timidobserver wrote: »Yup, it only works on transformed werewolves. I guess the logic is that non-transformed werewolves have access to no benefits other than a stamina regen boost.
timidobserver wrote: »Yup, it only works on transformed werewolves. I guess the logic is that non-transformed werewolves have access to no benefits other than a stamina regen boost.
Oh this is stupid if you ask me. I want everyone to pay, who becomes a spawn of the Daedra, only to become mighty. They need to be punished all of them ! Werewolfs in their human form still are werewolfs. That's why I was hoping, this was a bug.
timidobserver wrote: »Yup, it only works on transformed werewolves. I guess the logic is that non-transformed werewolves have access to no benefits other than a stamina regen boost.
Oh this is stupid if you ask me. I want everyone to pay, who becomes a spawn of the Daedra, only to become mighty. They need to be punished all of them ! Werewolfs in their human form still are werewolfs. That's why I was hoping, this was a bug.
Don't they receive 50% more poison damage ?
But I'm against Werewolfs and Vampires anyway. So I assume, the 9% damage bonus from the guild doesn't affect them as well ? I wish, normal and good person would have more benefits against Vampires and Werewolfs.
timidobserver wrote: »Yup, it only works on transformed werewolves. I guess the logic is that non-transformed werewolves have access to no benefits other than a stamina regen boost.
Oh this is stupid if you ask me. I want everyone to pay, who becomes a spawn of the Daedra, only to become mighty. They need to be punished all of them ! Werewolfs in their human form still are werewolfs. That's why I was hoping, this was a bug.Don't they receive 50% more poison damage ?
But I'm against Werewolfs and Vampires anyway. So I assume, the 9% damage bonus from the guild doesn't affect them as well ? I wish, normal and good person would have more benefits against Vampires and Werewolfs.
hey, not all daedric princes are bad. Some play the field and others fight to maintain balance(good). Just because your a follower or accidental but accepting victim of Hircine or Molag bal (where ever vampire's come from, not entirely sure) doesn't mean your not good. I'm a werewolf and im a good guy. The Hero in my named isn't there to make my name look longer. You might actually be happy to see a vamp on your side when you find yourself out in cyrodiil fighting an enemy vampire. Also, the "normal and good person" have the benefits of being regular. No debuffs, and no skills designed to kill specifically, whatever race you are. Both werewolves and vampires have weaknesses to be exploited, on top of what the fighters guild does provide you. So its a trade off. For werewolves, its a cosmetic suit for when your bored. (lol exaggerating. It has useful ult gain and stam regen.) And Vampires.. whatever they do. Werewolf though, is utterly useless except for use by tanks in pve. So why you be hating huh? Slow down on that haterade.
You won't be able to vanquish us with one fell swoop. Otherwise, how could we call ourselves monsters worthy of being hunted by the likes of you.
timidobserver wrote: »Yup, it only works on transformed werewolves. I guess the logic is that non-transformed werewolves have access to no benefits other than a stamina regen boost.
Oh this is stupid if you ask me. I want everyone to pay, who becomes a spawn of the Daedra, only to become mighty.
Don't they receive 50% more poison damage ?
Thus, the vampire suffers permanent vulnerabilities along with enjoying permanent advantages, while the werewolf only gets his vulnerabilities (and his advantages*) while transformed.
ThatHappyCat wrote: »
A werewolf on the other hand gains almost no benefit (until a short time ago, no benefit at all)
ThatHappyCat wrote: »
That's what you get from selective quoting. I also said four lines higherA werewolf on the other hand gains almost no benefit (until a short time ago, no benefit at all)
timidobserver wrote: »Yup, it only works on transformed werewolves. I guess the logic is that non-transformed werewolves have access to no benefits other than a stamina regen boost.
Oh this is stupid if you ask me. I want everyone to pay, who becomes a spawn of the Daedra, only to become mighty. They need to be punished all of them ! Werewolfs in their human form still are werewolfs. That's why I was hoping, this was a bug.Don't they receive 50% more poison damage ?
But I'm against Werewolfs and Vampires anyway. So I assume, the 9% damage bonus from the guild doesn't affect them as well ? I wish, normal and good person would have more benefits against Vampires and Werewolfs.
hey, not all daedric princes are bad. Some play the field and others fight to maintain balance(good). Just because your a follower or accidental but accepting victim of Hircine or Molag bal (where ever vampire's come from, not entirely sure) doesn't mean your not good. I'm a werewolf and im a good guy. The Hero in my named isn't there to make my name look longer. You might actually be happy to see a vamp on your side when you find yourself out in cyrodiil fighting an enemy vampire. Also, the "normal and good person" have the benefits of being regular. No debuffs, and no skills designed to kill specifically, whatever race you are. Both werewolves and vampires have weaknesses to be exploited, on top of what the fighters guild does provide you. So its a trade off. For werewolves, its a cosmetic suit for when your bored. (lol exaggerating. It has useful ult gain and stam regen.) And Vampires.. whatever they do. Werewolf though, is utterly useless except for use by tanks in pve. So why you be hating huh? Slow down on that haterade.
You won't be able to vanquish us with one fell swoop. Otherwise, how could we call ourselves monsters worthy of being hunted by the likes of you.