2: Removing vet ranks does not mean removing the silver and gold content. The one is not inexplicably linked to the other unlike one guy said. There is plenty of reason to do that content beyond vet l
So with the removal of Veteran Levels how do you propose that enemy NPCs are scaled in Cadwell Silver, Cadwell Gold, Craglorn, Cyrodiil, The Imperial City and all future DLCs?
New players don't even think to use those exploits because they are non-intuitive nonsensical exploits. They would hardly be affected if these exploits were removed.
By removing VR ranks and putting everyone at 50, when we ding, we have options. Sure we could do Silver and Gold, or we could go straight into DSA or Trials etc. It opens up the game in a way that it
I actually really like the ability to do all factions quests, especially as a non alt player. And I also love the idea of vet ranks, I personally wish we'd see more and more with new zones but I know
The truth is, VR ranks weren't intended during game development, they stuck them in at the last second to artificially lengthen the levelling time to cover up for (at the time) the lack of end game. T
I hope they will never remove the VR ranks - to much is linked together and will fall apart if you will do this. So they perhaps will increase the vet ranks to 20-30 - this would be wonderful. And per
Well you can do that with the champion system and w/o Vet Ranks. You can explore the world to your heart's content and get rewarded for doing so by gaining Champion points along the way.