It doesnt take more skill to manage less resources in no-cp. It just slows and dumbs down combat. You can abuse roots and snares in no-cp and zerg down anyone. Thats why you see so many magplars in no
ESO on PC and ESO on console is almost two completely different games. It doesn't take "more skill" to play on one versus the other. It takes different skills.
People complain about balancing now, I don't want to even imagine the complaints with more skills. I like the current limitations, it makes your skill choices important.
I think cp - solo openworld cyrodiil requires more skill (and luck) than solo queuing bgs, which is as much a comment about cyrodiil/bgs as it is cp/no cp.