_SceneManager_Leader:ShowScene'
    EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:374: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
    EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
    EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:321: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
    EsoUI/Ingame/Scenes/IngameSceneManager.lua:372: in function 'ZO_IngameSceneManager:OnSceneStateChange'
    EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:277: in function 'ZO_Scene:SetState'
    EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:426: in function 'ZO_Scene:OnTransitionComplete'
    EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:421: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
    EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:333: in function 'ZO_Scene:RefreshFragments'
    EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:286: in function 'ZO_Scene:SetState'
    EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:221: in function 'ZO_SceneManager_Base:HideScene'
    EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:295: in function 'ZO_SceneManager_Leader:HideScene'
    EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:259: in function 'ZO_SceneManager_Leader:Show'
    EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:811: in function 'MainMenu_Keyboard:ShowSceneGroup'
    EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:820: in function 'MainMenu_Keyboard:ToggleSceneGroup'
    EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:883: in function 'ZO_MainMenuManager_ToggleCategoryInternal'
    EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:902: in function 'MainMenu_Keyboard:ToggleCategory'
    :1: in function '(main chunk)'
    
    jmd ne Idee ?

    danke im Voraus

    Ja, pack mal die WoT in 'nen Spoiler.

    & dann noch…
    Ciannaith schrieb: »
    Das wurde doch schon ein paarmal hier gepostet wenn ich nicht völlig irrre

    „Wenn jemand Gutes von dir denkt, dann bemühe dich, dass er recht hat.“
    Ali ibn Abi Taalib

    Buried in Morrowind: 2017-10-11
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