As I said above, capes do not have to be on the servers. Capes can be completely client sided, since their impact is only visual. Who cares if a cape is flapping slightly differently between you and a
I do not think DX9 has anything to do with capes since I have seen capes with cloth physics in older games.. Zos has made it clear they are not going to add capes. Game performance is likely a big r
It's not that the game engine can't handle capes. We already have the animation precedent in-game for capes--just watch a camel mount, with the draped caparison and its tassels swaying in the breeze a
You obviously never PLAYED DAoC! Those capes were like flat boards hanging from your neck! They looked like boards hanging from your back! The moved like boards hanging from your back! Those were not