So I got stuck...

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Heinzy
Heinzy
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And now I need to pay to /stuck because?... huh?
  • ers101284b14_ESO
    ers101284b14_ESO
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    Heinzy wrote: »
    And now I need to pay to /stuck because?... huh?

    You don't have to pay. Your armor will decrease though so unequip armor then /unstuck then put clothes back on.
  • cjmarsh725b14_ESO
    cjmarsh725b14_ESO
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    You don't have to pay. Your armor will decrease though so unequip armor then /unstuck then put clothes back on.

    You can do /unstuck? Does that work on forward camps?
  • DenverRalphy
    DenverRalphy
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    Group with somebody, then "Travel to player". That'll get you unstuck for free.
  • rorcusb16_ESO
    rorcusb16_ESO
    Soul Shriven
    or bring up ya guild roster and travel to anyone.. :smiley:
  • ZOS_AmeliaR
    ZOS_AmeliaR
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    To clarify, /stuck no longer kills your character instantly. Instead, it will give you the option of paying a small gold fee to teleport to a nearby wayshrine. This is true for all areas of the map.

    (EDITED to provide more accurate information)
    Edited by ZOS_AmeliaR on June 18, 2014 3:41PM
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  • kaosodin
    kaosodin
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    Really, I did not know that.

    Ty
  • ThePonzzz
    ThePonzzz
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    The travel to feature only works if you haven't caused something to follow you close by. Sometimes you're still stuck in combat too.
  • Auldjohn
    Auldjohn
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    I had to pay GP when my toon was literally entangled in trees near the end of a Quest for which "stuck" was the only remedy. When I was first entangled, I tried many movement keys and jumping with no solution, nor did /reloadui help. I submitted a /bug report with screenshot.

    Logging out, I waited several minutes, then returned -- but still entangled. Again I tried every conceivable key to move jump. I could literally inch the character a bit, but stayed firmly entangled in the cluster of tree trunks, branches and leaves. /reloadui had no effect.

    I submitted another /bug report with screenshot. Frustrated, I logged out of ESO, and waited until the next day to try again. Out of game, I submitted an e-mail Support Request -- but no response yet. Lack of response is extremely unusual.

    I didn't return to the character for several days.

    However, after submitting many /bug reports with screenshots, and an e-mail Support Request, when I returned to the character, it was still entangled! No movement key or jump would extricate me. /reloadui had zero effect. I was forced to use /stuck -- or abandon the character.

    After /stuck, the character transported to a Wayshrine [/b]but was charged GP[/b]. I submitted anoter /bug report and e-mail Support Request. In each I asked for problem escalation, and to be reimbursed the GP charged for /stuck, since it was the only resolution for a reported bug-related "stuck" situation.

    (Note: I included my Account Name and e-mail address in the /bug report and e-mail Support Request).[/b]

    To this day no reply, acknowledgement, fix, or GP reimbursement from Support.

    REQUEST TO ZOS_ADMIN:

    FYI, I've participated in ESO since early Closed Beta, mid-August, 2013. This is not a negative post, but a public request for GM/Admin investigation and escalation of the entanglement issue, GP reimbursement, and lack of response to /bug reports and e-mail Support Requests for this problem.

    The lack of response is a first for me. Throughout my experience with ESO, starting with my first August 2013 Beta session, Customer Support by ZOS and the ESO Support has been outstanding and exemplary.

    I look forward to a similar resolution of this situation as well.

    I'll review my characters on both NA and EU Megaservers to find the one standing at a Wayshrine after being stuck. The megaserver, character name, and scenario are essential to identify the location.

    Alternatively, I may have a screenshot. If I can find a screenshot that illustrates the stuck character, how do I submit it to ESO Support? The Support Request form doesn't allow images. With no response received, I can't "reply" to attach an image.

    TIA

    @AuldjohnThe Elder Sages' GuildMaster Sage & Co-Founderfacebook.com/groups/theeldersagesguild
    "Old gamers never die; they just respawn and game on!" • Our Slogan: Have Fun!!

    Moot Envoy • Tamriel Foundry Adept • Steam ID Auldjohn
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  • Worstluck
    Worstluck
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    Actu
    Auldjohn wrote: »

    Alternatively, I may have a screenshot. If I can find a screenshot that illustrates the stuck character, how do I submit it to ESO Support? The Support Request form doesn't allow images. With no response received, I can't "reply" to attach an image.

    Not sure if this will help you, but when you submit a support ticket in game, there is a little checkbox that states something like "Include Screenshot?". That will allow you to include a screenshot automatically when you submit the ticket. Hope this helps!

    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • twev
    twev
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    Worstluck wrote: »
    Actu
    Not sure if this will help you, but when you submit a support ticket in game, there is a little checkbox that states something like "Include Screenshot?". That will allow you to include a screenshot automatically when you submit the ticket. Hope this helps!
    He does mention in the 1st, 3rd, and 5th paragraphs that he submitted bug reports with screenshots.
    :)
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Worstluck
    Worstluck
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    twev wrote: »
    He does mention in the 1st, 3rd, and 5th paragraphs that he submitted bug reports with screenshots.
    :)

    Lol oops....that's what I get for trying to using my crappy phone!
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Srugzal
    Srugzal
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    To clarify, /stuck costs a small gold fee if you use it in Cyrodiil. Elsewhere, it will just kill your character and deteriorate any gear you have equipped at the time.

    Hint: Take everything off. Seriously, no-fee instatravel. Back to being the exploit it was in beta, only now with a workaround. Thanks for the tip, @ZOS_AmeliaR.

    So, seriously, no embedded bug report any more? Just a get out of jail free card? Or just another of those "keep abusing it and you'll find out" manholes?

  • Caroloces
    Caroloces
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    ZOS_AmeliaR admin
    1:45PM Staff Post
    To clarify, /stuck costs a small gold fee if you use it in Cyrodiil. Elsewhere, it will just kill your character and deteriorate any gear you have equipped at the time.

    Hmmm. I don't think that's true. I was playing with my lvl 32 templar in shadowfen yesterday and I got stuck in some rocks and couldn't move. I tried doing /stuck and was given the message that it would kill my character and I'd have to pay a travel fee (I think it was around a 180 gold) to travel to a wayshrine. I was reluctant to do that so I tried some alternate methods that eventually got me unstuck.
  • nerevarine1138
    nerevarine1138
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    Are we really complaining about a 50g penalty for not taking off your armor before doing /stuck?
    ----
    Murray?
  • Lalai
    Lalai
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    To clarify, /stuck costs a small gold fee if you use it in Cyrodiil. Elsewhere, it will just kill your character and deteriorate any gear you have equipped at the time.

    @ZOS_AmeliaR I actually don't think that's true. Unless it's been changed in the past two or so weeks. I got stuck coming out of a door in the Greenshade VR 3 area and had to use /stuck (the door was no longer intractable, and I couldn't move or anything).. upon typing /stuck I was charged a fee of 124 gold, the cost of teleporting to a wayshrine (it even informed me that'd be the cost). It didn't kill me.

    Worth noting that /stuck also did not fix the issue for me, and eventually I had to contact customer support. An e-mail to support (not as a bug report, but a support request) got the issue fixed in about 20 minutes for me.

    For sure though, it charged a fee and did not kill my character.

    Update: Tried it just now in game.. got the same thing, but cost is a little higher because cost of wayshrine goes up if you've used it recently and all that... and then slowly goes back down.

    e0bdfb2726.jpg
    Edited by Lalai on June 18, 2014 2:49AM
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
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    Daggerfall Covenant, NA
  • Auldjohn
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    Worstluck wrote: »
    Actu
    Not sure if this will help you, but when you submit a support ticket in game, there is a little checkbox that states something like "Include Screenshot?". That will allow you to include a screenshot automatically when you submit the ticket. Hope this helps!

    I did attach a screenshot for each /bug report.

    The final mention of "screenshots" to attach to an e-mail Support Request was for in-game personal screenshots I took while entangled in the tree, not the bugreport named screenshot submitted when I composed each /bug.
    Edited by Auldjohn on June 18, 2014 3:04AM
    @AuldjohnThe Elder Sages' GuildMaster Sage & Co-Founderfacebook.com/groups/theeldersagesguild
    "Old gamers never die; they just respawn and game on!" • Our Slogan: Have Fun!!

    Moot Envoy • Tamriel Foundry Adept • Steam ID Auldjohn
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  • ZOS_AmeliaR
    ZOS_AmeliaR
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    You all are correct, this is not just in Cyrodiil but rather is true for all areas of the map. I've gone ahead and edited my previous comment to reflect this. Thanks for catching that! :)
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • GTech_1
    GTech_1
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    Suggestion: Offer 1 or 2 "freebies" every 24 hours.
    Notify the player that they are about to use 1 of their freebies in the /stuck popup.
    If you don't do this, it seems rather punitive to a player that is just exploring the map.

    This would also keep people from complaining about being stuck by the mesh and/or collision mechanics due to a valid bug, with them then going on to say "to top it all off, I was charged a GP fee".

    I believe these complaints are valid, regardless of the size of the GP cost.
  • Mortosk
    Mortosk
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    To clarify, /stuck no longer kills your character instantly. Instead, it will give you the option of paying a small gold fee to teleport to a nearby wayshrine. This is true for all areas of the map.

    (EDITED to provide more accurate information)

    And if a character gets stuck and doesn't have the 146 gold on them? Such as a bank mule or low level character just starting out...

    Gotcha there! Boundless foresight at ZOS.

    Maybe you can just put in a /suicide command too so we can kill ourselves if that should happen.
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • AngryWolf
    AngryWolf
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    Ya...I posted about this earlier. It's not our fault the game has areas you can get stuck in. Why charge us anything at all?? It's like a punishment for exploring. We paid for the game, now monthly subs, why THIS. In the grand scheme of it all, it's not a lot of money and not a big deal, but it puts a sour taste in your mouth.
  • Darlgon
    Darlgon
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    AngryWolf wrote: »
    Ya...I posted about this earlier. It's not our fault the game has areas you can get stuck in. Why charge us anything at all?? It's like a punishment for exploring. We paid for the game, now monthly subs, why THIS. In the grand scheme of it all, it's not a lot of money and not a big deal, but it puts a sour taste in your mouth.

    Thats easy.. another poster already mentioned people exploited it in Beta.. From other reports and the patch notes Monday they continue to do so... Some people were exploiting the "stuck" command to move and steal Elder Scrolls to their closest controlled wayshrine in AVA. Which is why it now drops in place if a person does /stuck. If there is an exploit, people will use it.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • nerevarine1138
    nerevarine1138
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    Mortosk wrote: »

    And if a character gets stuck and doesn't have the 146 gold on them? Such as a bank mule or low level character just starting out...

    Gotcha there! Boundless foresight at ZOS.

    Maybe you can just put in a /suicide command too so we can kill ourselves if that should happen.

    If you manage to get stuck before you get 146 gold, you have bigger problems.
    ----
    Murray?
  • crislevin
    crislevin
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    join a guild, travel to guildmate.
  • Vunter
    Vunter
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    Auldjohn wrote: »
    I had to pay GP when my toon was literally entangled in trees near the end of a Quest for which "stuck" was the only remedy. When I was first entangled, I tried many movement keys and jumping with no solution, nor did /reloadui help. I submitted a /bug report with screenshot.

    Logging out, I waited several minutes, then returned -- but still entangled. Again I tried every conceivable key to move jump. I could literally inch the character a bit, but stayed firmly entangled in the cluster of tree trunks, branches and leaves. /reloadui had no effect.

    I submitted another /bug report with screenshot. Frustrated, I logged out of ESO, and waited until the next day to try again. Out of game, I submitted an e-mail Support Request -- but no response yet. Lack of response is extremely unusual.

    I didn't return to the character for several days.

    However, after submitting many /bug reports with screenshots, and an e-mail Support Request, when I returned to the character, it was still entangled! No movement key or jump would extricate me. /reloadui had zero effect. I was forced to use /stuck -- or abandon the character.

    After /stuck, the character transported to a Wayshrine [/b]but was charged GP[/b]. I submitted anoter /bug report and e-mail Support Request. In each I asked for problem escalation, and to be reimbursed the GP charged for /stuck, since it was the only resolution for a reported bug-related "stuck" situation.

    (Note: I included my Account Name and e-mail address in the /bug report and e-mail Support Request).[/b]

    To this day no reply, acknowledgement, fix, or GP reimbursement from Support.

    REQUEST TO ZOS_ADMIN:

    FYI, I've participated in ESO since early Closed Beta, mid-August, 2013. This is not a negative post, but a public request for GM/Admin investigation and escalation of the entanglement issue, GP reimbursement, and lack of response to /bug reports and e-mail Support Requests for this problem.

    The lack of response is a first for me. Throughout my experience with ESO, starting with my first August 2013 Beta session, Customer Support by ZOS and the ESO Support has been outstanding and exemplary.

    I look forward to a similar resolution of this situation as well.

    I'll review my characters on both NA and EU Megaservers to find the one standing at a Wayshrine after being stuck. The megaserver, character name, and scenario are essential to identify the location.

    Alternatively, I may have a screenshot. If I can find a screenshot that illustrates the stuck character, how do I submit it to ESO Support? The Support Request form doesn't allow images. With no response received, I can't "reply" to attach an image.

    TIA

    Dude.. You knew there was the /stuck command and you caused so much trouble to yourself. The cost isn't that high..
  • Terminus
    Terminus
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    Vunter wrote: »
    Dude.. You knew there was the /stuck command and you caused so much trouble to yourself. The cost isn't that high..

    In the time it took them to wrote that post,
    I bet they could have done a quest and made back the cash.
    Some people are just crazy.
  • Mortosk
    Mortosk
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    If you manage to get stuck before you get 146 gold, you have bigger problems.

    It could happen! ;)
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Mortosk
    Mortosk
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    That'll be 146 gold please!
    hqdefault.jpg
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Auldjohn
    Auldjohn
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    Helpful comments and constructive criticisms are appreciated. Negative comments add nothing, so on my part are ignored.

    I was an early participant in Closed Beta when /stuck was introduced. It totally slipped my memory that the command now had a cost in GP to prevent exploitation. I fully support efforts by ZOS to reduce or eliminate cheats and exploits in ESO. The cost was never the main issue.

    Rather, my concern regarded what appeared to be an unanswered e-mail Support Request for a recurrent, reported bug and which appeared to me to be without alternative remedy.

    Since my OP, I received a cordial, explanatory PM from ZOS. That PM, and the helpful ideas by others in this thread, included the suggestion to use Travel to Player if another player was online from either a Group or a Guild mate. That travel moves to a Wayshrine closest to the Group member or Guild mate, and at no cost in GP.

    Travel to Player seems obvious to me now, after reading the PM, but did not occur to me during my many attempts to extricate myself from the copse of trees.

    The PM was also mentioned that "stuck" refers to dropping through the world or being immovably embedded in a mesh or game object. My character could inch around -- in a sense "move"-- even though being unable to extricate him/herself from that entanglement. By proper definition the character was not actually stuck.

    Kudos to all who offered helpful suggestions or insight into the situation. To those who were critical of my posts: I play under the motto: Have Fun!!

    Edited by Auldjohn on June 21, 2014 10:00AM
    @AuldjohnThe Elder Sages' GuildMaster Sage & Co-Founderfacebook.com/groups/theeldersagesguild
    "Old gamers never die; they just respawn and game on!" • Our Slogan: Have Fun!!

    Moot Envoy • Tamriel Foundry Adept • Steam ID Auldjohn
    YouTube auldjohnmastersage • Twitch AuldjohnPCGamer• Steam Group TESGs
  • Mortosk
    Mortosk
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    Auldjohn wrote: »
    Helpful comments and constructive criticisms are appreciated. Negative comments add nothing, so on my part are ignored.

    I was an early participant in Closed Beta when /stuck was introduced. It totally slipped my memory that the command now had a cost in GP to prevent exploitation. I fully support efforts by ZOS to reduce or eliminate cheats and exploits in ESO. The cost was never the main issue.

    Rather, my concern regarded what appeared to be an unanswered e-mail Support Request for a recurrent, reported bug and which appeared to me to be without alternative remedy.

    Since my OP, I received a cordial, explanatory PM from ZOS. That PM, and the helpful ideas by others in this thread, included the suggestion to use Travel to Player if another player was online from either a Group or a Guild mate. That travel moves to a Wayshrine closest to the Group member or Guild mate, and at no cost in GP.

    Travel to Player seems obvious to me now, after reading the PM, but did not occur to me during my many attempts to extricate myself from the copse of trees.

    The PM was also mentioned that "stuck" refers to dropping through the world or being immovably embedded in a mesh or game object. My character could inch around -- in a sense "move"-- even though being unable to extricate him/herself from that entanglement. By proper definition the character was not actually stuck.

    Kudos to all who offered helpful suggestions or insight into the situation. To those who were critical of my posts: I play under the motto: Have Fun!!

    Low level farming bots don't pay repair builds, the previous penalty of death didn't effect them. Even high level bots if they are smart just write a script to remove their armor before using /stuck. This on the other hand will effect them, and the thousands of legitimate players of ESO as well.

    Edited by Mortosk on June 21, 2014 2:29PM
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
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