I voted no because traditionally its been a rather useless features in the ES series anyway... most of underwater you can still be attacked... there's hardly ever anything worthwhile hidden in the wat
while i do think it would be cool and is really cool in gw2 - without having specialist know how - my gut tells me the engine isn't built for that and the amount of work that this would require wouldn
I still can't understand why people want that underwater thing? Why is that so appealing? What is so special about being underwater that it keep on popping up every month?
I really enjoyed Vashj'ir in WoW and Goboro Reef in RIFT. I didn't have any issues maneuvering or figuring out how to kill something where I needed to "think" in Z axis. I loved both of them. Howev
I hate not being able to dive under water. Put chests underwater, or trunks, or something to loot. Or....nothing. Just let us dive for the heck of it. It's such a pet peeve when I can't do this in gam
There aren't any grammatical errors, I was taking your sentence out of context to say that underwater content most certainly would not be easy to implement.