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Capes,Why cant ESo handle them?

Snowstrider
Snowstrider
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I and many others have been asking for cloaks/capes since the beta,The argument which comes up is that eso cant handle them,Why? is Esos engine really that bad? Lots of MMOS have them and people does not make a big deal out of it,And more customization never hurts,Besides the game used to have cloaks.

I for one wish.. now when the crown store is up that they will focus on moer customization and add cloaks,Think of different cloaks for different races,Like a fur cloak for nords etc.

Here are some alpha screenshots. (argonian looks horrible but they still had capes)
The-Elder-Scrolls-Online-0111.jpg

ON-prerelease-Argonian_Group.jpg

29ledc6.png


WwJr0Aa.png
  • Ourorboros
    Ourorboros
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    I read Paul Sage sends YouTube vids of "The Incredibles" to staff that suggest capes. No capes, darling.
    tumblr_m8d5acTMYS1qiwz8mo1_500.gif
    Edited by Ourorboros on February 7, 2015 9:02AM
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  • Gidorick
    Gidorick
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    It is an issue with the cape physics causing lag in Cyrodiil. I'm sure they have people working on them but until they function well without causing major issues... we won't get them.

    I wonder if ZOS has tried Havok Cloth. It's a plugin for the Havok physics engine they use... and it works across all Havok products.
    http://www.havok.com/products/cloth
    https://www.youtube.com/watch?v=qTOzOgAdYWk

    Edited by Gidorick on February 7, 2015 9:16AM
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  • Snowstrider
    Snowstrider
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    Gidorick wrote: »
    It is an issue with the cape physics causing lag in Cyrodiil. I'm sure they have people working on them but until they function well without causing major issues... we won't get them.

    I wonder if ZOS has tried Havok Cloth. It's a plugin for the Havok physics engine they use... and it works across all Havok products.
    http://www.havok.com/products/cloth
    https://www.youtube.com/watch?v=qTOzOgAdYWk

    Then just disable them in pvp?
  • Snowstrider
    Snowstrider
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    Ourorboros wrote: »
    I read Paul Sage sends YouTube vids of "The Incredibles" to staff that suggest capes. No capes, darling.
    tumblr_m8d5acTMYS1qiwz8mo1_500.gif

    Then Paul Sage is a N'wah
  • Gidorick
    Gidorick
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    Gidorick wrote: »
    It is an issue with the cape physics causing lag in Cyrodiil. I'm sure they have people working on them but until they function well without causing major issues... we won't get them.

    I wonder if ZOS has tried Havok Cloth. It's a plugin for the Havok physics engine they use... and it works across all Havok products.
    http://www.havok.com/products/cloth
    https://www.youtube.com/watch?v=qTOzOgAdYWk

    Then just disable them in pvp?

    If they can't figure out another way around it, sure.

    They DID have capes in the game at some point but they were more static. I'm not sure they were using Havok cloaks.

    https://www.youtube.com/watch?v=YlEipFtHw7o

    Go to 2:25, 2:55, & 3:05. I think we would be more than happy with cloaks going "static" in Cyrodiil and having physics when in other zones.
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    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Snowstrider
    Snowstrider
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    Yeah i know,Like in the op i posted screenshots of eso alpha cloaks x) some look good some look bad. I love the imperial one.
  • TheShadowScout
    TheShadowScout
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    Liches still get to wear capes in ESO... just sayin... ;)
  • Woolenthreads
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    Liches aren't playing in Cyrodiil. Look it's pretty simple, most MMO's have a lower graphic requirement than ESO. A good rendition of a cape that doesn't clip through armour all the time would introduce a number of extra points to track. That's probably going to be fine for the PVE component of the game but trying to render the additional graphics in Cyrodiil on 40 plus people in a combat would probably cause a lot of additional lag effects.
    Gidorick wrote: »
    I wonder if ZOS has tried Havok Cloth. It's a plugin for the Havok physics engine they use... and it works across all Havok products.
    http://www.havok.com/products/cloth
    https://www.youtube.com/watch?v=qTOzOgAdYWk
    I read somewhere else on the forums that while they started development and making the models in the Havok System they changed to an in-house engine. I don't know whether that is actually true though.
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  • SteveCampsOut
    SteveCampsOut
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    Liches aren't playing in Cyrodiil. Look it's pretty simple, most MMO's have a lower graphic requirement than ESO. A good rendition of a cape that doesn't clip through armour all the time would introduce a number of extra points to track. That's probably going to be fine for the PVE component of the game but trying to render the additional graphics in Cyrodiil on 40 plus people in a combat would probably cause a lot of additional lag effects.

    You're making the same mistake I keep seeing in regards to capes and calling it a graphics rendering issue. It isn't the rendering calculations! Never has been! It's the physics and collision detection combo! For smooth draping animations of cloth against bodies and all the surrounding things that the cloth has to interact with, there are more calculations that must be done than can possibly be done in microseconds with the computing power we currently have today. The rendering calculations are nothing compared to that! It's a processing issue. Sure, we could go with static capes, if you want to settle. Those will clip and break the beauty and immersion we currently enjoy however and I'd be surprised if capes are that important to everyone else. They certainly aren't to me and I like capes.
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  • WraithAzraiel
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    Hell with capes! I'd be happy if they made the armor look like it wasn't painted onto my character's skin.

    Or you know has some cloth bits or other bits that moved aside from the weird hip armor.

    Give me a hood with the shemagh thing happening around the neck. Or some layered looking armor sets or costumes like the ones from the cinematic.


    I'm looking at you Breton Nightblade, I'm looking at you.

    And to whoever's saying that costume's already in the game, you lie. And you suck.
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  • clocksstoppe
    clocksstoppe
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    Because they are impractical as hell.
  • Panda244
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    Capes maybe. Cloaks sure.
    I think people get the idea that capes and cloaks are the same thing, and they aren't, capes are entirely stupid and only for 'looks' which TES doesn't need
    Cape
    3605753-1936874063-31646.png
    Cloaks on the other hand at least offer some resistance to the environment, or ability to display ones' sigil. Neither capes nor cloaks are valid in combat, so turn them off in Cyrodiil.
    Cloak
    0001261606_10.jpg

    This isn't DC Universe, so please, no capes.
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  • Gidorick
    Gidorick
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    I read somewhere else on the forums that while they started development and making the models in the Havok System they changed to an in-house engine. I don't know whether that is actually true though.

    I accepted this challenge and found the following:
    "No plans for cloaks right now. They would cost another draw call per character and require a lot of animation support (since we don't have any cloth sim tech). I am hoping one day we can incorporate Havok Cloth into our engine, but I don't see that happening anytime soon with all of the other systems we are currently workin on. If we were to do it, I'd want it done right, and I just don't think we can support it." - ZOS_JaredCarr

    http://www.reddit.com/r/elderscrollsonline/comments/2c678s/welcome_to_the_eso_art_team_ama/cjd6r91

    So it looks like the answer is: If/when they do it, it will be with the Havok Cloth engine.

    Good enough for me!
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  • HallowScythe
    HallowScythe
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    name ONE elder scrolls game that has given capes without having to mod the game. you can't, elder scrolls doeant need capes, they look nice but are very impractical
  • Snit
    Snit
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    You can always wear a cape yourself, as you play. And perhaps a wizard's hat.

    Just sayin' :)
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  • Gidorick
    Gidorick
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    name ONE elder scrolls game that has given capes without having to mod the game. you can't, elder scrolls doeant need capes, they look nice but are very impractical

    I'll literally do you one better... I'll name TWO. Arena and Daggerfall.

    Gidorick wrote: »
    Are cloaks lore friendly? I don't recall there being cloaks in any TES game before...

    Yes, they are. The cloaks/capes are a fairly obvious invention for any people that is able to work with textiles and need some sort of protection from the cold/rain/sandstorms/whatever.

    Both Arena and Daggerfall featured capes and cloaks on some characters:

    533964-the-elder-scrolls-arena-dos-screenshot-chatting-with-the-queen.png

    Elder-Scrolls-II-Daggerfall.png

    gfs_50109_2_2.jpg

    Cloaks and Capes "disappeared" from most games on the "early days of fully 3D rendering" because it was too difficult to make a good looking cape. Just look at how many games from these "early" days gave up on cloaks; Morrowind, Neverwinter Nights; Dungeon Siege...

    The ones who tried made absolutely ugly capes, like modded NWN capes, WoW capes, etc...

    Due to 'habit' and more technological complications, the following Elder Scrolls games had no capes as well, but they were always featured on artworks and such from the series...

    So, please... I understand the graphical and stability issues that proper capes would bring. But don't come with the lore argument because saying that one of the most common pieces of clothing throughout History and different places of the world wouldn't be lore-friendly on a setting that draws a lot from our own world is simply absurd. :smiley:

    Other than that, keep beating the horse, mates. I do want to see well made, realistic, linen/fur cloaks in the game one day :disagree:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Snit
    Snit
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    Now, I miss Daggerfall :)
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  • AshySamurai
    AshySamurai
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    I and many others have been asking for cloaks/capes since the beta,The argument which comes up is that eso cant handle them,Why? is Esos engine really that bad? Lots of MMOS have them and people does not make a big deal out of it,And more customization never hurts,Besides the game used to have cloaks.

    I think because of Cyrodiil. It lagging even without cloaks and capes. Lags will be even worse if ZOS add this feature.
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  • superquadockyb14_ESO
    Zenimax already painted themselves into a corner with this. The trailers show cloaks and capes of sorts.

    It also would be nice if the player characters had access to such things because ANYTHING to make my character's armor seem less 'Skin-Tight' is for the better.
  • Khivas_Carrick
    Khivas_Carrick
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    Zenimax already painted themselves into a corner with this. The trailers show cloaks and capes of sorts.

    It also would be nice if the player characters had access to such things because ANYTHING to make my character's armor seem less 'Skin-Tight' is for the better.

    Yes, this. Damn near everything in this game is spandex. If we're rocking the Dex, why not top it off with a cape lol
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  • Snowstrider
    Snowstrider
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    Panda244 wrote: »
    Capes maybe. Cloaks sure.
    I think people get the idea that capes and cloaks are the same thing, and they aren't, capes are entirely stupid and only for 'looks' which TES doesn't need
    Cape
    3605753-1936874063-31646.png
    Cloaks on the other hand at least offer some resistance to the environment, or ability to display ones' sigil. Neither capes nor cloaks are valid in combat, so turn them off in Cyrodiil.
    Cloak
    0001261606_10.jpg

    This isn't DC Universe, so please, no capes.

    YES! that is one of the cloaks i wish i coukl have for my nord.
    Just wish eso had as good customization as other mmos :/ And its silly with the naysayers who hate everything,and i mean everything that comes from other MMOS,Armor design,customization,mounts everything.

    You need to accept this is an MMO.
  • WraithAzraiel
    WraithAzraiel
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    I'm worried that I need to mention that Arena and Daggerfall were practically 8bit games compared to the splendor that is the graphics we're accustomed to today.
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