Either works, but I love my 2h nightblade. I dont tend to play him like your typical rogue, he's more of an in your face fighter. The nightblade passives really benefit any melee build character.
Here's the main differences:
Dual Wield Builds:
+ Have amazing AoE (multi-target) DPS
+ Get the benefit of an additional item slot for set bonuses
+ Can have much higher critical chance due to dual daggers providing +10% crit
+ Have a fairly effective, though costly, ranged attack with flying blade
+ Can deal with AoE damage from enemies better due to cloak of blades
- Single target damage is low, though it's more than enough to get you by
- Burst damage, especially single target burst damage, is low
- Dual wield lacks a gap-closer to keep in range with the enemy
- Dual wield abilities lack control, they cant stun or knock down an enemy
Two Handed Builds:
+ Amazing single target damage and efficiency with wrecking blow / executioner
+ Very durable in AoE situations due to brawler providing a damage shield
+ Moderately high self healing ability with rally
+ Can boost weapon damage by 20% without relying on class skills via momentum
+ Good control over enemies with the knockdown provided by uppercut
- Poor AoE damage
- Slow attacks leave you open for countering by the enemy
- No critical chance bonus from passives
- No ranged attacks, minus the gap closer
It all really comes down to what you want to do and your playstyle/aesthetic preferences. I just never could stand dual wield, it seems like the only way to make it worthwhile is to use dinky little daggers, and that doesnt fit my burly khajiit warrior =P
I agree with what you are saying 100% you nailed the two right on the head. I have been wondering which is more dps between executioner and assassin's blade. Also between critical rush and ambush. I have heard rally is a great heal tho the 20% bonus damage and heal can also come from the class ability drain power morph. It seems like almost all of the 2H abilities are built in to the class abilities.
I like ambush as well because it gives the 20% dmg bonus on the next attack and stuns.
Does wrecking blow do more dmg than assassin's blade as a execute?
dancing.in.the.webeb17_ESO wrote: »2h/dw NB is a good build
Look, bow gives you ranged only, flying blade give you good ranged too its not so cheap as bow is but if you have good stamina managment it's not a problem. So you have all benefits of 2H and DW and you have ranged, so you don't need bow.dancing.in.the.webeb17_ESO wrote: »2h/dw NB is a good build
This is what I was going to ask actually. I'm level 27 and have played with a few things and ended up with bow/2h which seems to let me do a few bunches of enemies, reasonably qickly, without too much down time for grinding, and pretty decent quick single target dps for questing, plus some defense, and ranged as well.
But if I wanted to level more down the 'skip quest, grind' route (seeing as i have already done the quests multiple times) would 2h/DW give me survival plus fast AoE dps please?
Thanks, sorry for hijack
dancing.in.the.webeb17_ESO wrote: »Look, bow gives you ranged only, flying blade give you good ranged too its not so cheap as bow is but if you have good stamina managment it's not a problem. So you have all benefits of 2H and DW and you have ranged, so you don't need bow.dancing.in.the.webeb17_ESO wrote: »2h/dw NB is a good build
This is what I was going to ask actually. I'm level 27 and have played with a few things and ended up with bow/2h which seems to let me do a few bunches of enemies, reasonably qickly, without too much down time for grinding, and pretty decent quick single target dps for questing, plus some defense, and ranged as well.
But if I wanted to level more down the 'skip quest, grind' route (seeing as i have already done the quests multiple times) would 2h/DW give me survival plus fast AoE dps please?
Thanks, sorry for hijack
Another matter - DW is phisical dmg as 2H is (some of bow skill are poison) so you can focus CP on one constellation buff.
So it seem to me that DW+bow<2H+bow<2H+DW
dancing.in.the.webeb17_ESO wrote: »Look, bow gives you ranged only, flying blade give you good ranged too its not so cheap as bow is but if you have good stamina managment it's not a problem. So you have all benefits of 2H and DW and you have ranged, so you don't need bow.dancing.in.the.webeb17_ESO wrote: »2h/dw NB is a good build
This is what I was going to ask actually. I'm level 27 and have played with a few things and ended up with bow/2h which seems to let me do a few bunches of enemies, reasonably qickly, without too much down time for grinding, and pretty decent quick single target dps for questing, plus some defense, and ranged as well.
But if I wanted to level more down the 'skip quest, grind' route (seeing as i have already done the quests multiple times) would 2h/DW give me survival plus fast AoE dps please?
Thanks, sorry for hijack
Another matter - DW is phisical dmg as 2H is (some of bow skill are poison) so you can focus CP on one constellation buff.
So it seem to me that DW+bow<2H+bow<2H+DW
But a bow gives you a ranged healing de buff and ranged spell interrupt. Dual wield can't match that kind of utility for pvp.
With dw and a bow, you also miss out on the 20% damage boost from momentum. Sure, you can use power extraction, but that won't boost your damage out of combat for a stealth attack, or at long range either.
Imo: 2h+bow > 2h+dw > dw+bow
Either works, but I love my 2h nightblade. I dont tend to play him like your typical rogue, he's more of an in your face fighter. The nightblade passives really benefit any melee build character.
Here's the main differences:
Dual Wield Builds:
+ Have amazing AoE (multi-target) DPS
+ Get the benefit of an additional item slot for set bonuses
+ Can have much higher critical chance due to dual daggers providing +10% crit
+ Have a fairly effective, though costly, ranged attack with flying blade
+ Can deal with AoE damage from enemies better due to cloak of blades
- Single target damage is low, though it's more than enough to get you by
- Burst damage, especially single target burst damage, is low
- Dual wield lacks a gap-closer to keep in range with the enemy
- Dual wield abilities lack control, they cant stun or knock down an enemy
Hey I think you have DW all wrong. At least in the context of NBs. DW provides great synergy with the NB class skills.
Burst dmg low? Not with the massive weapon dmg boost you get from DWing. Ambush in to Surprise Attack is some of the highest burst in the game >>>> Wrecking blow. You can weave surprise attack incredibly well and it provides an armor debuff. Yikes.. Nighty night wrecking blow burst.
Gap closer? Ambush, nuff said.
Lacks control? Well any NB worth his salt right now runs fear on their main bar. Fear >>>> any other CC in this game hands down.
Higher crit chance? Any NB worth their salt is running 2 sharp maces as far as I know. Crit sitting around 45-50% is good enough.
My biggest issue is choosing DW for my aoe bar or my single target bar. Rally is too huge to give up at the moment, but once i get Vigor that all changes. 8.5 so far... grr.
my end game group build is 2h5m, 5 ravager 5 hundings 2 engine guardian DW and S&B... This build packs a huge aoe punch and has some good surviva and utility to get you through in a pinch.. Right now im DW/S&B(depending on heals) and 2h. With the S&B i use Power Extraction and i get good aoe results with lots of surviva.
solo build will likely always be 2h and bow 7 med 5 hundings 3 ashen 3 shadow walker.
Duuk
jeremyrisleyb14_ESO wrote: »2h/DW Combo build. This is the build for great dps and reliability.
Primary bar DW: Ambush, surprise attack, steel tornado, camo hunter, mass hysteria, Ult: flawless/incapacitated strike.
This is your dps bar. This is where you do single target or AoE damage. Camo hunter gives you a perma crit increase. Flawless on ulty gives across board damage, Inc strike gives more burst. Your call.
2H bar: silver shards, razor caltrops/double take, relentless focus, rally, shadow cloak. Ulty: meteor/barrier
This is your ranged buff bar. Caltrops for more AoE or double take for more defense. Same with the ultimates. Silver shards hits like a truck with stam builds and is an AoE in when firing at groups. Knocks down and stuns vamps, WW, and undead.
This is how I roll and haven't looked back. I primarily pvp but this works for pve as well.
Am running a brenton nightblade and am currently running a dual wield build but am seeing a lot of 2H talk lately because of rally. Any thoughts?