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A point Low drop rates and even lower chance on traits.

Antirob
Antirob
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The dropped sets need a buff on the drop rate. The difference between past dungeons and ic dungeons is massive. My guildy has run normal ICP(normal) 84 times and has only gotten 2 sets pieces(total of 8) that he needed. I understand that rng is a part of any mmo but this is crazy. Part of the problem is that even if you get a drop its a 1 in 6 chance that youll get the one you want. Would be nice to see the drop rate to be buffed to a reasonable amount.
tl;dr
- light armor gear is almost always dropping wellfitted (why is this trait even on a end game pve piece)
- Drop rate on bosses and trash is way to low needs a substantial buff. (mabye 25% chance to drop 1 out x sets) on bosses seems like a good number. players would still run it to get the right trait)
- Allow sets to be traded amongst group members
side note- do the trophy vaults in the dungeons(prison and white gold) drop set gear?
@ZOS_RichLambert
@ZOS_GinaBruno
Vehemence
Antirob - Dragonknight
  • Antirob
    Antirob
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    Still looking for a reply to see if this is a bug or intended.
    edit Deadric shackles/embers comes from vet bosses and is a guaranteed drop for a set piece. Get 2 from the first boss in icp not sure about the other bosses though. Grind still crazy. Also you are unable to trade the tokens
    edit 2. So if you beat the first boss in 3 minutes and you take 1-2 minute to get to the first boss it will take you around 6hrs-6hrs:20m to get 150 shackles. Soooooo it would take you 30 hours of grinding and Godtier level rng to get the set you want. .
    Solution: See previous points above about drop rates on bosses and bump the token drop to have a range from 5-20(ish)
    edit 3.
    Medium armor seems to very very very favor reinforced
    @ZOS_RichLambert
    Edited by Antirob on September 6, 2015 7:31AM
    Vehemence
    Antirob - Dragonknight
  • OGLezard
    OGLezard
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    seen this thread on another thread. Long story short: They did not intend for anyone to be able to get the gear they want. It is designed to make you replay that content over and over. Just look at vr15 to vr16 crafting mats...... seriously.... 100+ jump in amounts of materials needed..... gtfo

    or how about vr15 only cost 800 for a random chance at the eact set piece you want (the random being the trait) where as it is 10k stones for vr16.... @ZOS_RichLambert wtf was your design team thinking with this. I mean be honest. Come out and say it was meant to be the most boring grinding thing ever, or say it will get corrected to be more in line with everything else.
  • sgtsgt
    sgtsgt
    They already stated in another thread they are looking into the drop rate.
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