Animation/Skills:
If you need any ideas for animations or unique moves. I am going to link a very substantial list of reference materials. Any on of these could very easily fit into a nice combative skill. Animations probably won't be as fancy as most shown here, it can be simple kicks or punches.
club540.com/tricktionary
And just in case you want to throw in some environmental parkour. I have a reference link to that as well.
https://youtube.com/playlist?list=PLqkSWMsQVjqtHD7Q72su8k6hEQo_t3Q-R
https://youtube.com/watch?v=06LAXhXNLLQIf inspiration needed:
Here is a movie/game list.
-Mortal Kombat=Raiden,Sub-Zero
-Big Trouble in Little China= The 3 guardians of Lo Pan
-Dragon Ball Z
-Xenogears= Fei Fong Wong
-Street Fighter= Ryu, Ken
-Jupiter Ascending= Channing Tatum's character's boots
Suggestive Combat Purpose:
Each one of the moves selected is designed to develop kinetic/magnetic energy that allows the brawler to manipulate time and space. How can time and space be manipulated? Well time can be frozen, sped up, slowed down, reversed, fast forwarded, stop, etc. Space or matter can be manipulated as vanish, shrink, grow, implode, explode, expand, vibrate, freeze, burn, solidfy, liquefy, etc.