We know that with Phase 4 of the Veteran Overhaul, Veteran Ranks are being "removed". This is a compilation of the comments and suggestions I have made about this in various places so that it's all in one thread, presented as
will be statements for ease of understanding (note that this is what I would like to see, all is speculatory and nothing is confirmed).
For the sake of argument, I will be assuming that the "removal" of Veteran Ranks is exactly that - a flattening of the current verticality so that everyone who is Veteran Rank 1-14 will become just Level 50.
Gear
- VR 1-5 Gear will become Veteran Season 1 Gear, and will be common from drops and found at vendors. Crafting mats for this Season will be common.
- VR 6-10 Gear will become Veteran Season 2 Gear, and will be from uncommon drops. Crafting mats for this season will be rare.
- VR 11-14 Gear will become Veteran Season 3 Gear, and will only be available from the highest difficulty mobs. Crafting mats for this season will be very rare.
Cadwell
Assume you are a member of the Daggerfall Covenant for this section.
- Cadwell's Silver will begin as it does now. following the end of the Main Quest. But:
- As soon as you arrive in the starter city of Vulkhel Guard, the following text appears on-screen: New Task: Cadwell's Silver - Experience the Aldmeri Dominion.
- Cadwell's Silver is then removed/hidden from the Journal. This is so that the quest is not there hanging over you if you don't want to do it. (Progress tracking in Cadwell's Almanac proceeds as normal.)
- A projection of Cadwell invites you to visit the Aldmeri version of the Harborage to return to your own alliance. There's a projection of him in the Aldmeri Harborage as well, with the same dialogue he would have if you met him in the normal (Daggerfall) Harborage.
- Activating the Light of Meridia in the Aldmeri Harborage returns you to the Daggerfall Harborage, where Cadwell is waiting... with a new quest for you.
- Cadwell's Gold will begin as soon as you return to the Daggerfall Harborage after your initial trip to the Dominion lands. Cadwell's dialogue here ("Well, you've experienced two of the three alliances. Care to finish the set?[...]") does not need to be changed, as you have still technically experienced two alliances.
- As before, as soon as you arrive in Davon's Watch, you get a New Task: Cadwell's Gold - Experience the Ebonheart Pact.
- Cadwell's Gold is removed/hidden from the Journal to avoid clutter.
- You now have access to both Cadwell areas without being required to complete one of them first, aside from visiting the first city and leaving again.
- Returning to any version of the Harborage gives you access to the Light of Meridia. Activate it whenever you like to be given a choice of alliances to visit. eg, press E for Dominion, F for Pact or X for Covenant.
- If either section of Cadwell's Almanac is completed, you see Task Completed: Cadwell's Silver/Gold - You have completed the Dominion/Pact section of Cadwell's Almanac. At this time, the relevant quest reappears in the Journal for you to turn in to Cadwell in the Daggerfall Harborage. Turn in works as it does now.
Zones
With everything being changed to Level 50 and access to both alliance territories being given at once, the previous vertical progression through them will have to be flattened, but some semblance of verticality is still needed so players feel like they are progressing.
- Cadwell Zones will have a minor progression system, so that Tier 5 zones (Bangkorai, Reaper's March, and The Rift) are more difficult than Tier 1 zones (Glenumbra, Auridon, and Stonefalls), but are of comparable difficulty to each other (The Rift is no more difficult than Reaper's March).
- Depending on how gear seasons and Champion Points work, you may find that a few CPs and Season 1 gear is sufficient for Tiers 1 through 3, but Season 2 gear becomes more useful as you hit Tiers 4 and 5, and you will need to spend more CPs in the constellation passives.
- Since Veteran content has been flattened, Craglorn will be viable for groups as soon as they hit Level 50, and you won't have to go through the Cadwell Zones to be viable. Upper Craglorn content will be similar, but more geared towards players who have spent enough time to build up their Champion System passives.
- Cyrodiil will become more viable for everyone at Level 50, as the gap between players caused by the difference in power between VR 1 and VR 14 will no longer exist. There will be a bit of a gap caused by players having spent more CPs in the constellation passives, or wearing Season 2/3 gear, but everyone will be competitive.
Veteran Scaling for your own Alliance
Using the Normal/Veteran Toggle, you can toggle between the standard 1-43 zones of your alliance, or a Veteran-scaled version that is comparable to the Cadwell Zones. This way you can choose which zones to play in without anything being too low level to be worth it.
[This can be combined with my suggestions for PvE solo dailies from the Mages and Fighters Guilds so you can continue to quest in those zones as well]Cross-Faction PvE
With the Cadwell Zones being flattened, there will no longer be a VR 2 and a VR 7 version of a Tier 2 zone, because all Tier 2 zones will be comparable. This means veterans of all alliances will be playing in versions of the zone that are exactly the same as each other (like Coldharbour and Craglorn are now). Therefore, one of the primary reasons why cross-faction PvE could not work in these zones is removed. A toggle in the Settings menu called "Enable Cross-Faction PvE" will determine whether you are put into a cross-faction zone shard or a single-faction zone shard.
[This can be extended to include Coldharbour, Craglorn, the Earth Forge, and Eyevea, as I have mentioned elsewhere, using the same toggle setting]
Questions? Thoughts? Comments? Ridicule? Go ahead
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