sput4ueb17_ESO wrote: »it is a well known issue and fact that 2 hand weapons give more spell damage to the player then the staff.
Is it going to change that ? will ever the staff get equal with the 2h ???
Zenimax did that on purpose and if so can someone explain pls?
thx
Huggernaut wrote: »I'm more interested in knowing if the passives for the 2h weapon skill line work for magicka based characters (like sorc's for example).
I'm mostly interested in forceful and balanced blade.
Does anyone know if these work while wielding a staff? (technically a 2h weapon), or do they only count with 2h swords / axes / maces?
Thanks in advance!
Cheers.
sput4ueb17_ESO wrote: »well no and yes ...
For any sorcerer the goal is to maximize his stats np with that I am just wondering why is that happening like this dual wield also gives more spelll damage like 2h then 1 staff where the staff is logically any casters weapon......
It is strange and wierd
sput4ueb17_ESO wrote: »well no and yes ...
For any sorcerer the goal is to maximize his stats np with that I am just wondering why is that happening like this dual wield also gives more spelll damage like 2h then 1 staff where the staff is logically any casters weapon......
It is strange and wierd
um, do yo actually PLAY a sorc at endgame? if you did, you would know that in reality the staffs magicka regen is INCREDIBLY useful and generally FAR outways the small damage boost a two-handed weapon gives.