Voilà je me suis demandé pourquoi on n'as pas de capes, même dans les trailers teso ont a vus des capes mais on n'as jusqu'alors pas eux de quoi nous contenter, de plus les capes on le sait tous peuve
If bugs and clipping can be worked out, and the game’s would not be affected, have capes available with some physics for cosmetics only. Also if you’re willing to spend money on hooded capes (cloaks)
Why are motion effected clocks and capes not in TESO ? Certainly they can function on PS4 and Xbox One, specially PC. And I'm not talking about just cloaks behind the back. But cloaks that can drap ov
So I totally get that the game's engine can't handle capes, and that the flowing motion would be too much, but something I noticed is that the Daedric jerkin (and idk about other light jerkins) has a
As you have amply illustrated, capes and cloaks are awesome. I've seldom seen them implemented well into games though, which is tragic. Also sad is the admission by games makers that they lack the k