Groggpuffar wrote: »Isn't it pretty self-explanatory? Better physical/spell resistance, reduced magicka/stamina cost, better heal, better regeneration.
I'm a total rookie at champion points as I do only have two (lol) but yes, it does make you more powerful
You got some good increase with CP (more healing, more damage, more regen, less cost) from 15 to 25% depending of the star, plus the constellation bonus (12% critical mainly). But the main change is that each time you spend a CP, you get some stat. I don't remember how many exactly, perhaps a +25 for each CP (red = life, blue = magicka, green = stamina).
Personofsecrets wrote: »You got some good increase with CP (more healing, more damage, more regen, less cost) from 15 to 25% depending of the star, plus the constellation bonus (12% critical mainly). But the main change is that each time you spend a CP, you get some stat. I don't remember how many exactly, perhaps a +25 for each CP (red = life, blue = magicka, green = stamina).
Yea, I just added a point and got 18 magic. I don't get how that makes me more powerful though.
r.jan_emailb16_ESO wrote: »You get increased stats/other bonuses without any downside. How would this not make you stronger?
Personofsecrets wrote: »Groggpuffar wrote: »Isn't it pretty self-explanatory? Better physical/spell resistance, reduced magicka/stamina cost, better heal, better regeneration.
I'm a total rookie at champion points as I do only have two (lol) but yes, it does make you more powerful
Well that is some peoples opinions, but really champion points can't be that big of a deal. It's not like players with champion points are better off than players without. Right?
Personofsecrets wrote: »Groggpuffar wrote: »Isn't it pretty self-explanatory? Better physical/spell resistance, reduced magicka/stamina cost, better heal, better regeneration.
I'm a total rookie at champion points as I do only have two (lol) but yes, it does make you more powerful
Well that is some peoples opinions, but really champion points can't be that big of a deal. It's not like players with champion points are better off than players without. Right?
How do you not understand it? Every CP you place grants you a tiny bit of stats in the according colour (green stamina, red health, blue magicka) in addition to giving you a small bonus in the star that you placed it in. A player with 300 CP will have something like 2k of every stats more than someone with zero CP, and will have higher regens, lower costs, and more damage. How is this hard to understand?
Flameheart wrote: »Although your remarks to your vote sound pretty unhonest to me (you behave like a suprised child, that just realized that there is no Santa Claus, sorry this hard to believe for a 5-star-poster...), because just having a look on the system and investing some points into it makes it clear.
Of course they do, but not every CP slot makes sense for every build and if you start to stack CPs in certain, favorited slots diminishing returns will kick in after a 5% power increase and and will even more severely kick in after a 10% power increase.
In addition CPs will increase your health, magicka and stamina somewhat according to the number of points you invested into the "red", "green" and "blue" areas.
It's called horizontal power increase instead of vertical power increase (gain levels).
I have to admit I like the system, because it's an alternative to further character developement other MMOs do not offer (there the system is called -> get max lvl -> grind gear mostly by raiding -> wait for lvl cap raise and cry on the forum because all your hard earned gear is worthless now), but I see disadvantages too.
There needs to be some sort of catch up mechanic for totally new players and you might have issues with content difficulty scaling as a developer.
Personofsecrets wrote: »r.jan_emailb16_ESO wrote: »You get increased stats/other bonuses without any downside. How would this not make you stronger?
Well, really it comes down to player skill. It's not like a group of players that have many champion points, but are unskilled, are going to be better off than players who have few champion points, but are very skilled.
Tell me one thing. When you see someone on the top of the leader boards do you think that they must be skilled or do you think that they must have some small champion point advantage over other players. I mean, in a group of 12 people, so what if one of them has 1000 champion points - that one player couldn't make the raid a higher score just by themselves. Could they?
It creates a welcome deversity.
But I dont find them (even the unlockable ones) so powerful that it would make a difference.
Actually if I encounter a player who is obviously not a rookie anymore, likely have enough champion points already too.
Once you achieved a decent ammount, you already became more skillful due to practice.
It's a theory of course, having no means to get the exact numbers on console.
Hm, gives me an idea to run a test with and without CPs in a campaign for a set duration of time, minimizing all the possible variables to see what end results I'd get. Heh, too bad I just dont care about this that much to bother myself with it.
Personofsecrets wrote: »r.jan_emailb16_ESO wrote: »You get increased stats/other bonuses without any downside. How would this not make you stronger?
Well, really it comes down to player skill. It's not like a group of players that have many champion points, but are unskilled, are going to be better off than players who have few champion points, but are very skilled.
Tell me one thing. When you see someone on the top of the leader boards do you think that they must be skilled or do you think that they must have some small champion point advantage over other players. I mean, in a group of 12 people, so what if one of them has 1000 champion points - that one player couldn't make the raid a higher score just by themselves. Could they?
When I see someone on top of the ladder I just think. Oh boy he/she must really spend all his time in this game
But more on topic, champion points give an advantage and with few it may be hard to see, but imagine a new player coming in with 0 point going up against someone whose managed to grind all 3000 points. I really cant see how the guy with 0 points should ever beat the guy with 3000 unless the skill difference is unimaginable huge.
Besides the champion points probobly affects pve more than pvp. Pve is more about damage rotations and avoiding fire. With those champion points you will not only passively do more damage in pve but also passively take less damage. Same goes for the healers and the group with more champion points will just have such a huge advantage towards the ones with less (ofc the champion point difference matters. 1 more champion point wont do much, but 100 will)
Well yeah, it'd just solve the endlessly upcoming moaning about champ points.
Tricky is to set them apart, skill and CPs, since they usually are advancing hand in hand. (even if you are totally untalented, spending -that- much time in game, would make you become somewhat better, but then again if you are that untalented, no 23% extra damage would save your hide)
Personofsecrets wrote: »r.jan_emailb16_ESO wrote: »You get increased stats/other bonuses without any downside. How would this not make you stronger?
Well, really it comes down to player skill. It's not like a group of players that have many champion points, but are unskilled, are going to be better off than players who have few champion points, but are very skilled.
Tell me one thing. When you see someone on the top of the leader boards do you think that they must be skilled or do you think that they must have some small champion point advantage over other players. I mean, in a group of 12 people, so what if one of them has 1000 champion points - that one player couldn't make the raid a higher score just by themselves. Could they?
r.jan_emailb16_ESO wrote: »Personofsecrets wrote: »r.jan_emailb16_ESO wrote: »You get increased stats/other bonuses without any downside. How would this not make you stronger?
Well, really it comes down to player skill. It's not like a group of players that have many champion points, but are unskilled, are going to be better off than players who have few champion points, but are very skilled.
Tell me one thing. When you see someone on the top of the leader boards do you think that they must be skilled or do you think that they must have some small champion point advantage over other players. I mean, in a group of 12 people, so what if one of them has 1000 champion points - that one player couldn't make the raid a higher score just by themselves. Could they?
The point is that high CP and low skill means you're bad, but on a higher level. If you have two equally skilled groups and one has higher CP, this group will be better without question.
And as for the argument that you get much more from your gear than from your CP, you have to see the whole picture. More CP allows for OTHER gear choices, making you stronger than the person without this choice. For example, CP increase your sustain, lower your costs and increase healing/damage of your skills. You get much more effective, and since you don't have to get sustain from your gear anymore you can go for higher damage.
How anyone can see this as everything but a gain in power...
r.jan_emailb16_ESO wrote: »Personofsecrets wrote: »r.jan_emailb16_ESO wrote: »You get increased stats/other bonuses without any downside. How would this not make you stronger?
Well, really it comes down to player skill. It's not like a group of players that have many champion points, but are unskilled, are going to be better off than players who have few champion points, but are very skilled.
Tell me one thing. When you see someone on the top of the leader boards do you think that they must be skilled or do you think that they must have some small champion point advantage over other players. I mean, in a group of 12 people, so what if one of them has 1000 champion points - that one player couldn't make the raid a higher score just by themselves. Could they?
The point is that high CP and low skill means you're bad, but on a higher level. If you have two equally skilled groups and one has higher CP, this group will be better without question.
And as for the argument that you get much more from your gear than from your CP, you have to see the whole picture. More CP allows for OTHER gear choices, making you stronger than the person without this choice. For example, CP increase your sustain, lower your costs and increase healing/damage of your skills. You get much more effective, and since you don't have to get sustain from your gear anymore you can go for higher damage.
How anyone can see this as everything but a gain in power...