I understand that you (Zenimax Online) want to equalize XP gain for different playstyles. That's all well and good. The originally envisioned 20-hours per veteran rank seems spot on to me, as I queste
I think that people are forgetting one basic thing. In a few months, the Veteran ranks will be gone. All that you are earning right now is xp towards the champion system. When the VR are removed, ever
If console players react to Vet Ranks the same way PC players did, then ZoS is in for a shocking revelation. Remember, there is a reason why they decided to remove them as part of the Champion System.
There is practically no "vertical progression" in veteran pve. Nor should there be - it made sense when cadwell’s silver/gold followed by craglorn was all there was, but soon there are going to be thr
I rather enjoy the Veteran Ranks and the Upward Character Progression that they provide, and I think moving to a Horizontal Character Progression system like they're doing is a mistake.
As it is now, there's not really an endgame, nor is there any in sight because of the veteran ranks, which will (probably) be raised every time there's a new adventure zone. Doing this will make it so
So incase you didn't know, after lvl 49 you start your veteran ranks, which go from VR1-VR10. Essentially lvl 50-60. My question is, what will happen to Veteran Ranks years down the road? Is ZoS just
The single biggest reason is gear followed closely by consumables. If the developers take away "veteran ranks" they will either have to do something to striate/differentiate long time players from tho