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Fixed - Dynamic Experience for PvP at a Rate of 100k exp per hour.

Faugaun
Faugaun
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I was reading this thread:

http://forums.elderscrollsonline.com/en/discussion/153523/leveling-via-pvp/p2

So I created a simple example of a better system (IMO) and a calculator for people to play around with to experiment with the system and how much experience you would receive for a kill under various circumstances. It doesn't contain all variables that a robust live version would and is limited strictly to player killing exp (but its not bad for an hour of design work).

Here's the link:

http://asolutionaday.com/general/proposed-mmo-pvp-time-delayed-exp-calculator/

Hope you like it!
Edited by Faugaun on March 3, 2015 1:12AM
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