1. AOE caps still resulting in Mindless Zerg Balling in the game completely dumbing down any skill involved in PvP.
2. Forward Camps being more for teleporting people then an actual Rez spot. This is a huge problem with the game currently as it completely kills any need to hold Supply Lines or kill people moving between the Fights. It also makes Death completely penalty free in the game.
3. Bows basically instant killing people, Not sure if its just the Damage not updating or It just doesn't calculate till all at once?
4. Soul Tether/Magma Armor doing a crap ton of damage, with Soul Tether being really over the top right now. This was reported on PTS multiple times.....
5. Keep Walls basically being nothing more then wet paper tissue in this game. This goes hand in hand with the Forward Camp Issue, If you fix one without the other you make the game unplayable on a massive scale. If you fix Forward Camps for example there is no way you'll be able to make it to a keep in time before the walls are down, They get brought down in under a minute.... That is completely unacceptable. Doors should be the primary way to get into a Keep, and the Walls themselves should be a secondary option if the Door is to heavily defended. There is basically zero need for something like a Ram right now because of this issue. This also means taking any of the Supply Camps around the keep completely pointless as you'll risk warning the people you're able to have the walls down by doing that.
6. Unbreakable Stuns, This is still an issue...I've not seen it with Invasion (Shield Charge) and Root after the patch, but i'm still noticing it with Ambush and Concealed Blade combo if they do it from stealth. I've had multiple times were i'm at full stamina spamming the break free key and nothing happens. I'm not sure if other abilities are doing it but if Ambush and Concealed blade still are i imagine other abilities are as well.
7. The lack of a Rez penalty in this game. This was a problem with Guild Wars 2 as well, but its also a Problem in this game. Currently Rezzing is doing nothing more then giving me all my Mana/Stamina Back. That's not much of a Penalty.
8. Being in combat for hellish long periods. I get if i'm in combat near someone if i'm fighting them, But if i've not hit them for say 15 seconds..I shouldn't be in combat with them..I shouldn't be in combat for bloody 3-4 minutes at a time either.
9. Crashing, Currently everyone I know is crashing at least once an Hour, not sure whats causing it..But i've had guildies basically come out and say that right after I crash, they will... and sure enough they do within a minute of it happening to me.
10. Weapon Swapping getting weird animations where i have the wrong weapon equipped on the wrong skill load out.
11. Guesting in general, The way its currently setup is pretty cruddy, It leads to the crap you see right now where you have servers just dominated by 1 faction so they can get their keep bonuses and such, then they Guest over to the other server they really play on. If you guest to a server, You shouldn't get the bonuses from your server on that server. That completely defeats the point of being loyal to a server.
12. Status Effects are currently not going off for Melee Weapons/Bows/Restro Staff. I could get them to proc with Destro buff nothing else will proc them. This makes fights with multiple healers a huge pain in the ass as there are very few healing debuffs in this game outside of the disease proc on weapons (that currently don't work)
Those are the major issues I'm seeing still after the patch.
if you have more, add them to this thread and i'll add them to this post.
Edited by Xsorus on August 21, 2014 7:30PM