Like many other players I prefer to be out in the world adventuring to walking around cities doing busy work. Sadly, ESO forces me to spend close to half my game time doing the latter due to the incr
* If inventory was truly account wide, it would be different. Allow max inventory space on your current character, but when you access your bank (your other inventory), you access all free spaces bet
If I decon an item those mats go directly into my crafting bag as long as I'm subbed. Why then do I get the "inventory full" message when I try to decon something with a full inventory? Can we please
My biggest problem with inventory is armor sets. The most fun I've had in the game was adding all the pieces together to make sets. I keep one piece each and the special named edition piece of each
And even if you had 20 more slots starting out, you would still fill up your inventory and have to do inventory management from time to time. More slots doesn't solve the problem with inventory manag
In my post I never said that having no inventory system upset the balance of the game. It was that a bad inventory system didn't affect the balance. A good one wouldn't either. Your character developm
you are missing the point completely, the inventory zoom provides an optimal camera angle and provides arguably essential artificial lighting for screenshots
People are unhappy with the current amount of inventory micromanagement that is required. It has caused some people to take days off from the game due to the drudgery of it. That is not a good thing