I'm looking forward to aoe cap removal so I can watch krim's little AoE gang laughing in tears while they wreking the DC and EP zergs, now that they can AoE the *** down of EVERYONE at once.
Everyone assumes the lag is caused by the AOE cap, but I have my doubts. The computations used to count the number of players should be using native instruction sets inside modern CPU such as FMA3, e
it seems if we follow the logic of removing aoe caps, that they want this group of 1-4 people to run into a larger group and just aoe them all down. I mean..yeah I heard they said they wanted "small g
This would probably be difficult to implement, but what if AoE caps applied to new PvP players but not experienced PvP players? Like once you reach a certain Alliance War Rank, AoE will always hit yo
instead of stacking everyone on it and spamming AOE....that should be bloody dangerous..not a pass because of bad game mechanics...you seem to not want to have to worry about any sort of challenge si
Not only will it ruin RvR, but I have a feeling this would ruin aoe tanking completely. The amount of dungeons were "Zerg" spawns are available are...oh yeah, all of them. We're talking zergs of more