I don't think Imperial City was ever supposed to have a trial. Trials come with Adventure Zones, so the next new trial should be with Murkmire. Imperial City should have a 4-man dungeon, though; I think that's what the Prison is going to be.So no new trial?
The whole of the overground city and (at least) the central part of the sewers is open for PvP. I doubt the whole of the rest of the sewers is faction-locked either; from what I read before, I think it was just the entryways that were faction safe zones. There's no actual PvP objectives in the sewers, but I'm pretty sure that in the city proper there are, as you can claim each of the six districts for your alliance.heroofnoneb14_ESO wrote: »Not to give into some of the pvp negativity, but most of this seems like PVE content, not a lot of PVP except maybe during the cut over? I'll be happy to run another dungeon/trial with group mates but I still pine for some battle grounds and more structured pvp.
Anybody else notice a bit of a problem here?
Somebody got their rotation angle wrong...
The ESO map needs to be rotated 30 degrees clockwise.
lordrichter wrote: »
Keepercraft wrote: »ZOS are hard working about new content. :]
Keepercraft wrote: »ZOS are hard working about new content. :]
pfffahahahahahahahahahaha ahahahahahahahahahahahahahahahahahahahaha (Breathes in) ahahahahaha
Somebody got their rotation angle wrong...
The ESO map needs to be rotated 30 degrees clockwise.
Reasonable suggestion, but I'm afraid I can't agree with it. The main wall structure has been the same since the Ayleids built it. Sure the inner parts of the districts will have changed, but the outer walls, inner walls, "spoke"-walls and towers were built at the same time as White-Gold.RainfeatherUK wrote: »Somebody got their rotation angle wrong...
The ESO map needs to be rotated 30 degrees clockwise.
Considering the amount of times the city was sieged (and sacked entirely) across the time period between now (2E 582 Interregnum) and Oblivion, from which your map is derived (3E 433 until the beginning of the 4th), its not suprising that it would look nothing alike. Pretty much everything Tiber Septim added has yet to happen.
It'll go on to be destroyed again by the Aldmeri Dominion in 4E 174. Where they will burn the palace to the ground (again poor building!).
So its always changing and they have plenty of room to justify it thus
And there you have the difference between "data mining", which is a part of exploratory data analysis looking for patterns in large data sets, and "datamining", which is drilling into a game's data files and extracting useful material from them.Greatest misuse of the phrase "data mining" I have ever seen
SoulScream wrote: »I don't want more PVE in my PVP.
And the rest of us don't want PvP in our PvE, but what do we get? We get skills and sets nerfed across the board because of PvP whines.