I will be more for return to mandatory subscription (with fixes to performance and balance) and ZOS working on keeping existing players in-game, instead of current crown store based model with clear p
In PvE, you're fighting enemies who are controlled by scripted computer logic, and who (I'm told) do not do critical damage. If you go outside of their "home territory," they'll follow you up to a poi
Belgium has banned lootbox mechanics and crates. That means that any players from Belgium are now unable, in any way, to get the cosmetics from crates. And because most of the new cosmetics (and the o
poorly. And that’s the way to look at it, the players are all customers to each other - people have time to spend and they want to spend it where they will have fun AND not be treated rudely.
And I would have to respectfully disagree - not with your logic - but with the idea that it's supposed to actually be "fun" for the former-and-soon-to-be-again PvE players.
The system is an addition to complement existing options and help veteran players. It makes sense that you dont get all the upgrade materials back. If this would be the case you would create a perfect
I'm pretty sure the imperial city will go through a PVE revamp at some point, PVP is more or less dead and it's a huge area that can provide a lot of content for the vast majority of players.