As for Imiril, I can't even complete that boss anymore without 900+ ST DPS and 3k+ AOE DPS in my group. So much for taking new guys through the zone. Tried last night, nope. Not happening.
And sorcs don't have a strong way to tap tank. We can use a few options but none of them can sustain against the 800 damage MINIMUM hits we take from Imiril and Rilis dude, sorry. 800 per hit, with 3k
You need to use your AOE DPS skills(Impulse ,Steel tornado,Sap Essence) and AOE ultimates (Standard , VoB, Nova, Negate) for the trash and switch to high power single target immediately after.Imiril a
that hard. We usually have more trouble with Imiril than the daedroth, tbh. All the daedroth requires from a tank is steady walk along the walls and stepping out of the bloody red cone.
People who wanted the new dungeons to hit hard and force 'mechanics' really only have themselves to blame for the nerf. Praxin Douare and Keeper Imiril of all the bosses have been nerfd pretty heavily