Tannakaobi wrote: »I don't see an option for none or they are all underpowered!
skillastatb16_ESO wrote: »DK because they can TANK/HEAL/DPS at the same time.
And they achieve that perfectly.
Also they spam control (the Claws) and seems to always have magicka to spam their healing buff (when they are in black shades and you see the heart beating).
Sorry I don't know the names of the abilities. I don't play that class, but I think at the first time I had to choose DK to be competitive.
(I play sorcerer and it's not OP, since they nerfed teleport.)
skillastatb16_ESO wrote: »DK because they can TANK/HEAL/DPS at the same time.
skillastatb16_ESO wrote: »DK because they can TANK/HEAL/DPS at the same time.
I don't think that is a problem with DK, it's a problem with the other classes. Everyone should be able to do these things. The whole class system is, in my opinion, too constricting. It's a concept carried over from games that had nothing to do with TES, and it doesn't belong in this game. Every player should be able to build a character with decent health, damage, and healing ability if they want to, because in every TES, this is what we were able to do. I hate how the player doesn't always start with a self healing spell the way he did in past TES titles.