only swimming comment. I don't necessarily need underwater combat although I would love to smack those damn slaughter fish but the freedom to explore under water areas has always been a part of the
A bug or you prepare for us an explorable underwater environment for next patch? <img class="emoji" src="https://forums.elderscrollsonline.com/resources/emoji/wink.png" title=";)" alt=";)" height="20" />
It was called Arm Chair dev's segment, and for the reasons quoted above it was just to give folks an idea not everything is click a few buttons write a line or two of code and boom you have underwater
The discussion was not saying "this is what we are doing to add underwater stuff to ESO". The point of the discussion was to address people who clamour for things like underwater stuff, and point out
Because some abilities and whole weapon types would just not work underwater. Target based aoe just doesn't work well in an environment where it needs to worry about the Z axis.
Expanding the world by a quarter or a 5th (areas with water), redoing most skills to include the Z axis and making sense under water (underwater fireballs? underwater lightning bolts?), adding swimmin