2nd, It is irrelevant if you consider the most recently updated engine of any major MMORPG out there is outdated, you are still incorrect with your guess that Zos cannot setup server transfers becaus
This, or just force a name change if the name is taken. It's not a technical issue at all. Every game with server transfers has gotten around it (and there are a lot of games with server transfers). I
If you're lucky the best possible reaction you could have gotten to your "request" is that the support person genuinely sympathised, and added your ticket to a list of identical requests they've gotte
And they could allow regional server transfers on the same platform at the very least if they're concerned about violating console partnership clauses. The game's engine simply wasn't designed from th
Personally, I think Zos has their hands tied by contractual agreement with Sony and Microsoft as that makes the most sense because server transfer is a simple money maker that only has one risk.
Ping is latency between you and the server. Information you send to the server (say activating an ability) does not travel instantly. It takes some time and the farther the server is the longer it wil