CheeseDivinity wrote: »It would make sense that the alpha werewolves take a different appearance. Also, I noticed black werewolves in Silvenar, so the assets for this morph definitely exist. Would be nice if they could apply that to the Berserker.
GuyNamedSean wrote: »I don't think they're prioritising this because it's just graphical and doesn't actually affect gameplay.
Agreed, I think it's weird too, considering everything seems to point to it being a bug, and them saying it isn't. But we know how that goes -- "It's not a bug, it's a feature!"GuyNamedSean wrote: »That's actually pretty interesting that they're all classed as NPCs. I had a feeling there was something weird about the game. Also, I find it strange that it's working as intended when the blurb for Beserkers states that they have black fur and there's a distinctly black furred model that isn't used.CheeseDivinity wrote: »I'm not trying to be a troll here, but how do you know? If I could see one piece of evidence or an official statement I'd probably shut up about it. I assume you have the evidence or an official statement considering you seemed confident saying it was never intended to be black.It's not broken, because the Berserker was never intended to be black with red eyes. In this instance, it is the icon that is misleading, rather than the werewolf skin being bugged.
There was this answer from ESO Live:And I believe on Twitch chat a bit after that they said it was currently working as intended.ZOS_JasonLeavey wrote: »KhmerShadow - Will Werewolf Berserkers ever get a change in fur color to differentiate from non-morphed werewolves?
We like this idea, but currently we don’t plans for werewolf color variations.@GuyNamedSean Actually there's no distinction between NPCs and creatures in ESO - trash mobs, bosses, and passive creatures are all considered NPCs.GuyNamedSean wrote: »I've seen them as well, and not just in Slivenar, but other spots in Malabal Tor as well. They have the skin and use it on creatures (enemy werewolves are still creatures instead of NPCs in this game, right?) but not the character model. I don't think they're prioritising this because it's just graphical and doesn't actually affect gameplay.CheeseDivinity wrote: »It would make sense that the alpha werewolves take a different appearance. Also, I noticed black werewolves in Silvenar, so the assets for this morph definitely exist. Would be nice if they could apply that to the Berserker.
BluSpixMacaw wrote: »I just hope they fix it because everyone is choosing to be pack leader all because the Berserker werewolf isn't how it's supposed to look like.
It's not broken, because the Berserker was never intended to be black with red eyes. In this instance, it is the icon that is misleading, rather than the werewolf skin being bugged.
CheeseDivinity wrote: »I'm not trying to be a troll here, but how do you know? If I could see one piece of evidence or an official statement I'd probably shut up about it. I assume you have the evidence or an official statement considering you seemed confident saying it was never intended to be black.It's not broken, because the Berserker was never intended to be black with red eyes. In this instance, it is the icon that is misleading, rather than the werewolf skin being bugged.
And I believe on Twitch chat a bit after that they said it was currently working as intended.ZOS_JasonLeavey wrote: »KhmerShadow - Will Werewolf Berserkers ever get a change in fur color to differentiate from non-morphed werewolves?
We like this idea, but currently we don’t plans for werewolf color variations.
@GuyNamedSean Actually there's no distinction between NPCs and creatures in ESO - trash mobs, bosses, and passive creatures are all considered NPCs.GuyNamedSean wrote: »I've seen them as well, and not just in Slivenar, but other spots in Malabal Tor as well. They have the skin and use it on creatures (enemy werewolves are still creatures instead of NPCs in this game, right?) but not the character model. I don't think they're prioritising this because it's just graphical and doesn't actually affect gameplay.CheeseDivinity wrote: »It would make sense that the alpha werewolves take a different appearance. Also, I noticed black werewolves in Silvenar, so the assets for this morph definitely exist. Would be nice if they could apply that to the Berserker.
CheeseDivinity wrote: »I'm not trying to be a troll here, but how do you know? If I could see one piece of evidence or an official statement I'd probably shut up about it. I assume you have the evidence or an official statement considering you seemed confident saying it was never intended to be black.It's not broken, because the Berserker was never intended to be black with red eyes. In this instance, it is the icon that is misleading, rather than the werewolf skin being bugged.
There was this answer from ESO Live:And I believe on Twitch chat a bit after that they said it was currently working as intended.ZOS_JasonLeavey wrote: »KhmerShadow - Will Werewolf Berserkers ever get a change in fur color to differentiate from non-morphed werewolves?
We like this idea, but currently we don’t plans for werewolf color variations.@GuyNamedSean Actually there's no distinction between NPCs and creatures in ESO - trash mobs, bosses, and passive creatures are all considered NPCs.GuyNamedSean wrote: »I've seen them as well, and not just in Slivenar, but other spots in Malabal Tor as well. They have the skin and use it on creatures (enemy werewolves are still creatures instead of NPCs in this game, right?) but not the character model. I don't think they're prioritising this because it's just graphical and doesn't actually affect gameplay.CheeseDivinity wrote: »It would make sense that the alpha werewolves take a different appearance. Also, I noticed black werewolves in Silvenar, so the assets for this morph definitely exist. Would be nice if they could apply that to the Berserker.