Will IC District Control KILL Arboretum Deathmatch?

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Emma_Overload
Emma_Overload
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Like many others, I've really enjoyed the fast-paced, Quake style combat we've been seeing lately in the Arboretum. It's great for someone like me, who normally hates PvP because of all the boring travel time. I've been earning 100K AP per night in the last week... more than I've earned in Cyrodiil in TWO YEARS.

After playing on the PTS, however, it appears that the good times may be coming to an end. ZOS, do you really want to bring the hated "Horse Simulator" into the Imperial City? On the PTS, when you die in the districts, there's a good chance that you are going to respawn at least one loading screen away from the action, maybe two or more, plus however many minutes of travel time it takes to move back to where you were.

Why do we need this, just when the IC was becoming fun?

Edited by Emma_Overload on April 28, 2016 3:10PM
#CAREBEARMASTERRACE
  • Myerscod
    Myerscod
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    I agree. I love the fast paced pvp portion of most IC districts especially the Arena where pve/pvp is so fast and fun. I would much rather controlling a district added faction friendly high level npcs to the districts to make it harder for the other factions instead of effecting respawn locations. No one wants to run 2 mins to the battle to be 1-shotted (I suck at pvp)
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