No, I'm not talking about being snared, I'm talking about being rooted. With CC immunity active, you're still stopped in your tracks when hit with a one
If you roll dodge and get immunity - the amount of stamina used is grossly smaller than the amount regenerated. Not to mention the roll dodge dodges an attack. What would be the use in Encase? Woul
I'd prefer an active counter to roots, i.e. an ability cast which costs something, over a cooldown during which you're immune. Give magicka a couple more sources of snare and root removal/immunity, an
Judging by this thread and the state of PVP which is more zergy than ever id say im not the only one having issues with roots. And im not dying to the root spammer obviously. Im not talking about 1
You can break free the first time but your stamina doesn't regen fast enough to break the second or third time. If you're not getting rooted you're getting knocked down or stunned or feared. Your stam