In terms of the crit resists, i cant say it favored lower skilled players....but just opens the door for newer players to get into pvp easier without a gear window. Skill isnt really affected in anywa
What are you referring to as an "exploit" or "cheating" though? Do you think that pressing twice the number of buttons per minute to edge out slightly higher damage is "exploiting"? In any competitive
all that on top of high mobility without investing anything on speed and a gap closer that deals execute damage .overall a complete toolkit on one single bar .
Theres nothing to resolve. Misinformed players who haven't been to the pts to test something or lack basic reading comprehesion skills should stop spreading misinformation like "Wrong, but I don't act
I understand its a test, but the combat is so slowed down that it might be completely INVALID now. Combat is so slow that some people only fire a skill every 3-4 seconds, thats 3-4 seconds the server
Actually yes it does, the simplicity of the UI, skills, game design etc etc is all based and designed around a console platform, influencing the game design as a whole with number of skills being one
you suggest doing? make scrying harder by adding more and more puzzle boxes? make the grind longer by reducing drop rates so you have to do mindless overland content over and over again? add more soi