ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
What about streak breaking dodge ? Will you look at that too? It seems strange that's it's the only thing in game that breaks dodge/roll the immunity.ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Just out of curiosity, is being able to block while Feared working as intended?
The amount of QQ in this thread is stupid. Fear doesn't give immunity, deal with it. Instead of crying about it on the forums. you need to find a counter.
xsorusb14_ESO wrote: »ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Just out of curiosity, is being able to block while Feared working as intended?
I assume so, otherwise fear would of been nerfed long ago for being incredibly overpowered if you couldn't
xsorusb14_ESO wrote: »Two things I want to mention.
First, I didn't even know you got any kind of CC immunity from being hit with anything. If I don't use Break Free while fighting pretty much any class, there is a good chance I will be chain CC'd until death.
Secondly, Fear is bugged atm and you are able to BLOCK while feared, which is ridiculous.
So I would be fine with them adding a few seconds of CC immunity after Fear as long as they fixed it to where you can't hold block while feared.
You are able to blocked while feared because if you couldn't it'd be the most overpowered CC in the game, a 4.5 second cc that doesn't break on damage and goes through block? Getting feared would be instant death if you didn't cc break every time
Patch 1.1.2 -ezareth_ESO wrote: »What about streak breaking dodge ? Will you look at that too? It seems strange that's it's the only thing in game that breaks dodge/roll the immunity.ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Streak should break dodge. It is an AoE effect and all AoE hits through dodge. It just happens to be the only AoE disorient. Fear works through dodge as well.
Patch 1.1.2 -ezareth_ESO wrote: »What about streak breaking dodge ? Will you look at that too? It seems strange that's it's the only thing in game that breaks dodge/roll the immunity.ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Streak should break dodge. It is an AoE effect and all AoE hits through dodge. It just happens to be the only AoE disorient. Fear works through dodge as well.
- You are now immune to immobilizing effects during the time you are roll dodging, in addition to breaking out of existing effects when you begin the roll dodge
Like I said, it's the only thing in game that breaks this rule. @ZOS_GinaBruno
Patch 1.1.2 -ezareth_ESO wrote: »What about streak breaking dodge ? Will you look at that too? It seems strange that's it's the only thing in game that breaks dodge/roll the immunity.ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Streak should break dodge. It is an AoE effect and all AoE hits through dodge. It just happens to be the only AoE disorient. Fear works through dodge as well.
- You are now immune to immobilizing effects during the time you are roll dodging, in addition to breaking out of existing effects when you begin the roll dodge
Like I said, it's the only thing in game that breaks this rule. @ZOS_GinaBruno
demonlkojipub19_ESO wrote: »Im sure you are @Yonkit. I'm sure you are.
johan.danielsson1994b16_ESO wrote: »Just change the stupid skill to hit 6 targets but make it blockable. It´s such a broken CC right now.
ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Any word on the same issue with templar's Puncturing Strikes and it's morphs? if you dont cc-break AND block you will be permacc'd
mike.gaziotisb16_ESO wrote: »ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Any word on the same issue with templar's Puncturing Strikes and it's morphs? if you dont cc-break AND block you will be permacc'd
Tbf if they fix that, which is one of the few ways a Templar has to win 1v1 fights, expect a Templar Apocalypse in these forums and quite rightly so.
While it's not nice being perma stun-locked, they'll have to seriously do something about templar DPS options before they fix this.
If you're fighting a Templar just wear an Arena set and you're fine. Then proceed to win the fight with your superior resource management and DPS.
FluffiestOne wrote: »mike.gaziotisb16_ESO wrote: »ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Any word on the same issue with templar's Puncturing Strikes and it's morphs? if you dont cc-break AND block you will be permacc'd
Tbf if they fix that, which is one of the few ways a Templar has to win 1v1 fights, expect a Templar Apocalypse in these forums and quite rightly so.
While it's not nice being perma stun-locked, they'll have to seriously do something about templar DPS options before they fix this.
If you're fighting a Templar just wear an Arena set and you're fine. Then proceed to win the fight with your superior resource management and DPS.
Sounds like the sorcs defending bolt escape in the reign of Nicolle. /laugh
Streak breaking a dodge is working as intended, as a stun/disorient (like Streak) is not the same thing as an immobilizing effect. Basically, if the defensive check on an ability isn't against a melee attack, ranged attack, or a spell projectile, then the ability will hit a dodge rolling target.What about streak breaking dodge ? Will you look at that too? It seems strange that's it's the only thing in game that breaks dodge/roll the immunity.
We are working on the way blocking functions in general, but one of the edits we'll be making is that you won't be able to block when you are feared. We don't have a timeline for this implementation yet, but we'll let you know when we do!Just out of curiosity, is being able to block while Feared working as intended?
ZOS_TristanK wrote: »Streak breaking a dodge is working as intended, as a stun/disorient (like Streak) is not the same thing as an immobilizing effect. Basically, if the defensive check on an ability isn't against a melee attack, ranged attack, or a spell projectile, then the ability will hit a dodge rolling target.What about streak breaking dodge ? Will you look at that too? It seems strange that's it's the only thing in game that breaks dodge/roll the immunity.We are working on the way blocking functions in general, but one of the edits we'll be making is that you won't be able to block when you are feared. We don't have a timeline for this implementation yet, but we'll let you know when we do!Just out of curiosity, is being able to block while Feared working as intended?
xsorusb14_ESO wrote: »ZOS_TristanK wrote: »Streak breaking a dodge is working as intended, as a stun/disorient (like Streak) is not the same thing as an immobilizing effect. Basically, if the defensive check on an ability isn't against a melee attack, ranged attack, or a spell projectile, then the ability will hit a dodge rolling target.What about streak breaking dodge ? Will you look at that too? It seems strange that's it's the only thing in game that breaks dodge/roll the immunity.We are working on the way blocking functions in general, but one of the edits we'll be making is that you won't be able to block when you are feared. We don't have a timeline for this implementation yet, but we'll let you know when we do!Just out of curiosity, is being able to block while Feared working as intended?
So you're going to allow a 4.5 second stun basically to go through block while not allowing you to block at the same time?
ZOS_TristanK wrote: »We are working on the way blocking functions in general, but one of the edits we'll be making is that you won't be able to block when you are feared. We don't have a timeline for this implementation yet, but we'll let you know when we do!
ZOS_TristanK wrote: »...
We are working on the way blocking functions in general, but one of the edits we'll be making is that you won't be able to block when you are feared. We don't have a timeline for this implementation yet, but we'll let you know when we do!
xsorusb14_ESO wrote: »ZOS_TristanK wrote: »Streak breaking a dodge is working as intended, as a stun/disorient (like Streak) is not the same thing as an immobilizing effect. Basically, if the defensive check on an ability isn't against a melee attack, ranged attack, or a spell projectile, then the ability will hit a dodge rolling target.What about streak breaking dodge ? Will you look at that too? It seems strange that's it's the only thing in game that breaks dodge/roll the immunity.We are working on the way blocking functions in general, but one of the edits we'll be making is that you won't be able to block when you are feared. We don't have a timeline for this implementation yet, but we'll let you know when we do!Just out of curiosity, is being able to block while Feared working as intended?
So you're going to allow a 4.5 second stun basically to go through block while not allowing you to block at the same time?
people act like its a 4 secs that you cant do anything. you can CC break it, if you dont have stam to break it, its your fault. I know a ton of people that dont care about fear becaused they know that stamina is a resource they need to learn to manage. stamina builds wouldnt be annoyed from fear because they always have stam Ive said this before but magicka builds are SUPPOSE to have low stam its our weakness so them making it feel like a weakness I think is good.
In general people would learn to play better instead of block casting 24/7