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Graphic Killing Finishing Moves

Vizier
Vizier
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Quick question...

Are they ever going to have any of the quick finishing kill moves like in Skyrim? Should they?

I think that would be bad-**s wicked.
  • WraithAzraiel
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    I started a similiar thread: http://forums.elderscrollsonline.com/discussion/135585/more-gore-rated-m-for-gimme-moar#latest

    No officials have commented on it yet. Give it a bump and see if we can scare up an answer.
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  • Cazic
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    That would be pretty sweet. But there are likely some technical barriers that would make it a really difficult or impossible thing to add properly to a MMO. Skyrim has rag doll physics and a lot less "things" going on since it's a single player only game.

    So yeah, it would be awesome to have but I wouldn't count on it.
  • CapuchinSeven
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    I believe it was said that they would when the game was still in development but I wouldn't hold your breath. Unless you like being blue and dead.
  • nerevarine1138
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    Cazic wrote: »
    That would be pretty sweet. But there are likely some technical barriers that would make it a really difficult or impossible thing to add properly to a MMO. Skyrim has rag doll physics and a lot less "things" going on since it's a single player only game.

    So yeah, it would be awesome to have but I wouldn't count on it.

    This says it all.

    You cannot add kill cams to an MMO in any kind of consistent way. And if you can figure out a way to add them, they'd have to be so limited that the effort of putting them in would be completely disproportionate to the benefit.
    ----
    Murray?
  • Vizier
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    If I remember right. Age of Conan did a pretty decent job of having finishing moves in their MMO. I know I'm not a youngun anymore so I could be totally misremembering that but...I'm thinking they did it and it worked pretty well.
  • Cazic
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    Vizier wrote: »
    If I remember right. Age of Conan did a pretty decent job of having finishing moves in their MMO. I know I'm not a youngun anymore so I could be totally misremembering that but...I'm thinking they did it and it worked pretty well.

    You're right, I remember that too. They had pretty cool, gory finishing animations that happened sometimes for your killing blow. The combat system and overall pacing in AoC was different though, I believe it left more room for that sort of animation to take place.
  • Stroggnonimus
    Stroggnonimus
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    I believe it was said that they would when the game was still in development but I wouldn't hold your breath. Unless you like being blue and dead.
    I actually remember that too. There were rumors that ESO will have finishing moves. Hope that will come true someday...
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  • Gillysan
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    Never played and never will play Skyrim. Someone link some youtubes.
    Edited by Gillysan on 18 October 2014 20:30
  • Cazic
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    Gillysan wrote: »
    Never played and never will play Skyrim. Someone link some youtubes.

    Why would you deprive yourself of the awesomeness that is Skyrim? I'm hoping that you've at least played some other TES games.

    https://www.youtube.com/watch?v=_bot8NKz8So
  • Armitas
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    I they do please include the option to turn it off.
    Retired.
    Nord mDK
  • Gillysan
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    I played Morrowind many years ago. I would not be playing ESO except for these 43 addons that make the UI tolerable. I would have quit before my first month was up and considered my purchase of ESO a complete waste of money.

    I can see those finishing moves for pve but 100% not for pvp. You would be dead while admiring your finishing move.
    Edited by Gillysan on 18 October 2014 22:17
  • DenverRalphy
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    If a group is in a dungeon, and one member of the group suddenly becomes unavailable in the heat of battle for a few seconds while their kill-cam episode plays for them, then the rest of the group may not be too pleased.

    The problem is that while you're watching the kill-cam, the world around you is still moving. Single player games have no problem with it. Multi player games pose an entirely different scenario.
    Edited by DenverRalphy on 18 October 2014 22:37
  • WraithAzraiel
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    Gillysan wrote: »
    I played Morrowind many years ago. I would not be playing ESO except for these 43 addons that make the UI tolerable. I would have quit before my first month was up and considered my purchase of ESO a complete waste of money.

    I can see those finishing moves for pve but 100% not for pvp. You would be dead while admiring your finishing move.

    But not if you were already dead watching someone's execution of you as a kill move in slowmo...
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

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  • michaelb14a_ESO2
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    ESO needs to start making better use of that "M" game rating. I heard an NPC finally use a curse word yesterday and it was awesome!

    "That ***!" To be specific
  • VagabondAngel
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    Great looking cut-scenes are cool.

    Meanwhile, in real time, the server carries on as normal... 2 scamps have killed you and are jumping up and down on your burnt corpse.
    Edited by VagabondAngel on 18 October 2014 23:07
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  • Gillysan
    Gillysan
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    Gillysan wrote: »
    I played Morrowind many years ago. I would not be playing ESO except for these 43 addons that make the UI tolerable. I would have quit before my first month was up and considered my purchase of ESO a complete waste of money.

    I can see those finishing moves for pve but 100% not for pvp. You would be dead while admiring your finishing move.

    But not if you were already dead watching someone's execution of you as a kill move in slowmo...
    That could be the next step in the recap we have now. A related idea but not what this thread was about.

  • Vizier
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    Age of Conan did it pretty well and it didn't interfere with play. I think they had some kind of immunity for the couple seconds the animation played out and the kill cams only took place in PvP, not raids n such. That could have changed later as I never played after the expansion.

    I thought the finishing moves were a nice way to add insult to injury when getting a player kill.
  • BrianESO
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    That video made me want to load up Skyrim again. :) I spent a lot of time in Oblivion and Skyrim. The kill cams would be really cool in ESO but I have to agree with the others it just wouldn't work in an mmo. If they found a way to make it work though, that would be so sweet. B)
  • Vizier
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    It could work in the Arena and single combat.

    I know it's wishful thinking, but we can dream.
  • Uber_Lord
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    Meanwhile in a multiplayer game.
    https://www.youtube.com/watch?v=X-92ZzPzKm0
    This could easily work in ESO.
    After killing another player you simply walk up to him press E to execute and animation plays out. After execution that player cannot be resurrected. it's up to you to take the risk to execute that player and animation is not forced on you.
    Solved.
    Edited by Uber_Lord on 3 November 2014 11:36
  • Nestor
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    Objectively, no finishing moves, they slow the game down and will take players out of the game while they are going on. And, if I was in the middle of a finishing move and got attacked by another mob, then what would I do?

    Subjectively, with the amount of things you have to kill in this game, it would get old real fast.
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  • Gedalya
    Gedalya
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    I started a similiar thread: http://forums.elderscrollsonline.com/discussion/135585/more-gore-rated-m-for-gimme-moar#latest

    No officials have commented on it yet. Give it a bump and see if we can scare up an answer.

    I would disagree that the thread you created is related; finishing moves honestly are in the same category as regular combat, and as such do not require excess or additional "gore".
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  • Uber_Lord
    Uber_Lord
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    Nestor wrote: »
    Objectively, no finishing moves, they slow the game down and will take players out of the game while they are going on. And, if I was in the middle of a finishing move and got attacked by another mob, then what would I do?

    Subjectively, with the amount of things you have to kill in this game, it would get old real fast.

    But if it was optional I see no harm in it. IMO it's a really cool feature and as you can see works well in War of The Roses
  • BBSooner
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    I'd like to have group dungeon/trial boss fights have finishing moves based on the weapos the person with the last hit currently has equipped. Would be awesome to have at the end of an epic fight.

    Finishing moves for regular mobs though, I dunno. It couldn't be slow motion, and would likely come with some invincibility frames. I'm on the fence about that.
  • Nestor
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    Uber_Lord wrote: »

    But if it was optional I see no harm in it. IMO it's a really cool feature and as you can see works well in War of The Roses

    If you want to be standing there watching some graphical scripted scene of a kill move while a mob is pounding on you go ahead. Or while the rest of your group runs off to the next mob.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Vizier
    Vizier
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    Nestor wrote: »
    Uber_Lord wrote: »

    But if it was optional I see no harm in it. IMO it's a really cool feature and as you can see works well in War of The Roses

    If you want to be standing there watching some graphical scripted scene of a kill move while a mob is pounding on you go ahead. Or while the rest of your group runs off to the next mob.

    Sometimes it's not about the numbers. It's about the experience. There is something intrinsically satisfying about shaming your enemy in death. IMO it is entertaining to give and receive a worthy death by kill cam.

    I can't imagine the option would be available for things like trials etc. I would be more interested in an option for finishing moves and kill cams for PvP.
    Nestor wrote: »
    Objectively, no finishing moves, they slow the game down and will take players out of the game while they are going on. And, if I was in the middle of a finishing move and got attacked by another mob, then what would I do?

    Subjectively, with the amount of things you have to kill in this game, it would get old real fast.

    As mentioned before there is typically a short immunity during the animation. And while we are on the subject I don't see why the animation couldn't be "cancelled" if need be. There is plenty of that now anyway. :wink:

    It would never get old putting a finishing move on another player...ever.
    Edited by Vizier on 3 November 2014 16:21
  • Blade_07
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    Vizier wrote: »
    Quick question...

    Are they ever going to have any of the quick finishing kill moves like in Skyrim? Should they?

    I think that would be bad-**s wicked.

    I agree! Love my eye candy and it also adds a sense of kicking ars hard core and makes the player feel more powerful! Yeah, I agree that would be awesome!

    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Blade_07
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    Cazic wrote: »
    That would be pretty sweet. But there are likely some technical barriers that would make it a really difficult or impossible thing to add properly to a MMO. Skyrim has rag doll physics and a lot less "things" going on since it's a single player only game.

    So yeah, it would be awesome to have but I wouldn't count on it.

    This says it all.

    You cannot add kill cams to an MMO in any kind of consistent way. And if you can figure out a way to add them, they'd have to be so limited that the effort of putting them in would be completely disproportionate to the benefit.

    Could be made to be seen only by the player that executes the moves if Zenimax feels that it would damage performance to greatly if it was made to be seen by all players.

    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • AlexDougherty
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    Gillysan wrote: »
    I played Morrowind many years ago. I would not be playing ESO except for these 43 addons that make the UI tolerable. I would have quit before my first month was up and considered my purchase of ESO a complete waste of money.

    I can see those finishing moves for pve but 100% not for pvp. You would be dead while admiring your finishing move.

    @Gillysan Skyrim is a completely different game to Morrowind, is uses a completely different engine, has different mechanics in it, and plays utterly different.

    But if you didn't like Morrowind, then avoid Oblivion, it uses the same engine (with a few tweeks).

    I have played Oblivion and Skyrim, and enjoyed both, and can hand on heart say Skyrim is more fun (weaker story but stronger game).
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  • Uber_Lord
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    Nestor wrote: »

    If you want to be standing there watching some graphical scripted scene of a kill move while a mob is pounding on you go ahead. Or while the rest of your group runs off to the next mob.

    I mean pvp execution mechanic. It could work really well. If you decide to perform execution on a downed player, besides the badass looking animation you would get more Alliance Points, Slight Bonus Exp and the executed player could not be resurrected. If you get attacked execution would be interrupted so most executions would take place after a battle or after solo encounter. WIN WIN. I don't see how this couldn't work. It would really be awesome and bring more Fallout/Skyrim feel to the game.
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