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DO You Think They Need To Add More Classes?

  • Van_0S
    Van_0S
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    Or One Of Each?
    What other class can there be?

    Sorry, to post this many time, it was an error in my phone.
    Edited by Van_0S on September 22, 2015 5:06AM
  • LameoveR
    LameoveR
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    Is there could be other class?
    Edited by LameoveR on September 22, 2015 5:05AM
  • Makkir
    Makkir
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    None of the Above


    Lets work on the current stuff and fixes before we go adding new stuff
  • EIGHTS
    EIGHTS
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    We don't need more classes.
    We need no class. :D
    I'm not native speaker in English. I hope that I don't make you misunderstand.
  • Flameheart
    Flameheart
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    The "no" is missing and btw...there is no "dps class" or "healer class" in this game, just builds targeted to certain roles...so why a role specific class now at all ?

    Being able to play every role with every class is exactly what this game makes fun, but makes it hard to balance already.

    Given that I doubt that the TO fully understands the current game mechanics.

    I like it as it is, maybe they might add new skill lines over time.
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Kammakazi
    Kammakazi
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    ✭✭
    Or One Of Each?
    They should.

    - Necromancer
    - Earth/Fire/Wind based mage
    - Class that utilizes traps
  • Itoq
    Itoq
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    No more classes. ZOS should work on netcode and bug issues.

    The game is way more unpolished and buggy that a game this out of beta should be. Everyone on their team should be working to fix what they already have - even if it is out of their usual job description.
  • sagitter
    sagitter
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    I would like a fully Support/CC/Group buffs/Utilities class or a non useless pet class.
  • Flameheart
    Flameheart
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    Itoq wrote: »
    No more classes. ZOS should work on netcode and bug issues.

    The game is way more unpolished and buggy that a game this out of beta should be. Everyone on their team should be working to fix what they already have - even if it is out of their usual job description.

    This.
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • olsborg
    olsborg
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    I think they shoulds remove classes alltogether, then just put everything into skill lines and open it up...

    PC EU
    PvP only
  • Flameheart
    Flameheart
    ✭✭✭✭✭

    olsborg wrote: »
    I think they shoulds remove classes alltogether, then just put everything into skill lines and open it up...

    Actually I like that idea and TES games and its lore is on your side.

    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • stewart.leslie76b16_ESO
    Or One Of Each?
    EIGHTS wrote: »
    We don't need more classes.
    We need no class. :D

    A class is the uneducated way of saying a profession. You are basically saying you want to remove all professions from the game. In effect you want us all to be unemployed slobs that do nothing more then sit at the docks complaining that we have no gold.

    People understand classes, so when a new player to RPGs turn up (and with an ever increasing global population, that is a very likely concept), the last thing they want to do is sit in character creation wondering what they are supposed to do. With classes and there descriptions that people do read, you kind of have an idea on what you're supposed to be looking at doing.

    By all means give players a bit of breathing space and the freedom to do what they like, but with freedom comes consequences and penalties. For example sneaking in heavy armour is STUPID!

    @Itoq Unfortunately I have some bad news for you. Every single MMO has problems. Yet every single MMO allegedly has a team to find a solution for the problem and a team to create new content in the way of environments, character stuff and so on. The people to blame is not the companies that do this, but the education system for teaching and drilling into the heads of their students and the idiot that came up with Rapid Application Development. The methodology that tells people it's ok to release way before it's ready because it's all about the money and you can fix it later when you come back from your holiday in the Bahamas. Seriously, I don't know how this is even allowed by law. I'd love to see what the sky would be like if airplane manufactures followed the same principle.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • Saturn
    Saturn
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    Select Which Type Of Class You Think They Should Add To The Game

    You do know that what the poll mentions is not actually "classes" but rather roles. The ESO idea with classes is that they are able to perform any role, of course some classes are better at certain roles than other.

    What they should / will do, is flesh out existing class skill trees and add new ones, similar to what they did with Legerdemain, plus they have yet to add the Thieves' Guild and the Dark Brotherhood to the game, which will undoubtedly come with their own skill trees. I seem to remember them saying that Q1 and Q2 next year would be when these two guilds were added in.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Xendyn
    Xendyn
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    Here's my option

    NO!!
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • hrothbern
    hrothbern
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    Zorrashi wrote: »
    I am a supporter of the "no more classes" group myself. But I am all for more skill lines though.

    yessss

    more skill lines




    Edited by hrothbern on September 22, 2015 6:14AM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Arundo
    Arundo
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    Or One Of Each?
    I would like to see another class, a druid type of class perhaps.
  • Personofsecrets
    Personofsecrets
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    no
  • AngryNord
    AngryNord
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    Flameheart wrote: »
    olsborg wrote: »
    I think they shoulds remove classes alltogether, then just put everything into skill lines and open it up...

    TES games and its lore is on your side.

    ?????
    http://www.uesp.net/wiki/Arena:Classes
    http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes
    http://www.uesp.net/wiki/Battlespire:Intrinsic_Classes
    http://www.uesp.net/wiki/Morrowind:Classes
    http://www.uesp.net/wiki/Oblivion:Classes
  • Shunravi
    Shunravi
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    ✭✭
    AngryNord wrote: »
    Flameheart wrote: »
    olsborg wrote: »
    I think they shoulds remove classes alltogether, then just put everything into skill lines and open it up...

    TES games and its lore is on your side.

    ?????
    http://www.uesp.net/wiki/Arena:Classes
    http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes
    http://www.uesp.net/wiki/Battlespire:Intrinsic_Classes
    http://www.uesp.net/wiki/Morrowind:Classes
    http://www.uesp.net/wiki/Oblivion:Classes

    Yes, lets cite the non-restrictive classes from the single player games. Being non restrictive and all, the certainly existed, but were little more than a leveling guideline. (hi again btw)
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • MornaBaine
    MornaBaine
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    Zorrashi wrote: »
    I am a supporter of the "no more classes" group myself. But I am all for more skill lines though.

    THIS. Give us the ability to keep doing new and different types of builds! I want my NECROMANCER skill line! I do NOT want to have to reroll to get a new class. Rather, I want to be able to keep expanding the play options of the classes I have.
    Edited by MornaBaine on September 22, 2015 6:40AM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • AshTal
    AshTal
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    While I would like more classes they can't balance the ones they have. I would like a necromancer but they should probably get pets to be worth something on sorcerer before adding another pet class.
  • Shunravi
    Shunravi
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    ✭✭
    Man do I hope they are taking spellcrafting off that backburner...
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • BuggeX
    BuggeX
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    We Need no additional Classes,

    we Need more Skilllines
    We Need Spellcraft
    Edited by BuggeX on September 22, 2015 6:45AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Van_0S
    Van_0S
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    Or One Of Each?
    How about a new weapon skill line called Lancer, Crossbow and Necromancer?
    Edited by Van_0S on September 22, 2015 6:51AM
  • Nerouyn
    Nerouyn
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    NO.

    Bad poll. It asks "DO You Think They Need To Add More Classes?" but doesn't provide an option to say no.

    I'd have liked to play a warden but as an elder scrolls game it shouldn't have classes at all. That's a major part of what I love about them. Pick a race. Start playing. Be whatever you want as the whim takes you.

    With ESO I've possibly spent more time thinking about which class I'd hate least to play rather than actually playing.

    Spellcrafting. That'd be nice.
  • sebban
    sebban
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    No more classes. More skill lines.

    Finish the spellcrafting system that they were working on before console and ESO:TU took all their resources.
    PC EU
    Dweia Ceban - StamDK
    Adara Ceban - MagBlade
    Daewa Ceban - MagSorc
    Tick-Tock Tormentor

    Chimaira.eu

    Friskyttarna.eu
  • PinoZino
    PinoZino
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    Professor Iyengar and her research assistants did once a study about 'choice'.

    They set up a booth of samples of Wilkin & Sons jams in some Californian gourmet market.

    One moment they offered a selection of 24 different jams, later a selection of only 6.
    60% of the customers were drawn to the large assortment, only 40% stopped when they saw the small one.

    But...now comes the interesting part...

    30% who had sampled the 6 jams purchased one.
    Only 3% of those confronted with the 24 jams actually purchased one.

    It's called the 'The Paradox of Choice'.

    Less is more, baby.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Usara
    Usara
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    None ! :)
    But more viable skills/builds for each existing class :)
    What? Lead? Me? No, no, no. No leading. Bad things happen when I lead. We get lost, people die, and the next thing you know I’m stranded somewhere without any pants.

    Usara v531 - Usara2 v322 - Escouade Sauvage - PC - EU - EP

    Usara Den Thasnet - Retainer of House Hlaalu (Dunmer Templar, heal)
    Livia Augustus - Deserter of the Imperial 7th Legion (Imperial DK, tank)
    Aspen Vael - Battlemage of King Casimir III (Breton Sorcerer, tank/dd magicka)
    Caris Vael - Missing Student of the Mage Guild of Shornhelm (Breton NB, dd magicka, vampire)
    Eugene Fitzherbert - Wanted con artist hiding in Wayrest (Imperial Templar, tank/dd magicka)

    Chante-avec-les-escargots - House Hlaalu snail breeder (Argonian NB, tank)
    Ryl Serandas - Mournhold Ordinator (Dunmer DK, dd magicka)
    Dar'Aiean - House Hlaalu Smuggler (Khajiit NB, dd stamina)
    Ferinwe - Alteration Instructor of the Mage Guild of Ebonheart (Altmer Sorcerer, dd magicka, retired)
    Torafhilde Frostdottir - Winterhold Cryomancer (Nord Sorcerer, dd magicka)
    Senecar - Daedra hunter, former Thalmor corps (Altmer Templar, dd magicka)
    Ondres Hlaalu - House Hlaalu Skooma Trader (Dunmer NB, dd magicka)
  • Frawr
    Frawr
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    The no option is missing.

    No more classes.

    Remove classes. Let everyone play everything.

    Once the sheep all choose the same copycat youtube build then itll be similar to how it is now except that then balance will be achieved!

    Perfect.
    Edited by Frawr on September 22, 2015 7:01AM
  • RooBeeO
    RooBeeO
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    DPS? (Damage Per Second)
    Voted dps however we don't need it.

    What they need is more support type rolls and / or class diversity;

    eg,

    Bard type class taken from EQ plays instruments to buff / debuff, they have the emotes already.

    Mage, wizard, necro that specializes in thier form of magic, spell crafting might fix this.

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