s7732425ub17_ESO wrote: »The devs know exactly when lag occurs and why it happens. Hell, anyone who plays PVP knows what causes it and can duplicate it on demand.
Fixing it is the hard part.
ZOS_GinaBruno wrote: »Hey guys, thanks so much for the offer to help. We are actually pushing a fix now (you can read more about it here) and we'd love to get your feedback if this helped you.
ZOS_GinaBruno wrote: »Hey guys, thanks so much for the offer to help. We are actually pushing a fix now (you can read more about it here) and we'd love to get your feedback if this helped you.
What gets me, is this wasn't an issue at release.
Somewhere along the lines ZOS changed something, it was the patch with the lighting IIRC and ever since Cyrodiil has been horrible.
I really don't think lowering the number of people who can play online in Cyrodiil at once in a given campaign is a good idea, it already feels somewhat Underpopulated in relation to the epic wars we're lead to believe happen.
@ZOS_GinaBruno can we have information on what the numbers were previous to the change and what they are now? I'd like to know how many fewer people we'll have in the war now.
serenenightmare wrote: »Don't sit in a ball and spam healing springs.
Unfortunately I doubt they'd share population limit numbers, people would make speculations on how the game is performing from that. They'll keep it vague enough to inform us, but never sharing too much.
s7732425ub17_ESO wrote: »Let's be serious here- they can go ahead and implement any attempted lag fixes on the main server and skip the PTS entirely. They cannot make things worse than they already are. Want to test what Cyrodiil would be like without AOE caps? Push it live and see what happens. They can easily revert a patch if something gets screwed up really bad.
Also, you will never get a stress test on the PTS that is anywhere close to the real thing.
xsorusb14_ESO wrote: »Why do I keep seeing people post about the lighting patch being the cause of the problems. The lag we've had recently hasn't been fps lag like the lighting patch caused (which resulted in fps slowly dropping to like 10 Over time), what we've had recently is server lag where the ping spikes to 1000+ which suggest server load issues.
Yea the lighting was the last thing in this game that needed improvement. It was already impressive for an MMO.i think 90%+ of the community would agree that if you could almost "undo" the lighting patch, or whatever the hell it was we would be fine with it.
If you could give me cyrodiil performance of early release I would resub immediately.
Yea the lighting was the last thing in this game that needed improvement. It was already impressive for an MMO.
Off topic: How is it that people like you are able to post on the forums while they are unsubscribed. When my sub runs out after a month, I cannot post. Also, when I resub, I usually cannot post on the first day.