Atleast the use of talons force mdk's to play in-range of the opponents, and it is quite easy to get away from. Encase's free range just promotes the use of a zergling standing at range and standing …
15 meters? So everyone who isnt a tank shouldnt be getting hit anyways if someone is sitting in the back spamming it. I dont see the point of nerfing it in this scenario. And as you said, in a small …
I'd rather get some magicka forms of snare and root immunity added to the game. Small ones that wouldn't be immediately competitive for a bar slot, but would be worth adding for group fight situation…