Am I reading this right? By crafting pattern are we talking a specific item (legs/chest)?
Am I on he right track inferring that instead of motif books that teach everything in a style that you will instead find chapters which teach only a subset of the items in that style, so you'd need to procure all the chapters in that style to make a full body set of armour in that style?
nusphere_ESO wrote: »Should we do a poll?
the functionality is available in API but disabled! ... so they only should reactivat it!
nusphere_ESO wrote: »@Merlight
could you explain your meaning, please?
nusphere_ESO wrote: »@Merlight
okay, i understund. This is more a PvP thing.
But who in PvP is running without addons?! ...
Attorneyatlawl wrote: »@killabunny1234b16_ESO, @nusphere_ESO, I think everyone wants to be able to see their own buffs/debuffs, and what hit them in their combat log (not the last 5 when you die only, inside of the recap window, but their actual combat log for review and real-time info) like we used to be able to. You guys are right.
However, the history behind this is that a rather kneejerk decision was made right before launch due to an outcry of people (mostly single-player fans) claiming it would wreck their immersion to let raiders and pvp'ers have these options, even in addons, that questers disliking them could simply have not installed an addon for or enabled in the settings . Even ones about your own character that have nothing to do with them! I truly hope they re-examine their stance on the severely lacking API functionality and UI at large in the near future. These sorts of complaints I hear every single day from people who do raids or are heavy pvp'ers, and echo them myself.
*snip*
@ZOS_JessicaFolsom Is the attached file still going to be the valid API for the released version of Update 4, or have there been changes since the file was released? I just want to double-check.
Attorneyatlawl wrote: »@killabunny1234b16_ESO, @nusphere_ESO, I think everyone wants to be able to see their own buffs/debuffs, and what hit them in their combat log (not the last 5 when you die only, inside of the recap window, but their actual combat log for review and real-time info) like we used to be able to. You guys are right.
However, the history behind this is that a rather kneejerk decision was made right before launch due to an outcry of people (mostly single-player fans) claiming it would wreck their immersion to let raiders and pvp'ers have these options, even in addons, that questers disliking them could simply have not installed an addon for or enabled in the settings . Even ones about your own character that have nothing to do with them! I truly hope they re-examine their stance on the severely lacking API functionality and UI at large in the near future. These sorts of complaints I hear every single day from people who do raids or are heavy pvp'ers, and echo them myself.
*snip*
You are wrong. It was hardcore PvPers that cried about having this options because it would be too mush of an advantage for average skilled players.
We hardcore players know how to read this without the addons so giving this to average players would take away our advantage over skilled players. In other words take away our skills and allow addons to be handicap tools for those that are unskilled.
If you think you need this addons you are not a skilled PvPer or skilled player at all to begin with.
I have been playing allot of different MMORPGs quite hardcore over the last 15 years. And the most challenging Raids and PvP have been in those that does not allow any addons what so ever. Because addons do remove player skills. Addons = handicap tools there is not question about it.
Those Hardcore guilds that QQ over that you can't do X with addons is because they realize they are not as good as they think they are. And I have no understanding or empathy for those posers that want it.
Attorneyatlawl wrote: »Attorneyatlawl wrote: »@killabunny1234b16_ESO, @nusphere_ESO, I think everyone wants to be able to see their own buffs/debuffs, and what hit them in their combat log (not the last 5 when you die only, inside of the recap window, but their actual combat log for review and real-time info) like we used to be able to. You guys are right.
However, the history behind this is that a rather kneejerk decision was made right before launch due to an outcry of people (mostly single-player fans) claiming it would wreck their immersion to let raiders and pvp'ers have these options, even in addons, that questers disliking them could simply have not installed an addon for or enabled in the settings . Even ones about your own character that have nothing to do with them! I truly hope they re-examine their stance on the severely lacking API functionality and UI at large in the near future. These sorts of complaints I hear every single day from people who do raids or are heavy pvp'ers, and echo them myself.
*snip*
You are wrong. It was hardcore PvPers that cried about having this options because it would be too mush of an advantage for average skilled players.
We hardcore players know how to read this without the addons so giving this to average players would take away our advantage over skilled players. In other words take away our skills and allow addons to be handicap tools for those that are unskilled.
If you think you need this addons you are not a skilled PvPer or skilled player at all to begin with.
I have been playing allot of different MMORPGs quite hardcore over the last 15 years. And the most challenging Raids and PvP have been in those that does not allow any addons what so ever. Because addons do remove player skills. Addons = handicap tools there is not question about it.
Those Hardcore guilds that QQ over that you can't do X with addons is because they realize they are not as good as they think they are. And I have no understanding or empathy for those posers that want it.
Actually, and I can dig up the posts by Paul Sage if you'd like, the reason was exactly as I stated, that it was too immersion-breaking and allowed players to force you into playing other than "how you wanted". The only API nerf most agreed on was seeing enemy magicka/stamina numbers, generally. Ignoring your post's condescending tone, which holds little weight to me seeing as how I don't even recognize your name, having basics like combat logs and seeing numbers on your health bar has nothing to do with a handicap so much as basic game information .
Attorneyatlawl wrote: »Attorneyatlawl wrote: »@killabunny1234b16_ESO, @nusphere_ESO, I think everyone wants to be able to see their own buffs/debuffs, and what hit them in their combat log (not the last 5 when you die only, inside of the recap window, but their actual combat log for review and real-time info) like we used to be able to. You guys are right.
However, the history behind this is that a rather kneejerk decision was made right before launch due to an outcry of people (mostly single-player fans) claiming it would wreck their immersion to let raiders and pvp'ers have these options, even in addons, that questers disliking them could simply have not installed an addon for or enabled in the settings . Even ones about your own character that have nothing to do with them! I truly hope they re-examine their stance on the severely lacking API functionality and UI at large in the near future. These sorts of complaints I hear every single day from people who do raids or are heavy pvp'ers, and echo them myself.
*snip*
You are wrong. It was hardcore PvPers that cried about having this options because it would be too mush of an advantage for average skilled players.
We hardcore players know how to read this without the addons so giving this to average players would take away our advantage over skilled players. In other words take away our skills and allow addons to be handicap tools for those that are unskilled.
If you think you need this addons you are not a skilled PvPer or skilled player at all to begin with.
I have been playing allot of different MMORPGs quite hardcore over the last 15 years. And the most challenging Raids and PvP have been in those that does not allow any addons what so ever. Because addons do remove player skills. Addons = handicap tools there is not question about it.
Those Hardcore guilds that QQ over that you can't do X with addons is because they realize they are not as good as they think they are. And I have no understanding or empathy for those posers that want it.
Actually, and I can dig up the posts by Paul Sage if you'd like, the reason was exactly as I stated, that it was too immersion-breaking and allowed players to force you into playing other than "how you wanted". The only API nerf most agreed on was seeing enemy magicka/stamina numbers, generally. Ignoring your post's condescending tone, which holds little weight to me seeing as how I don't even recognize your name, having basics like combat logs and seeing numbers on your health bar has nothing to do with a handicap so much as basic game information .
And I should know who you are? Like it would even matter. But there should not have been any addons in this game to start with. I know how good I am and that is enough for me. If you don't believe me when I tell you It's irrelevant too, but know what I say is true.
First of all combat logs and seeing numbers on your health bar is already allowed in the API. But it is a handicap tool. And I mean handicap in the same way you talking about handicap in golf terms. It is a tool to help you understand what happened during combat something I can see instinctively without the need of reading the combat logs because of my long experience of play games way too mush.
And yes I am condescending to all those wannabe "l33t" players who wants UI and scripts to play the game for them. They are not worthy to be allowed to play any online games. They have ruin the fun for me by QQ'ing about making the games easier in too many games for my liking.
Paul Sage might blamed it on that. But allot of old school veteran MMORPG players did not want it either. Not that there are many of us around anymore.
Attorneyatlawl wrote: »Attorneyatlawl wrote: »@killabunny1234b16_ESO, @nusphere_ESO, I think everyone wants to be able to see their own buffs/debuffs, and what hit them in their combat log (not the last 5 when you die only, inside of the recap window, but their actual combat log for review and real-time info) like we used to be able to. You guys are right.
However, the history behind this is that a rather kneejerk decision was made right before launch due to an outcry of people (mostly single-player fans) claiming it would wreck their immersion to let raiders and pvp'ers have these options, even in addons, that questers disliking them could simply have not installed an addon for or enabled in the settings . Even ones about your own character that have nothing to do with them! I truly hope they re-examine their stance on the severely lacking API functionality and UI at large in the near future. These sorts of complaints I hear every single day from people who do raids or are heavy pvp'ers, and echo them myself.
*snip*
You are wrong. It was hardcore PvPers that cried about having this options because it would be too mush of an advantage for average skilled players.
We hardcore players know how to read this without the addons so giving this to average players would take away our advantage over skilled players. In other words take away our skills and allow addons to be handicap tools for those that are unskilled.
If you think you need this addons you are not a skilled PvPer or skilled player at all to begin with.
I have been playing allot of different MMORPGs quite hardcore over the last 15 years. And the most challenging Raids and PvP have been in those that does not allow any addons what so ever. Because addons do remove player skills. Addons = handicap tools there is not question about it.
Those Hardcore guilds that QQ over that you can't do X with addons is because they realize they are not as good as they think they are. And I have no understanding or empathy for those posers that want it.
Actually, and I can dig up the posts by Paul Sage if you'd like, the reason was exactly as I stated, that it was too immersion-breaking and allowed players to force you into playing other than "how you wanted". The only API nerf most agreed on was seeing enemy magicka/stamina numbers, generally. Ignoring your post's condescending tone, which holds little weight to me seeing as how I don't even recognize your name, having basics like combat logs and seeing numbers on your health bar has nothing to do with a handicap so much as basic game information .
And I should know who you are? Like it would even matter. But there should not have been any addons in this game to start with. I know how good I am and that is enough for me. If you don't believe me when I tell you It's irrelevant too, but know what I say is true.
First of all combat logs and seeing numbers on your health bar is already allowed in the API. But it is a handicap tool. And I mean handicap in the same way you talking about handicap in golf terms. It is a tool to help you understand what happened during combat something I can see instinctively without the need of reading the combat logs because of my long experience of play games way too mush.
And yes I am condescending to all those wannabe "l33t" players who wants UI and scripts to play the game for them. They are not worthy to be allowed to play any online games. They have ruin the fun for me by QQ'ing about making the games easier in too many games for my liking.
Paul Sage might blamed it on that. But allot of old school veteran MMORPG players did not want it either. Not that there are many of us around anymore.
It's not a matter of hand holding versus not. It's a matter of: This is simple information that SHOULD be available because it actually lets even self-proclaimed skilled players make better and more informed decisions than they could have without the information. Be that information present in the default UI or an addon is irrelevant to the purpose.
And speaking as an addon developer, I'd much rather ALL of the work I do be baked into the default UI, leaving me with 0 addons to develop so that I could focus on playing the game instead of "fixing" the game.
Attorneyatlawl wrote: »Attorneyatlawl wrote: »@killabunny1234b16_ESO, @nusphere_ESO, I think everyone wants to be able to see their own buffs/debuffs, and what hit them in their combat log (not the last 5 when you die only, inside of the recap window, but their actual combat log for review and real-time info) like we used to be able to. You guys are right.
However, the history behind this is that a rather kneejerk decision was made right before launch due to an outcry of people (mostly single-player fans) claiming it would wreck their immersion to let raiders and pvp'ers have these options, even in addons, that questers disliking them could simply have not installed an addon for or enabled in the settings . Even ones about your own character that have nothing to do with them! I truly hope they re-examine their stance on the severely lacking API functionality and UI at large in the near future. These sorts of complaints I hear every single day from people who do raids or are heavy pvp'ers, and echo them myself.
*snip*
You are wrong. It was hardcore PvPers that cried about having this options because it would be too mush of an advantage for average skilled players.
We hardcore players know how to read this without the addons so giving this to average players would take away our advantage over skilled players. In other words take away our skills and allow addons to be handicap tools for those that are unskilled.
If you think you need this addons you are not a skilled PvPer or skilled player at all to begin with.
I have been playing allot of different MMORPGs quite hardcore over the last 15 years. And the most challenging Raids and PvP have been in those that does not allow any addons what so ever. Because addons do remove player skills. Addons = handicap tools there is not question about it.
Those Hardcore guilds that QQ over that you can't do X with addons is because they realize they are not as good as they think they are. And I have no understanding or empathy for those posers that want it.
Actually, and I can dig up the posts by Paul Sage if you'd like, the reason was exactly as I stated, that it was too immersion-breaking and allowed players to force you into playing other than "how you wanted". The only API nerf most agreed on was seeing enemy magicka/stamina numbers, generally. Ignoring your post's condescending tone, which holds little weight to me seeing as how I don't even recognize your name, having basics like combat logs and seeing numbers on your health bar has nothing to do with a handicap so much as basic game information .
And I should know who you are? Like it would even matter. But there should not have been any addons in this game to start with. I know how good I am and that is enough for me. If you don't believe me when I tell you It's irrelevant too, but know what I say is true.
First of all combat logs and seeing numbers on your health bar is already allowed in the API. But it is a handicap tool. And I mean handicap in the same way you talking about handicap in golf terms. It is a tool to help you understand what happened during combat something I can see instinctively without the need of reading the combat logs because of my long experience of play games way too mush.
And yes I am condescending to all those wannabe "l33t" players who wants UI and scripts to play the game for them. They are not worthy to be allowed to play any online games. They have ruin the fun for me by QQ'ing about making the games easier in too many games for my liking.
Paul Sage might blamed it on that. But allot of old school veteran MMORPG players did not want it either. Not that there are many of us around anymore.
Lol @ thinking counting pixels is a good way to improve skills and has anything to do with player ability.
@Attorneyatlawl is top notch from the time I have played with him and it's pretty obvious if you read his post history.
Dont presume to speak for everyone, I played mmos since UO and think the UI in this game is ridiculous as is the lack of things like camera options for third person. I'm not sure I quite believe you have played any previous games tho claiming that having healthbar #s is some kind of magical script and new to mmos.
Attorneyatlawl wrote: »@killabunny1234b16_ESO, @nusphere_ESO, I think everyone wants to be able to see their own buffs/debuffs, and what hit them in their combat log (not the last 5 when you die only, inside of the recap window, but their actual combat log for review and real-time info) like we used to be able to. You guys are right.
However, the history behind this is that a rather kneejerk decision was made right before launch due to an outcry of people (mostly single-player fans) claiming it would wreck their immersion to let raiders and pvp'ers have these options, even in addons, that questers disliking them could simply have not installed an addon for or enabled in the settings . Even ones about your own character that have nothing to do with them! I truly hope they re-examine their stance on the severely lacking API functionality and UI at large in the near future. These sorts of complaints I hear every single day from people who do raids or are heavy pvp'ers, and echo them myself.
Heck, they have even been one major factor in a pvp guild I knew from beta that was regularly running a hardcore 12-man pvp setup zergbusting (BiS) for months during beta and a couple after launch, to quit the game and move onto pastures they feel are friendlier to players wanting to play the game and the mechanics, not the shiny graphics alone. They felt starved for info and found it a constant frustration and battle to play in the dark due to the API changes and lack of information in the stock UI.
Many disagreed at the time, and it's pointless to re-hash the arguments that lead to the decision. Obviously, ZOS made the call they thought would be best for their company's product and sales. No one can fault that, and that was a responsible move that I'm sure was made on what they felt was the best call at that point in time. However, I think time has shown that it was the wrong move, ultimately.
Why I can't see what buffs are on my own character or debuffs on enemies, see what abilities are hitting ME, etc. even using an addon, is beyond me. Why I can't have a simple minimap or multi-quest tracking like used to be present, again... beyond me, as optional items. Same goes for nametags/guild tags optionally for socialization and identifying allies/enemies (obviously they would fade like chevrons as appropriate both distance and in stealth), or a simple combat log tab as used to be present in-game on the chat box, or a castbar option for my own casts (not enemy ones), etc. I could go on for hours with things large and small needing examining and improvement, and really hope ZOS spends the time doing the same.
If I had to name THREE major things that would bring this game to the next level and help its success after 1.4 hits live, they would be:
1) Fix the UI. Improve it to modern game standards, minimalism is not the same thing as lacking core functionality. You can make a minimalist UI that still provides needed gameplay info for everyone, and allow those who want to ignore it to do so by disabling the settings.
2) Fix the camera options, as well as all kinds of quality of life features such as guild store searches, mail system having a huge & random delay a lot of the time, and other general issues. These problems give a very bad first impression to new players, as well as frustrate people on a day-to-day basis.
3) Fix the rewards system for both pve and pvp to be much much more meaningful and not have crafted gear be the vast majority of the best in the game, which takes no progression or skill to obtain but rather simply grinding out a moderate amount of gold to obtain often best-in-slot purple gear that someone can make for you in 10 minutes' time.
Tagging this as there is a lot of good feedback in this thread that impacts both pve and pvp combined...
@ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_KaiSchober .
When are we getting some:
GetPlayerBuffsList
GetPLayerDebuffList
GetTargetActiveBuffs
GetTargetActiveDebuffs