killedbyping wrote: »Also please cancel access of your current PTS testers since only thing they do is find out new exploits and then abuse them after patch go live instead of report it at testing phase.
P.S. Seriously. I have no idia how so many PTS testers could not see that redicilous VR mobs buff and crashes.
In all sincerity, I think this would be the best thing for the game and Zenimax Online Studios right now. I don't know who is particularly happy with the implemented changes, but the enormity of things broken in this patch far exceed the benefits. Many people cannot play at all (loading screen bug). Others have to wade through huge FPS drops and invisible monsters. Supposing you conquer these two issues, the mobs in veteran zones now hit so hard that every encounter deserves an orchestrated crescendo to accompany the epic struggle of fighting a single wasp or crocodile.
Let's not make an ego thing out of it, clearly you needed more time to test these changes. Everyone makes mistakes; I think that the best course of action to minimize the damage to your reputation and, indeed, your product would be to pull these changes - before customers without a serious conviction to ESO simply move on to more adequately managed waters (and likely much cheaper). I want to be clear that I've been enjoying the game up until this point, but the issues introduced with this patch have inspired me to find something more relaxing to occupy my time with.
At the moment the only people enjoying this game are the bots that run wild and hunt in packs.
the.dzeneralb16_ESO wrote: »Sure it is. Plenty of us are doing craglorn easily.
Pro tip: Get volcanic rune
Craglorn is considerably easier than vet7-10 content currently.
killedbyping wrote: »
So yet another bunch of exploiters gonna farm some nice items real quick before they fix it and other will suffer to get anything usefull :disagree:
If they rolled it back when the problems were first announced it would have been great. However it has been hours and a lot of people have made progress and if they rollback now its just gonna make a lot of people made.
So these are Kagouti:http://www.youtube.com/watch?v=PtPOVGr_EFs
They have just short of 3,900 HP each. These are VR 3 mobs fighting fully passive decked, heavy armor, overcharged sword and board DK.
Sure, potions could be used, or single mobs fought until ultimate came up. But I hardly think that is the point.
Reposting (For some reason, this thread is no longer appearing for me):
Sorry, but that looks exactly like what most of us have experienced since release. You just stood there basically letting 3 mobs chew on you without using so much as your DK heal, ability buffs, or any CC aside from an opening stun on one mob. Did a couple whips and then a few heavy attacks and that's it. If I did that on my NB, I'd die too. No spell usage aside from the couple whip attacks and you expected to kill a pack of three veteran mobs? They were hitting you for ~250 damage...nothing out of the ordinary.
Guessing you're a reformed shield basher used to having 360* block on 24/7. Welcome to the real world.
260 damage per hit means that you can take 10 hits before you die. How fast do you think that will happen with 3 mobs attacking? For the record the build is balanced and does not rely on shield bashing.
As I said, more can be done. I'm certain you are a brilliant pro with much to teach the rest of us. But that's not the point of this thread, and I'm honestly very tired of the fanboy archetype that vehemently and blindly defends their game regardless of the fact that ZOS developers have now admitted that this an unintended bug.
Thanks for your contribution, now kindly *** off.