ZOS reduced the damage of Dark Flare and other cast times to take into account that the skill would actually complete is one second and there would be no 200ms post global cooldown (or anything else)
Enduring Rays Increases the duration of your Sun Fire, Eclipse, Solar Flare and Nova abilities by 2 seconds. How is that remotely useful, a passive that make a not so good class skill last slightly lo
Templars are a jack-of-all-trades class, capable of both pure and hybrid builds. Having many support abilities, Templars are desired in virtually any group. Yet, they are near the bottom of the PvP l…
Why buff Dark Flare but not change Solar Barrage? Solar Barrage is so bad it was never used, atleast some people used Dark Flare for the healing debuff. You need to rethink this change and most like b