There is very little synergy in this game. Mages guild abilities increase damage for the next spell is an example. This gives you a viable alternative to just spamming pulsar. You can alternate fire-r
5.Solar flare being thrown instead of heaved(straight flight time instead of high arc) . put it on par with crystal fragments in terms of speed and cast time and damage. keep the de-buff and no insta
* Single target -> from rapid strikes over crystal shards to solar flare every spell either has a cast time/or not, single target damage, added flavor and different resource costs
Dark Flare is the other morph. Solar Barrage is the AoE morph nobody uses. This change (as well as all the other abilities made undodgeable, like whirlwind and cleave) is to make sure you can't i-fram